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		<id>https://gw1wiki.ezgame.cc/index.php?title=Cleansing_Zen_Daijun&amp;diff=22405</id>
		<title>Cleansing Zen Daijun</title>
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		<updated>2026-01-01T23:33:55Z</updated>

		<summary type="html">&lt;p&gt;149.76.123.170: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HMQuest}}&lt;br /&gt;
{{ Quest infobox&lt;br /&gt;
| id = 1358&lt;br /&gt;
| name = Cleansing Zen Daijun&lt;br /&gt;
| section = Shing Jea Island&lt;br /&gt;
| given by = [[Initiate Tsuriai]]&lt;br /&gt;
| given at = [[Seitung Harbor]]&lt;br /&gt;
| region = Shing Jea Island&lt;br /&gt;
| campaign = Winds of Change&lt;br /&gt;
| preceded by = [[Cleansing Haiju Lagoon]]&lt;br /&gt;
| followed by = [[Cleansing Rhea's Crater]]&amp;lt;br&amp;gt;[[Cleansing Zen Daijun (Hard mode)]]&lt;br /&gt;
| map = [[File:Cleansing Zen Daijun map.jpg|250px]]&lt;br /&gt;
| map1text = Map of the Aspects in Zen Daijun.&lt;br /&gt;
}}&lt;br /&gt;
Defeat the corrupted aspects of [[Zunraa]] in [[Zen Daijun]].&lt;br /&gt;
&lt;br /&gt;
==Quest information==&lt;br /&gt;
===Requirements===&lt;br /&gt;
* Access to [[Zen Daijun (explorable area)]], which requires completing the [[Zen Daijun]] mission.&lt;br /&gt;
&lt;br /&gt;
===Objectives===&lt;br /&gt;
* Defeat the plagued aspect of Zunraa.&lt;br /&gt;
* Defeat the rotten aspect of Zunraa.&lt;br /&gt;
* Defeat the tainted aspect of Zunraa.&lt;br /&gt;
* Defeat the infected aspect of Zunraa.&lt;br /&gt;
* Defeat the diseased aspect of Zunraa.&lt;br /&gt;
* See [[Initiate Tsuriai]] for your reward.&lt;br /&gt;
&lt;br /&gt;
===Reward===&lt;br /&gt;
*2,000 [[Experience]]&lt;br /&gt;
*500 [[Gold]]&lt;br /&gt;
*[[Ministerial Commendation]]&lt;br /&gt;
&lt;br /&gt;
===Environmental changes===&lt;br /&gt;
* Completing this quest changes the foes that appear in [[Zen Daijun (Winds of Change)|Zen Daijun]]; specifically, Afflicted will no longer spawn but are replaced by [[Scavenger]]s.&lt;br /&gt;
&lt;br /&gt;
==Walkthrough==&lt;br /&gt;
*The standard enemy party size here is 4 or 6, and the enemy party size around each [[Shrine of Zunraa]] is 6, not including the afflicted aspect of Zunraa. Careful pulling is recommended as the groups tend to bunch up near each other.&lt;br /&gt;
**Caution: when approaching some of the Shrines of Zunraa, a nearby mobile group of 4 enemies will approach to attack you. Take care of them first, before engaging the group around the shrine itself.&lt;br /&gt;
*The groups surrounding the afflicted aspects of Zunraa can be pulled separately. It appears that the afflicted aspects of Zunraa do not heal or interact with them in any way.&lt;br /&gt;
*[[Pain Inverter]] is extremely effective against the aspects of Zunraa, as well as [[Afflicted Elementalist]]s. &lt;br /&gt;
*Mesmers capable of interrupt and skill disabling are a good idea here.&lt;br /&gt;
*AoE skills will not be highly effective, as enemies tend to spread out somewhat.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Human]]s ([[Ministry of Purity]])&lt;br /&gt;
*{{mo}}{{d}} 28 [[Initiate Tsuriai]]&lt;br /&gt;
&lt;br /&gt;
===Foes===&lt;br /&gt;
[[Afflicted]]&lt;br /&gt;
*{{w}} 24, 26 (26, 28) [[Afflicted Warrior]]&lt;br /&gt;
*{{r}} 24, 26 (26, 28) [[Afflicted Ranger]]&lt;br /&gt;
*{{mo}} 24, 26 (26, 28) [[Afflicted Monk]]&lt;br /&gt;
*{{n}} 24, 26 (26, 28) [[Afflicted Necromancer]]&lt;br /&gt;
*{{me}} 24, 26 (26, 28) [[Afflicted Mesmer]]&lt;br /&gt;
*{{e}} 24, 26 (26, 28) [[Afflicted Elementalist]]&lt;br /&gt;
*{{a}} 24, 26 (26, 28) [[Afflicted Assassin]]&lt;br /&gt;
*{{rt}} 24, 26 (26, 28) [[Afflicted Ritualist]]&lt;br /&gt;
&lt;br /&gt;
====Bosses (from West to East)====&lt;br /&gt;
[[Kirin]]&lt;br /&gt;
*{{mo}} 28 (30) [[Plagued Zunraa]] &amp;amp;rarr; [[Ray of Judgment]]&lt;br /&gt;
*{{mo}} 28 (30) [[Rotten Zunraa]] &amp;amp;rarr; [[Word of Censure]]&lt;br /&gt;
*{{mo}} 28 (30) [[Tainted Zunraa]] &amp;amp;rarr; [[Signet of Judgment]]&lt;br /&gt;
*{{mo}} 28 (30) [[Infected Zunraa]] &amp;amp;rarr; [[Shield of Judgment]]&lt;br /&gt;
*{{mo}} 28 (30) [[Diseased Zunraa]] &amp;amp;rarr; [[Defender's Zeal]]&lt;br /&gt;
&lt;br /&gt;
==Dialogue==&lt;br /&gt;
===Initial dialogue===&lt;br /&gt;
;Initiate Tsuriai&lt;br /&gt;
:''&amp;quot;Our work here at [[Shing Jea Island|Shing Jea]] is nearly done. There's just one remaining source of corruption that mars its perfection. Zunraa, the guardian deity of Zen Daijun, has succumbed to the lingering presence of the Afflicted. As long as the guardian remains in that state, we will never truly be able to cleanse those lands. We have been tasked to travel to '''Zen Daijun''' and to call forth the afflicted aspects of Zunraa by summoning them from the shrines. The ancestor spirits saw fit to spare the life of [[Ashu]]; I am certain that they will do the same for Zunraa.''&lt;br /&gt;
:''&amp;quot;You have proven a useful ally so far, and it would expedite our task if you would join us again.&amp;quot;''&lt;br /&gt;
{{ Offer dialog&lt;br /&gt;
| accept = We need to restore balance to these lands.&lt;br /&gt;
| decline = Corrupted deities might prove contagious.&lt;br /&gt;
| ask = Our last dispatch on Shing Jea Island is at '''Zen Daijun'''. Meet me there.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Intermediate dialogue===&lt;br /&gt;
After defeating Plagued Zunraa:&lt;br /&gt;
:'''Initiate Tsuriai:''' ''&amp;quot;Return as a guardian once again and watch over these lands&amp;quot;''.&lt;br /&gt;
After defeating Rotten Zunraa:&lt;br /&gt;
:'''Initiate Tsuriai:''' ''&amp;quot;I pray this eases the suffering and soothes the hurt.&amp;quot;''&lt;br /&gt;
After defeating Tainted Zunraa:&lt;br /&gt;
:'''Initiate Tsuriai:''' ''&amp;quot;Let this land be whole again.&amp;quot;''&lt;br /&gt;
After defeating Infected Zunraa:&lt;br /&gt;
:'''Initiate Tsuriai:''' ''&amp;quot;May you find peace once more.&amp;quot;''&lt;br /&gt;
After defeating Diseased Zunraa:&lt;br /&gt;
:'''Initiate Tsuriai:''' ''&amp;quot;Be at rest, now.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
===Reward dialogue===&lt;br /&gt;
;Initiate Tsuriai&lt;br /&gt;
:''&amp;quot;You have done well in aiding the people of [[Cantha]] and upholding the values of the [[Ministry of Purity]]. See that you continue to do so. You may wish to check in with [[Initiate Zei Ri]] once more, to see how the battle has been progressing on the mainland.&amp;quot;''&lt;br /&gt;
[[Category:Rewards Ministerial Commendation]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Five of the [[Elite skill]]s in [[Smiting Prayers]] are available for capture during this quest.&lt;br /&gt;
&lt;br /&gt;
If you have the &amp;quot;unwelcome guest&amp;quot; quest.  The area will bug and you will not get Zunraa spawns&lt;/div&gt;</summary>
		<author><name>149.76.123.170</name></author>
	</entry>
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