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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060629&amp;diff=75256</id>
		<title>Game updates/20060629</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060629&amp;diff=75256"/>
		<updated>2009-09-10T16:28:02Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Thursday 29, 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Dragon Festival ===&lt;br /&gt;
The [[Dragon Festival]] has begun! Characters who wish to receive their [[Dragon Mask|Dragon Helm]] must collect 250 [[Jade Wind Orb]]s, which can be earned by undertaking [[quest]]s, competing in the [[Dragon Arena]], or taking part in the festival games. [[Emperor Kisu]] will honor us by appearing at the [[Shing Jea Monastery]] every 2 hours on the final day of the festival to reward those who have gathered 250 orbs. If you cannot attend the final day of the festival, take heart! The emperor has stationed an [[Imperial Supply Master Kagno|Imperial Supplymaster]] at the monastery, who will stay for a few days after the festival's end to give Dragon Helms to those who have gathered their 250 orbs.&lt;br /&gt;
&lt;br /&gt;
=== Other Updates ===&lt;br /&gt;
* Improved the channeling abilities of the boss [[Quansong Spiritspeak]].&lt;br /&gt;
* Fixed a bug introduced in yesterday's update that prevented Skill and Item Unlock dialogs from appearing.&lt;br /&gt;
* Fixed bugs that prevented the bosses [[Ilidus of the Empty Palm]] and [[Milodestus the Wrangler]] from appearing. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:June 2006 updates]] [[Category:Event updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070802&amp;diff=75355</id>
		<title>Game updates/20070802</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070802&amp;diff=75355"/>
		<updated>2009-09-10T16:22:22Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Thursday, August 02, 2007 ==&lt;br /&gt;
=== Heroes' Ascent Update ===&lt;br /&gt;
As a part of this play-balance test week, we’ve made the following changes to [[Heroes' Ascent]]:&lt;br /&gt;
* Removed [[Broken Tower]] from the map rotation.&lt;br /&gt;
* Removed [[Burial Mounds]] from the map rotation and replaced it with [[Fetid River]], a new 8v8 [[Annihilation]] map that has a [[Priest]].&lt;br /&gt;
* Removed [[Sacred Temples]] from the map rotation and replaced it with the [[Antechamber]], a new 8v8 [[Capture Points|Control Point]] map.&lt;br /&gt;
* Added [[Forgotten Shrines]], a new 8v8 Control Point map, to the map rotation after [[Unholy Temples]].&lt;br /&gt;
* Changed the [[The Courtyard (arena)|Courtyard's]] game type from [[Kill Count]] to [[King of the Hill]].&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* To prevent exploitation of the ''[[Nightfall]]'' starter mission and quests, the gold rewards for the &amp;quot;[[Take the Shortcut]],&amp;quot; &amp;quot;[[Rally the Recruits]],&amp;quot; &amp;quot;[[Quiz the Recruits]],&amp;quot; and &amp;quot;[[Primary Training]]&amp;quot; quests have been removed, and the gold rewards for the [[Chahbek Village]] mission have been decreased to 20 gold for Standard, 30 gold for Expert, and 50 gold for Master's. The reward for the ''Nightfall'' quest &amp;quot;[[Secondary Training]]&amp;quot; has been increased to 200 gold to compensate.&lt;br /&gt;
* Updated the map rotation for [[Automated Tournaments]].&lt;br /&gt;
&lt;br /&gt;
=== Guild Wars Wiki Notes ===&lt;br /&gt;
* The [[Gladiator|Gladiator Title Track]] said that you gain 1 point per win in Random and Team arenas and 5 bonus points for each 5 win streak. This was merely a text change, and was fixed in the [[Game updates/20070803|August 3rd update]].&lt;br /&gt;
* [[Party Search|Party Search]] text now appears at the end instead of the front like before.&lt;br /&gt;
* You can no longer place preorder items in storage, not even with the item swap trick that worked before. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:August 2007 updates]] [[Category:Balance updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20050615&amp;diff=75175</id>
		<title>Game updates/20050615</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20050615&amp;diff=75175"/>
		<updated>2009-09-10T15:05:09Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Wednesday, June 15, 2005 ==&lt;br /&gt;
This week we made the first of several steps towards improving the process of gaining [[skill]]s and [[skill point]]s after [[ascension]]. In coming weeks, we will continue on this path, and will work to address the difficulty of unlocking items and runes for use in PvP.&lt;br /&gt;
*Changed the [[XP]] requirements per skill point for advanced characters. Previously, the required XP kept increasing with each successive skill point, making it very difficult to continue earning skill points after taking on a new secondary profession. Now, the required XP caps out at 20,000 per skill point.&lt;br /&gt;
*Doubled the XP gained from killing [[boss]] monsters.&lt;br /&gt;
*Introduced rare [[scroll]]s which, when used, grant the entire party double or triple XP for a limited duration. We also added [[Rare scroll trader|trader]]s for these new scrolls.&lt;br /&gt;
*Changed the XP reward for ascension. Previously, when a character ascended, he was automatically advanced to level 20, regardless of his current level. This meant that characters who had already advanced to level 20 prior to ascension received no reward for ascending. Now, ascension gives a fixed reward of 50,000 XP.&lt;br /&gt;
*Updated secondary [[profession]] quests so that when a player accepts a new secondary profession, he now gets the starter skills for that profession.&lt;br /&gt;
*Improved [[expert salvage kit]]s so that they always successfully salvage a [[run]]e from monster-dropped armor that contains a rune. There is still a chance of destroying a rune when using a [[salvage kit]] to try to retrieve it from your own armor.&lt;br /&gt;
*Added confirmation prompt when dragging an item to the ground during a trading session or just after a trading session, to prevent scammers from closing the trading window in the middle of a trade to try to trick their trading partners into dropping an item.&lt;br /&gt;
*New quests: &amp;quot;[[The Ascalon Settlement]]&amp;quot; in [[North Kryta Province]]; &amp;quot;[[The Price of Steel]]&amp;quot; in [[Silverwood]]; and &amp;quot;[[The False Gods]]&amp;quot; in [[Temple of the Ages]].&lt;br /&gt;
*Added unique artwork for the [[prestige armor|ascended version]] of the [[Monk Saintly armor|Monk's Saintly Armor]].&lt;br /&gt;
*Updated the descriptions for skills [[Fertile Season]], [[Balthazar's Spirit]], [[Chimera of Intensity]], [[Irresistible Blow]], [[Mind Freeze]], [[Ice Spikes]], [[Deep Freeze]], and [[Glyph of Energy]] to more accurately match the actual skill effect.&lt;br /&gt;
*Updated mission victory conditions in [[Thunderhead Keep]] and [[Iron Mines of Moladune]], and monster spawns in [[The Dragon's Lair]] and [[Ice Caves of Sorrow]], to allow players to capture skills from boss monsters before completing the mission.&lt;br /&gt;
*Updated monster and loot spawns in [[Sage Lands]], [[Watchtower Coast]], [[Frozen Forest]], [[The Scar]], [[Vulture Drifts]], [[Snake Dance]], and [[Ettin's Back]], and for quests [[Iron Horse War Machine]], [[The Monk's Path]], and [[Seeking the Seer]].&lt;br /&gt;
*Fixed issues with last week's update that could cause loot drops to completely stop for some players after repeated map entries, and substantially improved the loot system so that only the most extreme forms of farming will cause monsters to start to run low on loot.&lt;br /&gt;
*Updated boss monster spawns in various explorable areas to fix issues with boss monster distribution and balance.&lt;br /&gt;
*Made numerous changes to the &amp;quot;[[The Undead Hordes|Undead Horde]]&amp;quot; quest to add more to the storyline and environment of the quest.&lt;br /&gt;
*Changed the &amp;quot;[[Charr Reinforcements|Behind Enemy Lines]]&amp;quot; quest so that [[Aidan]] uses the correct model and players have a little more time to follow him.&lt;br /&gt;
*Increased the [[gold]] reward for completing the secondary mission in [[Divinity Coast]].&lt;br /&gt;
*Increased the [[energy]] increment on some [[Ranger Druid armor|Druid Leggings]], so that all Druid Leggings now provide 2 additional energy.&lt;br /&gt;
*Updated henchmen in [[Marhan's Grotto]] to use [[infused]] armor.&lt;br /&gt;
*Updated positions and paths for NPCs in various towns and outposts to prevent NPCs from getting stuck.&lt;br /&gt;
*Updated the [[Hall of Heroes]] so that the defender's [[Ghostly Hero]] starts on the altar.&lt;br /&gt;
*Fixed the [[Sacred Temples]] tournament map so that it is no longer possible to pass a relic through the gate.&lt;br /&gt;
*Fixed elemental damage in the [[Domain of Elements]] in the [[Dragon's Lair]] so that it does not damage monsters.&lt;br /&gt;
*Fixed [[Forgotten Cursebearer]] and [[Forgotten]] [[Necromancer]] bosses so that they use their skills properly.&lt;br /&gt;
*Fixed problem with quest &amp;quot;[[The Ambassador's Quandary]].&amp;quot;&lt;br /&gt;
*Fixed [[Oink]] in &amp;quot;[[Gates of Kryta]]&amp;quot; so that he recognizes his owner even if another player has already completed the quest.&lt;br /&gt;
*Made text fixes for quests &amp;quot;[[Tower of Courage]],&amp;quot; &amp;quot;[[The Elementalist's Path]],&amp;quot; and &amp;quot;[[Unsettling Rumors]].&amp;quot;&lt;br /&gt;
*Fixed the damage ranges on [[Raven Staff|Raven Staves]] and [[Ghostly Staff|Ghostly Staves]].&lt;br /&gt;
*Rebalanced [[Blessed Griffon]]s and [[Phantom]]s to better reflect their level.&lt;br /&gt;
*Renamed the version of Defender's Scalp Design which provides a bonus to [[Smiting Prayers|Smiting]] to Zealot's Scalp Design.&lt;br /&gt;
*Renamed [[Mirror Self]] to [[Doppelganger]].&lt;br /&gt;
*Fixed [[teleporter]] effects in the [[Crystal Desert]] [[explorable area]]s.&lt;br /&gt;
*Fixed various animation and scripting issues in [[cinematic]]s.&lt;br /&gt;
*Fixed environmental effects in [[The Crag]].&lt;br /&gt;
*Fixed teleporter in [[Vulture Drifts]].&lt;br /&gt;
*Fixed icon for [[Dwarven Ale]] so that it no longer appears as &amp;quot;under construction.&amp;quot;&lt;br /&gt;
*Fixed various icon issues in vendor windows so that icons do not appear as &amp;quot;under construction.&amp;quot;&lt;br /&gt;
*Fixed a bug that sometimes caused Error #95 to be displayed when trying to arrange a guild battle.&lt;br /&gt;
*Fixed a trade bug which prevented trade between two players when both tried to initiate trade at the same time.&lt;br /&gt;
*Added a cursor for item identification.&lt;br /&gt;
*Updated the layout of the login screen.&lt;br /&gt;
*Enabled clicking names in whisper text.&lt;br /&gt;
*Updated European and Korean translations.&lt;br /&gt;
*Fixed miscellaneous rare crash bugs. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:June 2005 updates]] [[Category:Localization updates]] [[Category:Balance updates]] [[Category:Game mechanic updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20061220&amp;diff=75306</id>
		<title>Game updates/20061220</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20061220&amp;diff=75306"/>
		<updated>2009-09-10T13:13:33Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: /*Balance Changes*/ Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update 2 - Wednesday December 20, 2006 ==&lt;br /&gt;
* Fixed a [[bug]] that prevented players from winning in some of the [[Heroes' Ascent]] battles.&lt;br /&gt;
* Fixed a bug that caused players to be kicked from the &amp;quot;[[Dwayna Vs Grenth|Dwayna vs. Grenth]]&amp;quot; Snowball Arena if they hadn't yet unlocked [[boat travel]].&lt;br /&gt;
* Added a [[Wintersday Priest]] to the [[outpost]] for the &amp;quot;Dwayna vs. Grenth&amp;quot; Snowball Arena. This [[NPC]] teleports players back to their most recently visited outpost or [[town]].&lt;br /&gt;
* Added a Search button to the [[Party Search panel|Party panel]].&lt;br /&gt;
&lt;br /&gt;
== Update - Wednesday December 20, 2006 ==&lt;br /&gt;
===[[Wintersday 2006|Wintersday]] Festival===&lt;br /&gt;
&lt;br /&gt;
:''Wintersday approaches, can you all see the signs?''&lt;br /&gt;
:''The grentchies and the snowmen will soon all align.''&lt;br /&gt;
:''For a battle in the end is what we shall face;''&lt;br /&gt;
:''To determine the wintery fate of the whole human race.''&lt;br /&gt;
&lt;br /&gt;
:''Dwayna and Grenth will vie for our favor;''&lt;br /&gt;
:''Through threats and presents of a wintergreen flavor.''&lt;br /&gt;
:''In the end one shall win, one shall surely prevail;''&lt;br /&gt;
:''And the length of the winter is the final detail.''&lt;br /&gt;
&lt;br /&gt;
:''So stock up on snowballs and clear all your packs;''&lt;br /&gt;
:''For gifts of all sorts will rain down on your backs.''&lt;br /&gt;
:''And if you should see a small urchin or three;''&lt;br /&gt;
:''Remember the spirit of the season — 'Tis better to give than receive.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Wintersday Festival has arrived! [[Kamadan]], [[Lion's Arch]], [[Droknar's Forge]], and [[Ascalon City (Post-Searing)|Ascalon City]] are decorated for the occasion, and over the coming days, holiday activities will begin as special guests arrive to join the fun. Everything leads up to the big Winterday {{sic}} celebration on January 1, which will take place every three hours in Lion’s Arch and Kamadan (on the hour in Lion’s Arch and 15 minutes past the hour in Kamadan). Be sure to collect [[Candy Cane Shard]]s for use in the big celebration!&lt;br /&gt;
&lt;br /&gt;
===[[Party Search]]===&lt;br /&gt;
The new [[Party Search panel]] allows you to advertise when you’re looking for a group to join, and to search for other players and parties to join you. With the Party Search panel, you can join up with other players even when they are in a different district from you.&lt;br /&gt;
In any town or outpost, press ‘P’ to bring up the new Party Search panel.&lt;br /&gt;
If you’re the leader of your party, or if you’re not in a party (all solo players are treated as parties of one), you can use the “Seek Party” checkbox to add your group to the list of available players and parties, and to advertise what you’re looking for.&lt;br /&gt;
As a party leader, you can select another group and click “Join” to propose merging with that group. After clicking “Join”, you will see a question mark icon next to that group indicating that you are waiting for a response from them, and they will see an icon next to your group indicating that you have invited them.&lt;br /&gt;
If you receive an invitation from another group, you can select that group and click “Join” to accept the invitation, merging the two groups.&lt;br /&gt;
If you accept an invitation to join a group which is currently in a different district from you, your group will automatically travel to the other district. If you are alone, you will travel immediately upon clicking “Join”. If you have other people traveling with you, the game will provide a 10-second countdown and give each player the option of canceling.&lt;br /&gt;
&lt;br /&gt;
===[[Reconnect After Disconnect]]===&lt;br /&gt;
While playing in a [[mission]], [[explorable area]], or [[PvP]] game, if your game client loses its connection to the Guild Wars game [[server]]s due to Internet connectivity issues, or if the game client or your computer crashes, you will have the opportunity to reconnect to the game servers and resume exactly where you left off, for a period of ten minutes after the disconnection.&lt;br /&gt;
During that ten minute period, your character will remain in the world. If your character was performing an action like attacking or spell-casting at the moment of disconnection, your character will complete the action. If your character was in a party, the other members of your party will be notified of the disconnection.&lt;br /&gt;
You must reconnect from the same computer that you were playing on when the connection was lost.&lt;br /&gt;
&lt;br /&gt;
===New Titles===&lt;br /&gt;
*The new [[Commander]] title track is available to players who compete in [[Hero Battle]]s. Players receive one point toward the Commander title for each victory.&lt;br /&gt;
*The new [[Gamer]] title track is available to players who compete in [[Snowball Fight]]s and other holiday-themed games. During the [[Wintersday]] Festival, players who compete in Snowball Fights receive 10 points for each victory. Other holiday event games will be scored differently.&lt;br /&gt;
&lt;br /&gt;
===Other Updates===&lt;br /&gt;
*The [[Guild Wars In-Game Store|''Guild Wars'' Official In-Game Store]] now sells the [[Guild Wars Prophecies#Guild Wars Game of the Year Edition (America/New Zealand) (box content)|2006 edition]] of ''Guild Wars'' (original ''[[Prophecies]]'' campaign), which has been available at major retailers since its release in early 2006, and is called ''Game of the Year Edition'' in America and ''One Million Edition'' in Europe. The 2006 edition contains seven [[bonus items]] that were not part of the original ''Guild Wars'' box. Players who purchased ''Guild Wars'' (original ''Prophecies'' campaign) through the in-game store since its launch there in July will receive a free upgrade, and other players who own the original ''Guild Wars'' can choose to upgrade through the in-game store for a small fee.&lt;br /&gt;
*Demo [[account]]s can no longer [[trade]] or [[drop]] items, to reduce the use of demo accounts by commercial gold/item farmers.&lt;br /&gt;
*Characters that come to [[Elona]] from a foreign land now get [[Hero]]es that start at level 15, and can play two new quests, [[Securing Champion's Dawn]] and [[A Land of Heroes]].&lt;br /&gt;
*Six additional [[quest]]s have been added to [[Istan]], and many existing quests have been updated.&lt;br /&gt;
*Additional [[treasure]] chests are available throughout the continent of [[Elona]].&lt;br /&gt;
*The [[Equipment template|PvP Equipment Builder]] now allows the player to specify the [[dye]] color of weapons and off-hand items.&lt;br /&gt;
*The [[Skill Bar]] in the [[Skills and Attributes panel]] now shows tooltips even if tooltips have been disabled for the primary Skill Bar.&lt;br /&gt;
*The [[Quest Log]] panel now allocates more space to the list of quests when the list grows large.&lt;br /&gt;
*[[Heroes' Ascent]] now requires parties with a minimum of four human players.&lt;br /&gt;
&lt;br /&gt;
===Balance Changes===&lt;br /&gt;
*Lowered the [[attribute]] requirement on [[Shiro's Blades]] and [[Shiro's Sword]] from 15 to 13.&lt;br /&gt;
*Lowered the [[AL|armor]] on [[Peppermint Shield|Peppermint]] and [[Gingerbread Shield]]s from 10 to 8 to match the highest inherent armor found on random [[loot]].&lt;br /&gt;
*Lowered the armor on [[Hassin's Shell]] from 10 to 8, but added a Health bonus of 20.&lt;br /&gt;
*Improved the skill selection of [[Herta]], the Earth Henchman.&lt;br /&gt;
*Reduced the Health of the [[Anguished Soul|Anguished Spirit]]s present in the [[The Ebony Citadel of Mallyx|battle against Mallyx the Unyielding]].&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
*Fixed a skill exploit that allowed players to walk through closed [[gate]]s.&lt;br /&gt;
*Fixed a bug with [[hunt]] buffs that prevented them from giving double [[experience]].&lt;br /&gt;
*Fixed a bug that caused some Necromancer [[minion]]s in [[Nightfall]] to behave sluggishly.&lt;br /&gt;
*Fixed a bug that prevented the following bosses from dropping their [[unique item]]s: [[Acolyte of Balthazar]], [[Acolyte of Dwayna]], [[Acolyte of Grenth]], [[Acolyte of Lyssa]], and [[Acolyte of Melandru]].&lt;br /&gt;
*Fixed the [[Hero|Hero Control panel]] so that if you disable a skill and then move it to a different position on the skill bar, the Hero will still remember not to use that skill in its new position. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:December 2006 updates]] [[category:Feature addition updates]] [[Category:Event updates]] [[category:Balance updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060705&amp;diff=75258</id>
		<title>Game updates/20060705</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060705&amp;diff=75258"/>
		<updated>2009-09-09T22:38:59Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: /*Other Updates*/ Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Wednesday July 5, 2006 ==&lt;br /&gt;
&lt;br /&gt;
=== Notice from Leifei ===&lt;br /&gt;
&lt;br /&gt;
Attention fellow citizens of [[Cantha]],&lt;br /&gt;
&lt;br /&gt;
On behalf of [[Emperor Kisu]], I extend warm thanks to all those who fought for the empire during the past few days. Though the [[Dragon Festival]] is a time of celebration for us, this year's holiday was marred by violence spurred on by demonic outsiders. It was only through the efforts of those willing to lay their lives down for the empire that the portals that spawned these vile beasts were torn asunder.&lt;br /&gt;
&lt;br /&gt;
Let these past events serve as a reminder: no matter what adversities threaten to dismantle the Dragon Empire, we shall endure.&lt;br /&gt;
&lt;br /&gt;
This marks the end of this year's Dragon Festival. Go in peace and prosperity. Long live the emperor!&lt;br /&gt;
&lt;br /&gt;
- [[Captain Leifei]]&lt;br /&gt;
&lt;br /&gt;
=== Other Updates ===&lt;br /&gt;
* Added the [[Imperial Supply Master Kagno|Imperial Supply Master]] to [[Shing Jea Monastery]].&lt;br /&gt;
* Updated [[merchant]]s on [[Shing Jea Island]] and in [[Kaineng Center]] so that they sell [[Rice Wine]] and [[Red Bean Cake]]s. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:July 2006 updates]] [[Category:Event updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070524&amp;diff=75342</id>
		<title>Game updates/20070524</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070524&amp;diff=75342"/>
		<updated>2008-05-09T17:39:39Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: /* Miscellaneous Item Changes */ Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Thursday, May 24, 2007 ==&lt;br /&gt;
=== Automated Tournaments ===&lt;br /&gt;
* Players can now speak with [[Tolkano]] [Tournament] to spend their [[Tournament Reward Points]] on various armor and weapon skins.&lt;br /&gt;
* The [[Automated Tournament]] clock now changes appearance when it is time to join the current round.&lt;br /&gt;
&lt;br /&gt;
=== Item Updates ===&lt;br /&gt;
==== Armor Insignias and Bonuses ====&lt;br /&gt;
* Players can now obtain armor [[insignia]]s from all [[campaign]]s. Profession-restricted insignias will only drop in campaigns in which characters of that profession can be created.&lt;br /&gt;
* Crafted armor in ''[[Prophecies]]'' and ''[[Factions]]'' now supports insignias. The insignia bonuses replace the previous inherent armor bonuses and require several additional changes:&lt;br /&gt;
** From this point onward, armor pieces newly crafted in these campaigns will not have inherent bonuses. The crafting costs of these armor pieces have been reduced accordingly.&lt;br /&gt;
** All existing level 20 armor from these campaigns now have insignias in place of their inherent bonuses. Please note that the bonuses on these armor sets have not been altered. The only change is that these bonuses now come from insignias.&lt;br /&gt;
** All existing lower-level armor pieces from these campaigns now support insignias but have had their inherent bonuses removed.&lt;br /&gt;
** Numerous armor sets have been renamed to avoid redundancy with insignia names.&lt;br /&gt;
* Lower-level collector armor pieces from ''Prophecies'' and ''Factions'' now support insignias. Level 20 collector armor does not.&lt;br /&gt;
&lt;br /&gt;
==== Ascended Armor Changes and Additions ====&lt;br /&gt;
* The following changes were made to Ascended armor sets:&lt;br /&gt;
** The armor sets crafted in [[Droknar's Forge]] are now divided between the two armorers in a more organized fashion.&lt;br /&gt;
** Several Ascended armor sets have been renamed to avoid naming conflicts with the corresponding level 20 armor sets.&lt;br /&gt;
** A new &amp;quot;[[Monk Labyrinthine armor|Labyrinthine]]&amp;quot; tattoo set has been added for Monks at [[Marhan's Grotto]].&lt;br /&gt;
* In ''Prophecies'', [[Mesmer]], [[Monk]], [[Necromancer]], [[Ranger]], and [[Warrior]] headgear may now be crafted with a variety of attribute bonus options.&lt;br /&gt;
* Existing [[Lieutenant's Insignia|Lieutenant's Helms]] crafted in ''Prophecies'' now have a +1 [[Tactics]] bonus in addition to a Lieutenant's Insignia.&lt;br /&gt;
&lt;br /&gt;
==== Miscellaneous Item Changes ====&lt;br /&gt;
* The [[Icy Dragon Sword]] is now considered a rare item. This change also means that it is now exempt from loot scaling.&lt;br /&gt;
* To help prevent trade scams, &amp;quot;[[A Heart of Ice|The Heart of Ice]]&amp;quot; ''Prophecies'' quest item no longer shares icon art with sapphires.&lt;br /&gt;
&lt;br /&gt;
=== Elite Mission Updates ===&lt;br /&gt;
==== [[Urgoz's Warren]] ====&lt;br /&gt;
* Defeating [[Urgoz]] now spawns a [[chest]] that each player will be able to interact with individually. This chest grants each player either one inscribable rare item or one of Urgoz's unique items, as well as two chunks of [[amber]].&lt;br /&gt;
* Players who open this chest while in [[Hard Mode]] will receive two item drops and four chunks of amber.&lt;br /&gt;
* Urgoz no longer drops his unique items himself.&lt;br /&gt;
* Fixed an exploit where creatures successfully using suicide skills in Urgoz’s Warren still gave loot and experience.&lt;br /&gt;
&lt;br /&gt;
==== [[The Deep]] ====&lt;br /&gt;
* Defeating [[Kanaxai]] now spawns a [[chest]] that each player will be able to interact with individually. This chest grants each player either one inscribable rare item or one of Kanaxai's unique items, as well as two chunks of [[jadeite]].&lt;br /&gt;
* Players who open this chest while in [[Hard Mode]] will receive two item drops and four chunks of jadeite.&lt;br /&gt;
* Kanaxai no longer drops his unique items himself.&lt;br /&gt;
&lt;br /&gt;
==== The [[Underworld]] and [[Fissure of Woe]] ====&lt;br /&gt;
* [[Passage scroll]]s now have a chance of dropping from monsters slain in the Underworld and the Fissure of Woe so that players have a chance to earn free passage back to these areas.&lt;br /&gt;
&lt;br /&gt;
=== [[Help Panel]] ===&lt;br /&gt;
Players can now access a Help panel by pressing '''F10''' on their keyboard or by typing '''/help'''. This new panel contains links to the official ''Guild Wars Wiki,''where players can both obtain and contribute information about their current quests, skills, locations, and guilds.&lt;br /&gt;
* The '''/help''' [[emote]]  has changed to '''/helpme.''' '''/help''' is now used to open the Help panel.&lt;br /&gt;
* Typing''' /wiki''' into the Chat panel opens the front page of the wiki, while typing '''/wiki''' followed by a word or phrase searches the entire wiki for that content. (Please note that there is only an English language wiki available at this time.)&lt;br /&gt;
&lt;br /&gt;
=== Bug Fixes ===&lt;br /&gt;
* Fixed a bug that caused some items to appear temporarily as white boxes in the [[Inventory]] panel.&lt;br /&gt;
* Fixed a bug in [[Old Ascalon]] that prevented some players from vanquishing the map while in Hard Mode.&lt;br /&gt;
* Fixed a line-of-sight bug that allowed a variety of exploits in the [[Dark Chambers]] Hall of Heroes map.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Made preparations for the GvG Double Reward Weekend event.&lt;br /&gt;
* [[Bow]] descriptions have been updated to include bow type.&lt;br /&gt;
* The Observer mode game list now remembers which categories have been collapsed. The automatic selection feature now only chooses from expanded categories.&lt;br /&gt;
&lt;br /&gt;
===Guild Wars Wiki notes===&lt;br /&gt;
*Currently, female [[Monk Labyrinthine armor|Labyrinthine armor]] uses the same icons as female [[Monk Dragon armor]]. It is not known if this also applies to male Labyrinthine armor.&lt;br /&gt;
*The icon for female Warrior Tyrian Boots armor has a grey square around it&lt;br /&gt;
*Many armor names have changed&lt;br /&gt;
*The &amp;quot;/flex&amp;quot; [[emote]] for female [[mesmer]]s has been changed at some time before this update. They used to stiffen their body and hold the left arm in a right angle (like female [[elementalist]]s), now they sit on one knee and keep the other leg upright then flex the right arm while looking straight on.&lt;br /&gt;
**&amp;quot;Ascended&amp;quot; [[Kurzick armor|Kurzick]], [[Luxon armor|Luxon]] and [[Canthan armor|Canthan]] armor have been renamed to Elite Kurzick, Elite Luxon and Elite Canthan. It is presumed that Ascended Exotic and Imperial armor has likewise been renamed.&lt;br /&gt;
**The following warrior armor names have changed:&lt;br /&gt;
***Prophecies Ascalon armor has been renamed to [[Warrior Charr Hide armor|Charr Hide armor]].&lt;br /&gt;
***Gladiator's armor has been renamed to [[Warrior Gladiator armor|Gladiator armor]].&lt;br /&gt;
***Knight's armor has been renamed to [[Warrior Templar armor|Templar armor]].&lt;br /&gt;
***Chainmail armor has been renamed to Tyrian armor to match it's Factions name.&lt;br /&gt;
***Ascended Ascalon armor has been renamed to [[Warrior Elite Charr Hide armor|Elite Charr Hide armor]].&lt;br /&gt;
***Ascended Gladiator's armor has been renamed to [[Warrior Elite Gladiator armor|Elite Gladiator armor]].&lt;br /&gt;
***Ascended Knight's armor has been renamed to [[Warrior Elite Templar armor|Elite Templar armor]].&lt;br /&gt;
***Ascended Platemail armor has been renamed to [[Warrior Elite Platemail armor|Elite Platemail armor]].&lt;br /&gt;
***Dragon armor has been renamed to [[Warrior Elite Dragon armor|Elite Dragon armor]].&lt;br /&gt;
**The following ranger armor names have been changed:&lt;br /&gt;
***Hunter's Mask has been renamed to Hunter Mask&lt;br /&gt;
***Tamer's Mask has been renamed to Tamer Mask&lt;br /&gt;
***Traveler's Mask has been renamed to Traveler Mask&lt;br /&gt;
***Ascended Drakescale armor has been renamed to [[Ranger Elite Drakescale armor|Elite Drakescale]] armor&lt;br /&gt;
***Druid's armor has been renamed to [[Ranger Druid armor|Druid]] armor&lt;br /&gt;
***Ascended Druid's armor has been renamed to [[Ranger Elite Druid armor|Elite Druid]] armor&lt;br /&gt;
***Frostbound armor has been renamed to [[Ranger Elite Fur-Lined armor|Elite Fur-Lined]] armor&lt;br /&gt;
***Collector Ranger's armor has been renamed to [[Ranger Krytan armor|Krytan]] armor&lt;br /&gt;
***Crafted Ranger's armor has been renamed to [[Ranger Tyrian armor|Tyrian]] armor in Droknar's Forge&lt;br /&gt;
***Ascended Studded Leather armor has been renamed to [[Ranger Elite Studded Leather armor|Elite Studded Leather]] armor&lt;br /&gt;
**The following monk armor names have been changed:&lt;br /&gt;
***Dragon pattern Ascetic's armor has been renamed to [[Monk Dragon armor|Dragon]] armor&lt;br /&gt;
***Star pattern Ascetic's armor has been renamed to [[Monk Star armor|Star]] armor&lt;br /&gt;
***Ascended Ascetic's armor has been renamed to [[Monk Flowing armor|Flowing]] armor&lt;br /&gt;
***Censor's armor has been renamed to [[Monk Censor armor|Censor]] armor&lt;br /&gt;
***Judge's armor has been renamed to [[Monk Elite Judge armor|Elite Judge]] armor&lt;br /&gt;
***Collector Monk's armor has been renamed to [[Monk Krytan armor|Krytan]] armor&lt;br /&gt;
***Crafted Monk's armor has been renamed to [[Monk Tyrian armor|Tyrian]] armor in Droknar's Forge&lt;br /&gt;
***Saintly armor has been renamed to [[Monk Elite Saintly armor|Elite Saintly]] armor&lt;br /&gt;
***Wanderer's armor has been renamed to [[Monk Woven armor|Woven]] armor&lt;br /&gt;
***Ascended Wanderer's armor has been renamed to [[Monk Elite Woven armor|Elite Woven]] armor&lt;br /&gt;
**The following necromancer armor names have been changed:&lt;br /&gt;
***Bonelace armor has been renamed to [[Necromancer Cabal armor|Cabal]] armor&lt;br /&gt;
***Ascended Bonelace armor has been renamed to [[Necromancer Elite Cabal armor|Elite Cabal]] armor&lt;br /&gt;
***Cultist's armor has been renamed to [[Necromancer Elite Cultist armor|Elite Cultist]] armor&lt;br /&gt;
***Fanatic's armor has been renamed to [[Necromancer Fanatic armor|Fanatic]] armor&lt;br /&gt;
***Collector Necromancer's armor has been renamed to [[Necromancer Krytan armor|Krytan]] armor&lt;br /&gt;
***Crafted Necromancer's armor has been renamed to [[Necromancer Tyrian armor|Tyrian]] armor&lt;br /&gt;
***Ascended Scar Pattern armor has been renamed to [[Necromancer Elite Scar Pattern armor|Elite Scar Pattern]] armor&lt;br /&gt;
***Tormentor's armor has been renamed to [[Necromancer Profane armor|Profane]] armor&lt;br /&gt;
***Ascended Tormentor's armor has been renamed to [[Necromancer Elite Profane armor|Elite Profane]] armor&lt;br /&gt;
***Scar Pattern headgear has been renamed to Devilish Scar Pattern and Ragged Scar Pattern&lt;br /&gt;
**The following mesmer armor names have been changed:&lt;br /&gt;
***Enchanter's armor has been renamed to [[Mesmer Enchanter armor|Enchanter]] armor&lt;br /&gt;
***Ascended Enchanter's armor has been renamed to [[Mesmer Elite Enchanter armor|Elite Enchanter]] armor&lt;br /&gt;
***Noble armor has been renamed to [[Mesmer Elite Noble armor|Elite Noble]] armor&lt;br /&gt;
***Performer's armor has been renamed to [[Mesmer Performer armor|Performer]] armor&lt;br /&gt;
***Rogue's armor has been renamed to [[Mesmer Rogue armor|Rogue]] armor&lt;br /&gt;
***Ascended Rogue's armor has been renamed to [[Mesmer Elite Rogue armor|Elite Rogue]] armor&lt;br /&gt;
***Collector Stylish armor has been renamed to [[Mesmer Krytan armor|Krytan]] armor&lt;br /&gt;
***Crafted Stylish armor has been renamed to [[Mesmer Tyrian armor|Tyrian]] armor in Droknar's Forge&lt;br /&gt;
***Virtuoso's armor has been renamed to [[Mesmer Elite Elegant armor|Elite Elegant]] armor&lt;br /&gt;
**The following elementalist armor names have been changed:&lt;br /&gt;
***Aeromancer's armor has been renamed to [[Elementalist Stormforged armor|Stormforged]] armor&lt;br /&gt;
***Ascended Aeromancer's armor has been renamed to [[Elementalist Elite Stormforged armor|Elite Stormforged]] armor&lt;br /&gt;
***Collector Elementalist's armor has been renamed to [[Elementalist Krytan armor|Krytan]] armor&lt;br /&gt;
***Crafted Elementalist's armor has been renamed to [[Elementalist Tyrian armor|Tyrian]] armor in Droknar's Forge&lt;br /&gt;
***Geomancer's armor has been renamed to [[Elementalist Stoneforged armor|Stoneforged]] armor&lt;br /&gt;
***Ascended Geomancer's armor has been renamed to [[Elementalist Elite Stoneforged armor|Elite Stoneforged]] armor&lt;br /&gt;
***Hydromancer's armor has been renamed to [[Elementalist Iceforged armor|Iceforged]] armor&lt;br /&gt;
***Ascended Hydromancer's armor has been renamed to [[Elementalist Elite Iceforged armor|Elite Iceforged]] armor&lt;br /&gt;
***Pyromancer's armor has been renamed to [[Elementalist Flameforged armor|Flameforged]] armor&lt;br /&gt;
***Ascended Pyromancer's armor has been renamed to [[Elementalist Elite Flameforged armor|Elite Flameforged]] armor&lt;br /&gt;
*** The Elementalist eyes crafted in [[The Kodash Bazaar]] have been renamed from ''&amp;quot;... Eye&amp;quot;'' to ''&amp;quot;Vabbian ... Eye&amp;quot;''.&lt;br /&gt;
&lt;br /&gt;
*The update notes lists Droknar's Forge armor as Ascended armor, though it's not considered prestige armor.&lt;br /&gt;
*Event hats report that they &amp;quot;Cannot be upgraded with an insignia.&amp;quot; This is suspected to have been added during this update.&lt;br /&gt;
*It is suspected that this update renamed the hero armor crafted by [[Mureh]] in [[The Shadow Nexus (outpost)|The Shadow Nexus]] from [[Ancient armor]] to [[Mysterious armor]]. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:May 2007 updates]] [[Category:Feature addition updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20071207&amp;diff=75394</id>
		<title>Game updates/20071207</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20071207&amp;diff=75394"/>
		<updated>2008-05-09T16:51:21Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Friday, December 7, 2007 ==&lt;br /&gt;
=== Bug Fixes ===&lt;br /&gt;
* Fixed a bug that prevented holiday keys from working. &lt;br /&gt;
* Fixed a bug that prevented players from changing weapon art with [[Tolkano]]. &lt;br /&gt;
* Fixed the [[Journey to the North]] buff that caused [[Warrior]] attributes to be incorrectly assigned when a player wielded several weapon types. &lt;br /&gt;
* Fixed a bug that caused [[Candy Cane|candy canes]] to spawn in [[Kamadan]]. &lt;br /&gt;
* Fixed a bug that caused only one [[Xunlai Chest|Xunlai chest]] to spawn in Kamadan, Jewel of Istan. &lt;br /&gt;
=== Guild Wars Wiki notes ===&lt;br /&gt;
*Added a button to the character select screen that brings you to the free [[GW:EN]] access key.&lt;br /&gt;
*Made the button for the online store smaller.&lt;br /&gt;
*The &amp;quot;Don't Feed the Dwarf&amp;quot; signpost and fence in Kamadan has been removed. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:December 2007 updates]] &amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20050810&amp;diff=75186</id>
		<title>Game updates/20050810</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20050810&amp;diff=75186"/>
		<updated>2008-05-09T16:47:52Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Wednesday, August 10, 2005 ==&lt;br /&gt;
*Fixed a bug that was making some desert [[teleporter]]s unresponsive.&lt;br /&gt;
*Corrected flaw in [[Price of Failure]] skill that was causing missile attacks to miss their targets more than 25% of the time.&lt;br /&gt;
*Corrected [[Hundred Blades]] skill to deal [[damage]] accurately; previously it was dealing only 75% of its intended damage.&lt;br /&gt;
*Corrected [[Mind Freeze]] skill so that damage is dealt regardless of whether the caster's [[energy]] is lower than the target's energy.&lt;br /&gt;
*Corrected flaw in [[Mist Form]] skill that was preventing it from reducing damage from elemental damage attacks.&lt;br /&gt;
*Corrected &amp;quot;[[The Price of Steel]]&amp;quot; quest so that so that [[White Mantle]] always drop [[Ruined armor|Ruined Armor]] for players on the quest.&lt;br /&gt;
*Fixed a bug that was preventing the skill-swap dialog from disappearing after talking to [[Captain Greywind]].&lt;br /&gt;
*Fixed several rare client and server crash bugs.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:August 2005 updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060426&amp;diff=75238</id>
		<title>Game updates/20060426</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20060426&amp;diff=75238"/>
		<updated>2008-05-05T02:24:37Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Wednesday April 26, 2006 ==&lt;br /&gt;
=== Note From Togo ===&lt;br /&gt;
Pahbahzhen, [[Brother Mhenlo]],&lt;br /&gt;
&lt;br /&gt;
Today marks five years since you completed your studies with us and returned to your homeland in the distant northern kingdoms. You were one of the last Tyrian students I trained. Therefore I want you to be among the first [[Tyria]]ns to learn that, although [[Shing Jea Monastery]] remains closed to foreign students, our noble emperor has reopened the port at [[Kaineng Center]] to ships of every nation. Trade and travel between Tyria and [[Cantha]] are once more returning to something resembling normalcy. And it is with even greater hope that I look upon this year's crop of new students at our humble monastery. It has been some time since I have seen such a promising group of young Canthans so eager to take up the mantle of the hero.&lt;br /&gt;
&lt;br /&gt;
At long last, we have forged what I believe is a permanent peace between the [[Tengu]] and the humans of Cantha. The last of the [[Tengu Wars]], which you saw for yourself when you trained here, has been over for almost a year now. [[Emperor Kisu]] has declared a day of celebration marking the one-year anniversary of the peace treaty, and I would invite you to join us if you are able (though I certainly understand if you are not, with the troubles Tyria has recently faced).&lt;br /&gt;
&lt;br /&gt;
And yet, I am troubled. In my many years, I have learned to trust my instincts, and my instincts tell me that despite peace breaking out from [[Shing Jea Island]] to the Canthan mainland, my homeland stands on the verge of dark times. There is talk of a strange disease that strikes the remote settlements, and the piratical cultists of the [[Crimson Skull]] grow bolder by the day. The two warring vassal factions—the [[Kurzick]]s and [[Luxon]]s—have been brought to the negotiating table through Emperor Kisu’s efforts, but I cannot help but feel that the two sides are not sincere. The emperor is hopeful, and I serve his wishes, but each faction seems to see only the immediate threat posed by their lifelong enemies. My instincts tell me that their conflict, if it continues, only serves to aid this dark force I cannot yet name.&lt;br /&gt;
&lt;br /&gt;
Be watchful, my young friend. Though you call Tyria your home, Cantha may soon need your help.&lt;br /&gt;
&lt;br /&gt;
[[Master Togo]]&lt;br /&gt;
23 Suzhen, 1582&lt;br /&gt;
&lt;br /&gt;
=== Welcome to Cantha ===&lt;br /&gt;
==== Travel to and from Cantha ====&lt;br /&gt;
In order to travel to Cantha for the first time, a [[Prophecies]] character must take the &amp;quot;[[Mhenlo's Request]]&amp;quot; quest from [[Firstwatch Sergio]] in [[Lion's Arch]]. Following the quest steps will unlock ship travel to Cantha for that character. Your account must have an active [[Guild Wars Factions]] key or Guild Wars Factions Preorder key in order to travel to Cantha.&lt;br /&gt;
&lt;br /&gt;
Similarly, in order to travel to Tyria for the first time, a Factions character must take the &amp;quot;[[Chaos in Kryta]]&amp;quot; quest from [[Guardsman Chienpo]] in Kaineng Center. Following the quest steps will unlock ship travel to Tyria for that character. Your account must have an active Guild Wars Prophecies key in order to travel to Tyria.&lt;br /&gt;
&lt;br /&gt;
As always, PvP-Only Characters cannot leave the [[Battle Isles]].&lt;br /&gt;
&lt;br /&gt;
==== Day of the Tengu ====&lt;br /&gt;
Players using the Guild Wars Factions Preorder key for early access may travel to [[Shing Jea Monastery]] and talk to the [[Master of Celebrations]] to take part in a special event called the [[Day of the Tengu]]. Native Canthan characters will find their way to the monastery very quickly. Characters coming from Tyria will need to take the following steps:&lt;br /&gt;
&lt;br /&gt;
* Travel to Cantha as described above.&lt;br /&gt;
* Travel south through the [[Marketplace]] to [[Kaineng Docks]].&lt;br /&gt;
* Speak to [[Firstmate Xiang]], who will transport you to [[Seitung Harbor]].&lt;br /&gt;
* Travel west through [[Saoshang Trail]] and [[Linnok Courtyard]] to reach Shing Jea Monastery.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
==== Alliances ====&lt;br /&gt;
[[Alliance]]s will not be available until the official launch of Guild Wars Factions on April 28th.&lt;br /&gt;
&lt;br /&gt;
==== Titles ====&lt;br /&gt;
Players will now be able to earn [[title]]s, which can be shown to other players. Use the Titles tab in the [[Hero panel]] to select a title for display. Only titles toward which you have made any progress will appear in the list.&lt;br /&gt;
&lt;br /&gt;
Titles apply to a single character or a whole account, as appropriate. A player can display only one title at a time but may earn any number of titles. Many titles have multiple levels, with each new level indicating an increasingly difficult level of achievement.&lt;br /&gt;
&lt;br /&gt;
Sample Titles:&lt;br /&gt;
&lt;br /&gt;
* [[Cartographer|Canthan Explorer]]. You must explore 60% of Cantha to earn the first level of this title. (Character based.)&lt;br /&gt;
* [[Skill Hunter]]. You must capture 90 Elite skills to earn the first level of this title. (Character based.)&lt;br /&gt;
* [[Gladiator]]. You must have 25 win-streaks of 10 consecutive wins in the Random Arenas maps to earn the first level title. (Account based.)&lt;br /&gt;
* [[Champion]]. You must win 50 high-rated GvG battles to earn the first level of title. (Account based.)&lt;br /&gt;
&lt;br /&gt;
==== Guild Services ====&lt;br /&gt;
A [[Guild Lord]] NPC now appears in guild halls outside of combat. Guild members may talk to this NPC to hire service NPCs for the guild.&lt;br /&gt;
&lt;br /&gt;
==== Guild Scrimmages ====&lt;br /&gt;
Guilds now have the ability to fight [[scrimmage]] battles. Scrimmage battles occur between two groups in the same guild hall and do not count toward ladder standing. To initiate a scrimmage, a group of one or more players must initiate a guild battle and choose &amp;quot;initiate a scrimmage match.&amp;quot; Any other group of one or more players in that guild hall may then choose to join the scrimmage battle, which will initiate after a short countdown.&lt;br /&gt;
&lt;br /&gt;
==== User Interface ====&lt;br /&gt;
The general appearance of the user interface has been updated to mark the arrival of Guild Wars Factions. In addition, several new features have been added:&lt;br /&gt;
&lt;br /&gt;
* While zoomed-in, the world map now shows the names of all explorable areas your character has visited previously.&lt;br /&gt;
* In addition to showing the map name, the large text that appears when you first enter a new map now features a second line indicating the type of the map and, if applicable, which alliance owns the map.&lt;br /&gt;
* The [[Party window]] indicates if a member is out of compass range by dimming that character's name.&lt;br /&gt;
* [[Health bar]]s in the Party window and [[User_interface#Target_Display|Target Display]] can now indicate when a character is under the effects of a [[Weapon Spell]].&lt;br /&gt;
* The icon that appears in the Party window when a party member calls a target now shows the hotkey to select the called target. (As always, hold down CTRL when attacking or using skills to call your target.)&lt;br /&gt;
* New customizable targeting hotkeys have been added for Target Next Party Member, Target Previous Party Member, Target Party Members 9 –12. In smaller parties, these hotkeys will target NPCs in the Allies section of the Party Window.&lt;br /&gt;
* Clicking on an enemy while holding a bundle item now causes you to follow that character instead of causing an error message.&lt;br /&gt;
* [[Henchmen]] now sometimes chat during a mission. In outposts, players can talk to henchmen by double-clicking on them.&lt;br /&gt;
&lt;br /&gt;
=== Skill Changes ===&lt;br /&gt;
The arrival of [[Assassin]]s and [[Ritualist]]s has caused many core professions to re-evaluate their skills. (Please note that the number ranges below, such as 3..8, are for attribute 0 to attribute 15.)&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
* [[Signet of Capture]]: now gives 250 XP for each level you have when used to capture an [[Elite skill]].&lt;br /&gt;
* Without [[Death Magic]], you can control no more than two undead servants. For every two ranks of Death Magic, you can control one additional undead servant.&lt;br /&gt;
* The number of undead servants you control is now displayed.&lt;br /&gt;
* Attempting to use a healing skill or to cast a [[Hex]] or [[Enchantment]] spell on a [[Spirit]] now causes a warning message to display.&lt;br /&gt;
&lt;br /&gt;
==== Mesmer ====&lt;br /&gt;
* [[Energy Surge]]: decreased Energy lost to 3..8; increased damage per Energy to 10.&lt;br /&gt;
* [[Energy Burn]]: decreased Energy lost to 3..8; increased damage per Energy to 10.&lt;br /&gt;
* [[Energy Tap]]: fixed bugs causing the inaccurate display of the amount of Energy drained.&lt;br /&gt;
* [[Epidemic]]: decreased recharge time to 5 seconds.&lt;br /&gt;
* [[Illusion of Haste]]: fixed a bug that prevented this spell from inflicting the [[Crippled]] [[Condition]] if it ended prematurely.&lt;br /&gt;
* [[Mantra of Earth]], [[Mantra of Flame]], [[Mantra of Frost]], [[Mantra of Lightning]]: increased Energy gained per hit to 2.&lt;br /&gt;
* [[Mantra of Recovery]]: decreased recharge time to 20 seconds.&lt;br /&gt;
* [[Power Spike]]: decreased recharge time to 12 seconds.&lt;br /&gt;
* [[Signet of Weariness]]: decreased Energy lost to 3..8.&lt;br /&gt;
&lt;br /&gt;
==== Necromancer ====&lt;br /&gt;
* [[Barbs]]: decreased recharge time to 20 seconds.&lt;br /&gt;
* [[Mark of Pain]]: decreased recharge time to 20 seconds.&lt;br /&gt;
* [[Weaken Armor]]: decreased recharge time to 20 seconds.&lt;br /&gt;
* [[Unholy Feast]]: decreased cast time to .75 seconds.&lt;br /&gt;
* [[Wither]]: increased Health degeneration to 2..4.&lt;br /&gt;
* [[Verata's Sacrifice]]: decreased Enchantment duration to 5..10 seconds; increased recharge time to 60 seconds; skill now instantly recharges if you have 3 or fewer undead servants; this skill now only affects undead servants you control.&lt;br /&gt;
* [[Blood of the Master]]: decreased Energy cost to 5; decreased recharge time to 2 seconds; decreased sacrifice to 5%; this skill now sacs 2% more Health per creature healed.&lt;br /&gt;
* [[Animate Bone Minions]]: decreased Energy cost to 15..&lt;br /&gt;
* [[Death Nova]]: this skill no longer damages the caster and the caster's allies when an uncontrolled creature with Death Nova dies.&lt;br /&gt;
&lt;br /&gt;
==== Elementalist ====&lt;br /&gt;
* [[Aura of Restoration]]: decreased recharge time to 5 seconds.&lt;br /&gt;
* [[Fire Attunement]]: decreased recharge time to 45 seconds.&lt;br /&gt;
* [[Water Attunement]]: decreased recharge time to 45 seconds.&lt;br /&gt;
* [[Air Attunement]]: decreased recharge time to 45 seconds.&lt;br /&gt;
* [[Earth Attunement]]: decreased recharge time to 45 seconds.&lt;br /&gt;
* [[Elemental Attunement]]: decreased recharge time to 45 seconds.&lt;br /&gt;
* [[Flare]]: increased damage to 20..55.&lt;br /&gt;
* [[Ice Spear]]: increased damage to 10..70.&lt;br /&gt;
* [[Water Trident]]: increased damage to 10..70.&lt;br /&gt;
* [[Stone Daggers]]: increased damage to 8..28.&lt;br /&gt;
* [[Maelstrom]]: decreased cast time to 2 seconds.&lt;br /&gt;
* [[Mark of Rodgort]]: fixed a bug that limited the Burning duration to 3 seconds regardless of your [[Fire Magic]] [[attribute]].&lt;br /&gt;
* [[Ward]]s: no longer affect Spirits.&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
* [[Signet of Judgment]]: decreased recharge time to 25 seconds.&lt;br /&gt;
* [[Peace and Harmony]]: decreased recharge time to 25 seconds.&lt;br /&gt;
* [[Contemplation of Purity]]: increased recharge time to 10 seconds.&lt;br /&gt;
* [[Unyielding Aura]]: now kills Enchanted characters if the caster maintaining this Enchantment dies.&lt;br /&gt;
* [[Draw Conditions]]: fixed a bug that caused this spell to reset the durations of all the transferred [[Condition]]s.&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
* [[Mighty Blow]]: increased damage to 6..35.&lt;br /&gt;
* [[Staggering Blow]]: increased [[Weakness]] duration to 5..20 seconds.&lt;br /&gt;
* [[Axe Twist]]: decreased adrenaline cost to 7.&lt;br /&gt;
* [[Skull Crack]]: increased attack speed to .5 seconds; decreased Dazed duration to 10 seconds&lt;br /&gt;
* [[Savage Slash]]: increased Energy cost to 10; increased recharge time to 20; decreased attack speed to .5&lt;br /&gt;
* [[Flourish]]: this skill now recharges Pet Attack skills.&lt;br /&gt;
&lt;br /&gt;
==== Ranger ====&lt;br /&gt;
* [[Call of Protection]]: decreased recharge time to 90 seconds.&lt;br /&gt;
* [[Dual Shot]]: increased recharge time to 7 seconds.&lt;br /&gt;
* [[Comfort Animal]]: no longer disables your skills if used to resurrect your pet.&lt;br /&gt;
* [[Edge of Extinction]]: this [[Spirit]] no longer damages creatures that are outside of its effect.&lt;br /&gt;
* [[Antidote Signet]]: Fixed a bug causing this [[Signet]] to remove [[Condition]]s other than [[Blind]], [[Disease]], and [[Poison]].&lt;br /&gt;
&lt;br /&gt;
=== PvP NPC Changes ===&lt;br /&gt;
New Guild Battle NPCs have been recruited from Cantha for the remainder of the Guild Wars Factions Championship.&lt;br /&gt;
&lt;br /&gt;
==== Guild Lord Upgrades ====&lt;br /&gt;
* Weapons were upgraded to match standard PvP weapon damage.&lt;br /&gt;
* The Guild Lord now deals a bonus damage against other NPCs (including the enemy Guild Lord and [[Thief]]).&lt;br /&gt;
* Improved the Guild Lord's attribute assignment and equipped him with the following skills: [[Cyclone Axe]], [[Cleave]], [[Warrior's Cunning]], and [[Power Shot]].&lt;br /&gt;
&lt;br /&gt;
==== Ghostly Hero ====&lt;br /&gt;
* All [[Ghostly Hero]]es, including those on the capture-the-relic maps, are now level 28.&lt;br /&gt;
* The Ghostly Hero's axe and bow have been upgraded to match his level.&lt;br /&gt;
* Improved the Ghostly Hero's attribute assignment and equipped him with the following skills: [[Cyclone Axe]], [[Disrupting Chop]], [[Swift Chop]], [[Distracting Shot]], and [[Power Shot]].&lt;br /&gt;
&lt;br /&gt;
The [[Priest|Resurrection Priest]] now wields a Smiting staff instead of a hammer.&lt;br /&gt;
&lt;br /&gt;
=== Armor Changes ===&lt;br /&gt;
New [[armor]] designs from Cantha have begun to influence armor crafters in Tyria. Existing armor sets will not be updated yet, but a means to upgrade existing level-20 armor for free will be provided in the near future.&lt;br /&gt;
&lt;br /&gt;
==== Elementalist ====&lt;br /&gt;
* [[Aeromancer Insignia|Aeromancer's armor]]: now provides +10 armor vs. elemental damage and +10 armor vs. lightning damage.&lt;br /&gt;
* [[Pyromancer Insignia|Pyromancer's armor]]: now provides +10 armor vs. elemental damage and +10 armor vs. fire damage.&lt;br /&gt;
* [[Hydromancer Insignia|Hydromancer's armor]]: now provides +10 armor vs. elemental damage and +10 armor vs. water damage.&lt;br /&gt;
* [[Geomancer Insignia|Geomancer's armor]]: now provides +10 armor vs. elemental damage and +10 armor vs. earth damage.&lt;br /&gt;
&lt;br /&gt;
==== Mesmer ====&lt;br /&gt;
* [[Stalwart Insignia|Rogue's armor]]: no longer provides less Energy than standard armor.&lt;br /&gt;
&lt;br /&gt;
==== Monk ====&lt;br /&gt;
* [[Stalwart Insignia|Judge's armor]]: no longer provides less Energy than standard armor.&lt;br /&gt;
* [[Wanderer's Insignia|Wanderer's armor]]: now provides +10 armor vs. elemental damage.&lt;br /&gt;
&lt;br /&gt;
==== Warrior ====&lt;br /&gt;
* [[Knight's Insignia|Knight's armor]]: now provides +20 armor vs. physical damage (instead of +10).&lt;br /&gt;
* [[Warrior Templar armor|Knight's Helm]]: fixed so that it now provides +1 to Strength.&lt;br /&gt;
* [[Dreadnought Insignia|Dragon armor]]: now provides 90 base armor +10 armor vs. physical damage.&lt;br /&gt;
* [[Dreadnought Insignia|Platemail armor]]: same as Dragon.&lt;br /&gt;
&lt;br /&gt;
==== Obsidian Armor ====&lt;br /&gt;
* The word &amp;quot;obsidian&amp;quot; has been added to armor names, in accordance with the naming convention introduced in Guild Wars Factions. For example, the [[Monk]] leggings that provide additional armor against physical damage are now called &amp;quot;Judge's Obsidian Pants&amp;quot; instead of &amp;quot;Judge's Pants.&amp;quot; (This change does not affect armor crafted prior to this update.)&lt;br /&gt;
* Now includes new armor sets using the same statistics as armor only available in Cantha.&lt;br /&gt;
* No longer includes multiple armor sets with the exact same appearance and attributes.&lt;br /&gt;
&lt;br /&gt;
=== Weapons, Shields, and Focus Items ===&lt;br /&gt;
* Significantly improved the quality of rare (gold) and uncommon (purple) items.&lt;br /&gt;
* Restricted [[Vampiric]] and [[Zealous]] weapon components to occur only on rare weapons.&lt;br /&gt;
* Upgraded [[Sundering]] weapon components to provide a maximum Armor Penetration of +20% (Chance: 20%).&lt;br /&gt;
* Added weapons with +5 Energy to PvP-Only character creation.&lt;br /&gt;
* Added weapons with +15% damage and -5 Energy to PvP-Only character creation.&lt;br /&gt;
* Added weapons with +15% damage and -10 armor while attacking weapons to PvP-Only character creation.&lt;br /&gt;
* Added new Focus items to PvP-Only character creation.&lt;br /&gt;
* Improved bonuses on wands in the PvP-Only character creation screen to better match what is dropped by monsters. &lt;br /&gt;
&lt;br /&gt;
=== Runes ===&lt;br /&gt;
* Increased probability of finding [[Rune of Vigor|Superior Vigor]] and [[Rune of Absorption|Superior Absorption]] runes.&lt;br /&gt;
* Changed new rare (gold) armor to only provide superior (gold) runes.&lt;br /&gt;
* Changed new uncommon (purple) armor to only provide major (purple) runes.&lt;br /&gt;
* As always, you must use an expert or superior salvage kit to extract a rune from armor. These changes will not affect loot that dropped prior to this update.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Fixed a bug that dramatically decreased the chance of finding uncommon and rare loot in explorable areas. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:April 2006 updates]] [[Category:Event updates]] [[Category:Feature addition updates]] [[Category:Balance updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070622&amp;diff=75349</id>
		<title>Game updates/20070622</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070622&amp;diff=75349"/>
		<updated>2008-05-05T01:55:27Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Friday, June 22, 2007 ==&lt;br /&gt;
=== [[Alliance Battle]]s ===&lt;br /&gt;
To encourage active players in Alliance Battles, we have adjusted the [[faction]] rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:&lt;br /&gt;
* During the battle, players will now earn 1 faction point and 10 [[Balthazar faction]] per kill.&lt;br /&gt;
* After the battle, players will now earn 1 faction point for each point scored by their team. Players on the winning team will be awarded a further bonus of 1,000 faction points.&lt;br /&gt;
&lt;br /&gt;
=== Competitive Missions ===&lt;br /&gt;
To encourage active players in Competitive Missions, we have adjusted faction rewards, increasing the rewards for winning teams and decreasing the rewards for losing teams. The new rewards are as follows:&lt;br /&gt;
&lt;br /&gt;
==== [[The Jade Quarry]] ====&lt;br /&gt;
* After the mission, players will now earn 20 faction points for each jade slab collected by their team. Players on the winning team will be awarded a further bonus of 750 faction points.&lt;br /&gt;
&lt;br /&gt;
==== [[Fort Aspenwood]] ====&lt;br /&gt;
After the mission, players will now receive the following rewards:&lt;br /&gt;
* [[Kurzick]] players will receive a faction point reward of two times the final completion percentage of the Vengeance of the Gods.&lt;br /&gt;
* [[Luxon]] players will receive 40 faction points for each unique gate destroyed during the mission.&lt;br /&gt;
* Players on the winning team will be awarded a further bonus of 600 faction points.&lt;br /&gt;
&lt;br /&gt;
=== [[Target#Auto-target.2Fattack|Auto Targeting]] ===&lt;br /&gt;
* Added the ability to toggle Auto Targeting. To enable and disable this feature, players can use the &amp;quot;Auto-target  foes when there's no chosen target&amp;quot; checkbox in the General Options panel (F11).&lt;br /&gt;
* Auto Targeting will no longer select an item that is reserved for another player.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Made preparations for the Monthly Automated Tournament Playoff Event.&lt;br /&gt;
&lt;br /&gt;
=== Guild Wars Wiki Notes ===&lt;br /&gt;
* [[Hero Battles]] group size has increased from 8-64 players to 8-128 players. Now 7 rounds are played instead of 6, because of increased group size.&lt;br /&gt;
* Gold [[Charr Salvage Kit]]s now drop in pre-Searing. They are the equivalent of a 5 use [[Expert Salvage Kit]].&lt;br /&gt;
* For the GvG monthly tournament two lists are shown, one for swiss round and one for single elimination. Single elimination is implemented for the monthly tournaments. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:June 2007 updates]] [[Category:Balance updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070111&amp;diff=75308</id>
		<title>Game updates/20070111</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070111&amp;diff=75308"/>
		<updated>2008-05-02T22:05:33Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Thursday January 11, 2007 ==&lt;br /&gt;
* Added a [[Xunlai Tournament Agent]] to the [[Great Temple of Balthazar]], [[Lion's Arch]], [[Kamadan]], and [[Kaineng Center]]. If you earned any [[:Category:Wintergreen weapons|Wintergreen Weapon]]s by predicting Winterfest Playoff results in the Xunlai Tournament House, or if you won them in the playoffs, you will be able to collect your choices from this [[NPC]]. Tournament Agents will begin appearing on January 11th at approximately 6:00pm PST.&lt;br /&gt;
* Restored [[Lion's Arch]], [[Kamadan]], [[Droknar's Forge]], and [[Ascalon City (Post-Searing)|Ascalon City]] to their normal appearances.&lt;br /&gt;
* Modified the behavior of [[Castellan Puuba]] so that he will also allow players who are level 17 or higher to receive the quest “[[The Time is Nigh]].”&lt;br /&gt;
* Set a minimum level requirement of 20 for the [[Team Arenas]].&lt;br /&gt;
* Added a new message to the [[Chat]] panel that displays when you receive a [[Party Search]] invitation.&lt;br /&gt;
* Fixed a [[bug]] that allowed some players to bypass teleportation portals.&lt;br /&gt;
* Fixed a bug with the [[Deadly Haste]] [[skill]] that reduced the casting time of spells by more than the intended percentage.&lt;br /&gt;
* Fixed a bug that caused some [[Hero]]es acquired by non-Elonian characters to receive weapons that do no damage. &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:January 2007 updates]] [[Category:Event updates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070510&amp;diff=75341</id>
		<title>Game updates/20070510</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Game_updates/20070510&amp;diff=75341"/>
		<updated>2008-05-02T21:37:48Z</updated>

		<summary type="html">&lt;p&gt;208.53.138.228: Corrected link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Update - Thursday, May 10, 2007 ==&lt;br /&gt;
=== Automated Tournaments ===&lt;br /&gt;
* Added tournament start time and round totals to the [[Automated Tournament]] list.&lt;br /&gt;
* Changed Automated Tournament registration time from two hours to one hour.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
* Added [[observer mode]] categories for Top [[GvG]] Tournament Battles, Top [[Hero Battles|1v1]] Tournament Battles, and Top 1v1 Battles.&lt;br /&gt;
* Made preparations for the [[Heroes' Ascent]] Double Fun Weekend.&lt;br /&gt;
&lt;br /&gt;
=== Bug Fixes ===&lt;br /&gt;
* Fixed a bug that caused tournament token refunds to be reported incorrectly.&lt;br /&gt;
* Fixed  a bug in [[Diessa Lowlands]] that prevented some players from  vanquishing the map while in [[Hard Mode]].&lt;br /&gt;
&lt;br /&gt;
=== Guild Wars Wiki notes ===&lt;br /&gt;
* Changing districts now happens instantly.&lt;br /&gt;
* Several confirmation windows have been re-sized.&lt;br /&gt;
* The former [[Xunlai Representative]]s have all been renamed to [[Xunlai Agent]]s.&lt;br /&gt;
* [[Pet]]s no longer acquire [[morale]] bonuses.&lt;br /&gt;
* In the Log Out confirmation dialog, the middle option has been renamed from &amp;quot;Character&amp;quot; to &amp;quot;Character Select.&amp;quot; &amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:May 2007 updates]] &amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>208.53.138.228</name></author>
	</entry>
</feed>