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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Kormir%27s_Crusade&amp;diff=80144</id>
		<title>Kormir's Crusade</title>
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		<updated>2020-04-24T07:54:09Z</updated>

		<summary type="html">&lt;p&gt;128.61.85.86: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Quest infobox&lt;br /&gt;
| name = Kormir's Crusade&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| region = Realm of Torment&lt;br /&gt;
| map = [[image:Kormirs_Crusade_map.jpg|250px]]&lt;br /&gt;
| type = Primary&lt;br /&gt;
| given by = [[Rahmor]]&lt;br /&gt;
| given at = [[Gate of Fear]]&lt;br /&gt;
| preceded by = [[Gate of Pain]]&lt;br /&gt;
| followed by = [[All Alone in the Darkness]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Quest information==&lt;br /&gt;
===Objectives===&lt;br /&gt;
* Meet Kormir in the [[Domain of Fear]].&lt;br /&gt;
* Travel to the [[Gate of Secrets]] with Kormir.&lt;br /&gt;
* See [[Keeper Halyssi]] for your reward.&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
* 2,500 [[Experience]]&lt;br /&gt;
* 200 [[Gold]]&lt;br /&gt;
* 100 [[Lightbringer Points]]&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
Enter the [[Domain of Fear]] from the [[Gate of Fear]] and wait for Kormir to finish her speech, then talk to her. You need to escort her to the [[Gate of Secrets]].&lt;br /&gt;
There are two possible routes: following the quest marker south will lead to the longer, more difficult one. Instead, proceed north (as indicated on the map to the right).&lt;br /&gt;
&lt;br /&gt;
Dispatch or evade the demon patrols until you reach a narrow passage. Beware of the [[Torment Claw]]s that [[popup]]. Follow the path, dispatching [[Shiro'ken]] and [[Titan]]s along the way. This may be your first encounter with the larger Titans; be aware that they will spawn smaller Titans on death (see [[Titan#Spawning patterns|Titan spawning patterns]]).&lt;br /&gt;
&lt;br /&gt;
At the end of the yellow area, the path opens up again. Instead of fighting straight through the patrols, you can circle around them to the south to avoid most of the groups.&lt;br /&gt;
&lt;br /&gt;
Do not enter the [[Gate of Secrets]] until Kormir reaches the quest marker.  Wait for the quest to update and then you can safely enter the [[portal]].&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
===Allies===&lt;br /&gt;
*{{p}} 20 [[Kormir]]&lt;br /&gt;
*{{x}} 10 [[Ghostly Scout]]&lt;br /&gt;
&lt;br /&gt;
===Foes===&lt;br /&gt;
[[Shiro'ken]] &lt;br /&gt;
*{{w}} 28 [[Shiro'ken Warrior]]&lt;br /&gt;
*{{r}} 28 [[Shiro'ken Ranger]]&lt;br /&gt;
*{{mo}} 28 [[Shiro'ken Monk]]&lt;br /&gt;
*{{n}} 28 [[Shiro'ken Necromancer]]&lt;br /&gt;
*{{me}} 28 [[Shiro'ken Mesmer]]&lt;br /&gt;
*{{e}} 28 [[Shiro'ken Elementalist]]&lt;br /&gt;
*{{a}} 28 [[Shiro'ken Assassin]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Initial dialogue===&lt;br /&gt;
'''Rahmor'''&lt;br /&gt;
:''&amp;quot;Kormir is sending scouts out to search for anything we can use in our coming battle...perhaps something from the [[Gods of Tyria|Five Gods]], themselves. They fought [[Abaddon]] before, didn't they? I can't imagine how she plans to defeat Abaddon if we don't get supernatural help.''&lt;br /&gt;
&lt;br /&gt;
:''You should go speak with '''Kormir''' to find out what we should do next. Be careful, though. I heard one of Abaddon's most powerful generals sent troops to search for you.&amp;quot;''&lt;br /&gt;
{{offer dialog&lt;br /&gt;
|accept = Thank you for the information. I'll go talk with Kormir.&lt;br /&gt;
|decline = Maybe later. I think I just saw that general go past. &lt;br /&gt;
|ask = '''Kormir''' is waiting for you in the '''Domain of Fear'''.}}&lt;br /&gt;
&lt;br /&gt;
===Intermediate dialogue===&lt;br /&gt;
:'''Kormir''': ''&amp;quot;To have any hope of defeating Abaddon, we must find and wield something of great power against him; perhaps some artifact from the first war between the gods.&amp;quot;''&lt;br /&gt;
:'''Kormir''': ''&amp;quot;That's where you come in. I need you scouts to search for anything that might be useful to us; some sign of the influence of the Five Gods on this place or any powerful artifacts we can wield in the coming battle.&amp;quot;''&lt;br /&gt;
:'''Kormir''': ''&amp;quot;Go now. Find what you can. The gods be with you!&amp;quot;''&lt;br /&gt;
:'''Kormir''': ''&amp;quot;Ah, &amp;lt;Character name&amp;gt;! There you are.&amp;quot;''&lt;br /&gt;
:'''Kormir''': ''&amp;quot;I've just sent my scouts out. With any luck, they will find something we can use against Abaddon. But the more eyes the better. Eh? Come with me. We'll search as well. There is an area none of my scouts have ever searched. Be on your guard for trouble though. If there is some power here we can use, Abaddon will try to keep us from finding it.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Intermediate dialogue 2===&lt;br /&gt;
'''Kormir'''&lt;br /&gt;
:''&amp;quot;We have won a significant victory here, but the battle ahead of us will be much more difficult. To have any hope of defeating Abaddon, we may need the power of the gods themselves. None of my scouts have traveled this far into the Realm of Torment, so we are at a disadvantage. But we must press on. This crusade for the ancient power of the gods is our only hope.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Intermediate dialogue 3===&lt;br /&gt;
:'''Kormir''': ''&amp;quot;I've never seen this before. Perhaps we'll find what we are looking for on the other side.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Reward dialogue===&lt;br /&gt;
;Keeper Halyssi&lt;br /&gt;
:''&amp;quot;You wish to contact the gods? Difficult...but, perhaps not impossible. After the battle between the gods, the [[Margonite]]s were banished here with their fallen lord. It is said their ancient temple was banished with them. If there is a power which can pierce this realm and reach the Five Gods, you will find it within that temple. I am afraid I do not know where the temple lies, though, but I believe it is still here within the [[Realm of Torment]] somewhere.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This quest can be completed at the same time as [[The Apostate]] or [[A History of Violence]]. The Apostate follows the northern path while A History of Violence follows the southern path.&lt;br /&gt;
*The [[Shiro'ken]] that spawn during this quest are not affected by [[Lightbringer]] skills.&lt;br /&gt;
* Kormir follows the [[party]] leader, never [[attacks]] and rarely uses [[skills]] except for [[&amp;quot;Incoming!&amp;quot;]]. Foes cannot [[target]] her but she does take damage from [[area of effect]] skills.&lt;br /&gt;
* This quest can relatively easily be run through by any secondary assassin using Deadly Paradox + Shadow Form + Shroud of Distress + any speed buff (cupcakes work well). Wait for Kormir to arrive at the gates and the quest to update before you zone into the outpost, otherwise you will need to repeat the whole run.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Kormir says ''&amp;quot;I've never seen this before.&amp;quot;'' This is an ironic statement considering that she's blind. This could be also a reference to [[w:The Matrix Revolutions|The Matrix]].&lt;/div&gt;</summary>
		<author><name>128.61.85.86</name></author>
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