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	<updated>2026-10-18T13:07:55Z</updated>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Armored_Cave_Spider&amp;diff=18598</id>
		<title>Armored Cave Spider</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Armored_Cave_Spider&amp;diff=18598"/>
		<updated>2019-03-05T00:29:52Z</updated>

		<summary type="html">&lt;p&gt;162.213.117.178: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
| image = [[Image:Lava spider.jpg|150px]]&lt;br /&gt;
| type = Arachnid&lt;br /&gt;
| profession = r&lt;br /&gt;
| level = 24 (26)&lt;br /&gt;
| campaign = Core&lt;br /&gt;
| map1 = [[Image:Spiders_fow.jpg|150px]]&lt;br /&gt;
| map1-text = Location&lt;br /&gt;
}}&lt;br /&gt;
[[Armored Cave Spider]]s are [[Arachnid]] [[Ranger]]s found in the caves and forests of the [[Fissure of Woe]].&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* [[Fissure of Woe]]&lt;br /&gt;
** {{NPC location|Forest of the Wailing Lord}}&lt;br /&gt;
** {{NPC location|Spider Cave}}&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
* {{skill icon|Apply Poison}}&lt;br /&gt;
* {{skill icon|Called Shot}}&lt;br /&gt;
* {{skill icon|Healing Spring}}&lt;br /&gt;
* {{skill icon|Melandru's Resilience}} ([[elite]])&lt;br /&gt;
* {{skill icon|Savage Shot}}&lt;br /&gt;
&lt;br /&gt;
==Armor ratings==&lt;br /&gt;
{{NPC statistics&lt;br /&gt;
| prof = r&lt;br /&gt;
| blunt = 81&lt;br /&gt;
| piercing = 81&lt;br /&gt;
| slashing = 81&lt;br /&gt;
| cold = 111&lt;br /&gt;
| earth = 111&lt;br /&gt;
| fire = 111&lt;br /&gt;
| lightning = 111&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Items dropped ==&lt;br /&gt;
* [[Corrosive Spider Leg]]&lt;br /&gt;
* [[Obsidian Shard]]&lt;br /&gt;
* [[Pile of Glittering Dust]]&lt;br /&gt;
* [[Ruby]]&lt;br /&gt;
* [[Sapphire]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*They burrow and [[popup]] when you enter their [[danger zone]].&lt;br /&gt;
** In the Spider Cave, the location of their [[aggro]] bubble is likely to cause them to pop up as you engage the [[Doubter's Dryder]]s in the area.  With some of these groups, it is possible to trigger the spiders without fighting the nearby dryder, but a few parts of the cave, you are forced to combat them simultaneously, especially in locations where the spiders pop up behind you.&lt;br /&gt;
**At the south end of the cave, by the waterfall, there are multiple groups that will spawn as the earlier groups are killed, sometimes waiting more than ten seconds.  Be careful when attacking the nearby [[Ancient Skale|Skale]] as you may find yourself unexpectedly flanked.&lt;br /&gt;
* Try to have each spider being attacked to prevent them from casting Healing Spring. Also, when they're attacked in melee range they don't use Healing Spring at all. &lt;br /&gt;
**If you put a [[condition]] on an Armored Cave Spider, it always uses Melandru's Resilience followed by Healing Spring. &lt;br /&gt;
* They only use [[Savage Shot]] when their target is at low health or uses a spell.&lt;br /&gt;
* The [[Trapdoor Tonic]] turns you into an Armored Cave Spider, and there is a [[Miniature Cave Spider|miniature Cave Spider]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Drops dust]]&lt;br /&gt;
[[Category:Drops obsidian shard]]&lt;br /&gt;
[[Category:Drops ruby]]&lt;br /&gt;
[[Category:Drops sapphire]]&lt;/div&gt;</summary>
		<author><name>162.213.117.178</name></author>
	</entry>
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