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	<updated>2026-10-18T14:57:04Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Combining_Professions&amp;diff=14610</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Combining Professions</title>
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		<updated>2008-09-09T23:26:00Z</updated>

		<summary type="html">&lt;p&gt;209.188.42.111: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I think it might would be a good idea to combine professions in Guild Wars 2.  If you continue to use the same professions you could consider adding extra skills for certain combinations.&lt;br /&gt;
&lt;br /&gt;
Such as: Necromancer/Monk  Skills: That involve degening opponents and regening your own, Evil sounding buffs, etc.&lt;br /&gt;
         Mesmer/Warrior  Skills: Melee skills that target the mind, perhaps more emphasis on shouts like coward, fear and the  like.&lt;br /&gt;
         Ranger/Elementalist Skills:Enchanting bow/weapon much like the first game, skills hampering movement debuffing, etc.&lt;br /&gt;
and perhaps if Anet likes this idea they culd adjust armor and equipment to make the mesmer warrior live longer but not like a hard core warrior.  Thanks for considering my suggestions.&lt;/div&gt;</summary>
		<author><name>209.188.42.111</name></author>
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