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	<id>https://gw1wiki.ezgame.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=130.49.34.196</id>
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	<updated>2026-10-18T09:44:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Vekk_Lives_On!&amp;diff=15024</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Vekk Lives On!</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Vekk_Lives_On!&amp;diff=15024"/>
		<updated>2009-03-07T05:36:45Z</updated>

		<summary type="html">&lt;p&gt;130.49.34.196: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- The name of your idea --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Vekk Lives On!|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
I know this sounds ridiculous, but tell me, does anyone know the actual lifespan of an Asura? It has been said that Vekk is old for our standards, but still young for Asura standards. Vekk wouldn't be young and witty like he is now, but he certainly could live on as a wise old Asura. This could contribute to the storyline for every race, as you could discover a friend (Vekk) of your great, great, great grandfather. Vekk could even become available as a hero in GW2, or an NPC for aid in missions. Vekk could even die during a particular mission cutscene in combat. Vekk could even behave as a &amp;quot;Teacher&amp;quot; to your character in a very Yoda-esque way, or even a major leader of the Asura.&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* Everyone likes Vekk!!&lt;br /&gt;
* No one likes Vekk.&lt;br /&gt;
* This would bring forward a sense of familiarity to EoTN players.&lt;br /&gt;
* This could add a major character to the game&lt;br /&gt;
* Vekk could be a hero, or companion in GW2.&lt;br /&gt;
*Would allow Maurice LaMarche to do Vekk's voice again (come on who doesn't like the Brain?!(Are you pondering what I'm pondering?&amp;quot;))&lt;br /&gt;
* Anet would have to hire Rob Paulsen (the voice of Pinky) for additional witticisms.&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* The Asura may not live as long as I think&lt;br /&gt;
* ANet may already have a plan for Vekk, so maybe he died in battle against the remnants of the White Mantle on the Tarnished Coast (Or something)&lt;br /&gt;
* Anet would have to hire Rob Paulsen (the voice of Pinky) for additional witticisms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Story suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>130.49.34.196</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Face_Movements&amp;diff=14781</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Face Movements</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Face_Movements&amp;diff=14781"/>
		<updated>2009-03-07T05:35:28Z</updated>

		<summary type="html">&lt;p&gt;130.49.34.196: &lt;/p&gt;
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&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
'''Face Movements [[(Discussion)]]'''&lt;br /&gt;
&lt;br /&gt;
The face of characters could have more expressions or movements. In the previous GW, all that characters faces could do is move their mouth when they talk. The face could make expressions when there are cinematics, or when doing a certain emote. They could be shocked when doing a double take, or stuff like that. Oh, and close the character's eyes when they die. They could also have grimaces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Why this is a good idea'''&lt;br /&gt;
* http://static3.animepaper.net/upload/thumbs/wallpapers/Maple-Story/%5Blarge%5D%5BAnimePaper%5Dwallpapers_Maple-Story_JaY_11371.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Why it may not work out'''&lt;br /&gt;
* Might take more memory or work, especially creating expressions for different builds of people.&lt;br /&gt;
* Might not want to use it for fighting (except death, as mentioned above), since in real life, when we take pain, we grimace, and that's going to use up a lot of memory for something most players don't even care about (but if you guys can do it, heck, why not?).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Game mechanics suggestions|Game mechanics suggestions]]&lt;br /&gt;
   [[Category:GW2 suggestions|GW2 suggestions]]&lt;/div&gt;</summary>
		<author><name>130.49.34.196</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Dragons_Not_Truly_%22Evil%22&amp;diff=14571</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Dragons Not Truly &quot;Evil&quot;</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Dragons_Not_Truly_%22Evil%22&amp;diff=14571"/>
		<updated>2009-03-07T05:33:14Z</updated>

		<summary type="html">&lt;p&gt;130.49.34.196: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- The name of your idea --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Dragons Not Truly &amp;amp;quot;Evil&amp;amp;quot;|Discussion]])===&lt;br /&gt;
In the [[Movement of the World]] article, the Dragons are evil creatures who want to destroy the world. If the Dragons were always like this, then why hasn't Tyria been destroyed. Maybe the Dragons at one point were good but during the events of Nightfall they got corrupted and became evil. Since during a cut scene it says that &amp;quot;Torment washed over Tyria&amp;quot; maybe that meant ALL of Tyria and that the Dragons were corrupted during their slumber and were woken up but instead of wanting to fight against the Torment want to fight with it. So instead of Primordus fighting The Great Destroyer, he makes him one of his Generals. Since the Dragons existed since the beginning, why haven't they already destroyed the world? Are they fearful of the gods? Are they biding their time? Or were they just misunderstood? Just a suggestion, since it isn't explicitly said whether or not the Dragons were always bad.&lt;br /&gt;
&amp;lt;!-- Add details about your idea here.  Try to include examples and be as clear as you can.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Please only include related ideas on a page.  Please use &amp;quot;Show preview&amp;quot; before you submit to check how it looks. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- You can delete all of the help text and tags. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I think this also should be a good idea.&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* Would expand Dragons role in Tyria&amp;amp;nbsp;&amp;lt;!-- Outline reasons why people who play Guild Wars would like this idea to be included --&amp;gt;&lt;br /&gt;
* Would explain backstory tointerlude between GW 1 and 2 (Gathering their forces etc.)&amp;amp;nbsp;&amp;lt;!-- ... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* Dragons were always evil, just never had time to wake up and blow everything up&amp;amp;nbsp;&amp;lt;!-- Outline reasons why this might not work for Guild Wars. --&amp;gt;&lt;br /&gt;
* Dragons were sleeping because they didn't want to have gods destroy them&amp;amp;nbsp;&amp;lt;!-- ... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Story suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>130.49.34.196</name></author>
	</entry>
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