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	<id>https://gw1wiki.ezgame.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=70.135.115.151</id>
	<title>Guild Wars Wiki 中文站 - User contributions [en]</title>
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	<updated>2026-10-18T09:27:30Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Acount_banning_vs._Ingame_punishment&amp;diff=14678</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Acount banning vs. Ingame punishment</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Acount_banning_vs._Ingame_punishment&amp;diff=14678"/>
		<updated>2009-02-25T21:36:26Z</updated>

		<summary type="html">&lt;p&gt;70.135.115.151: /* Acount banning vs. Ingame punishment (Discussion) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===Acount banning vs. Ingame punishment ([[ArenaNet talk:Guild Wars 2 suggestions/Acount banning vs. Ingame punishment|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Why banning (scammers, spammers, foulmouths, etc.)?&lt;br /&gt;
It seems a bit unfair. Shouldn't an ingame offence be punished ingame?&lt;br /&gt;
Why not use annoying people to make gw more realistic and fun (at their expense)? &lt;br /&gt;
&lt;br /&gt;
They could have an ingame trial (mission) where they would be randomly (or depending on their misdeed) condemned to complete unendingly boring quests.&lt;br /&gt;
&lt;br /&gt;
*Merchants could refuse to sell them anything or only at horribly high prices&lt;br /&gt;
*Mobs would only drop droppings&lt;br /&gt;
*Guards could want to arrest them if they'd come too close, they would have to bribe them to get freed&lt;br /&gt;
*they could have their outfit changed, (shackles, convict look or &amp;quot;cangue&amp;quot; &amp;lt;small&amp;gt;(dunno the english word)&amp;lt;/small&amp;gt; in Cantha) with only 30 armor rating&lt;br /&gt;
*the Xunlai would refuse them access to their bank accounts&lt;br /&gt;
*they could have their name advertised in towns, so that players could hunt them and get a huge reward.&lt;br /&gt;
*they could be condemned to forced labour, obliged to farm stuff for some Krytan public charity to buy their freedom.&lt;br /&gt;
*etc., etc.&lt;br /&gt;
&lt;br /&gt;
;Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp; Let's RPG! Punishing them ingame could be viciously funny!&lt;br /&gt;
* I think it is a great idea (from an editor not the guy who wrote it). It would be awesome to see your face on a wall, WANTED-- REWARD- Axe of Unbearible Pain dm.18-26 ect.&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp;Er...too sadistic?&lt;br /&gt;
* &amp;amp;nbsp;Some would scam only to have the cool convict outfit?&lt;br /&gt;
* (editor) why the hell do anyone who swears let me remind you something when you first play guildwars swearing comes out in **** ect and you can change it so you actually see the word therefore if someone can see you swearing its becuase they want to understand but for spamming ect i agree&lt;br /&gt;
* Too many people might quit after accidently making an offense or something.&lt;br /&gt;
&lt;br /&gt;
[[Category:World suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
[[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>70.135.115.151</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Make_it_harder&amp;diff=14957</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Make it harder</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Make_it_harder&amp;diff=14957"/>
		<updated>2009-02-25T21:13:00Z</updated>

		<summary type="html">&lt;p&gt;70.135.115.151: /*  (Discussion) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- The name of your idea --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Make it harder|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Make the game get super hard as you get further in. My friends and I need a challenge that will make us scream with frustration. I Mean Hard mode is a nice start but lets turn up the heat. Oh, and I guess give a place for normal players to splash in the water if you know what I mean.&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp;Gives the better people of guild wars a challenge &lt;br /&gt;
* &amp;amp;nbsp;More hit points per creature means its going to take more time to kill without changing any other stat which means a longer more challenging fight.&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp;Broken keyboards if frustration. =P&lt;br /&gt;
* &amp;amp;nbsp;You cant get much harder than they hit you once and your dead.&lt;br /&gt;
* &amp;amp;nbsp;If referring to hard is by level and skills then it cant get harder as per line above it just makes easier areas easier instead.&lt;br /&gt;
* &amp;amp;nbsp;Elite missions should be the approach for that. The game itself should be completable by anyone.&lt;br /&gt;
* Some think the game is hard enough. will also change farming.&lt;br /&gt;
&lt;br /&gt;
   [[Category:PvE suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
i support mabey a base:normal 1:hard 2:extra hard&lt;/div&gt;</summary>
		<author><name>70.135.115.151</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Bonuses_for_not_picking_a_secondary_profession&amp;diff=14523</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Bonuses for not picking a secondary profession</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Bonuses_for_not_picking_a_secondary_profession&amp;diff=14523"/>
		<updated>2009-02-25T21:09:07Z</updated>

		<summary type="html">&lt;p&gt;70.135.115.151: /* Bonuses for not picking a secondary profession (Discussion) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===Bonuses for not picking a secondary profession ([[ArenaNet talk:Guild Wars 2 suggestions/Bonuses for not picking a secondary profession|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
I'm not sure if Guild Wars 2 will have secondary professions, but if it does, this would be a good idea.&lt;br /&gt;
Here's an example. Currently, you get 200 attribute points for your characters. With an idea like this, characters could get a small amount of additional attribute points for only using their primary profession(about 15-25 extra attribute points.)&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* More build variety&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* 1-profession player may become too overpowered.&lt;br /&gt;
* I actually feel that it would cause less build variety, as there is always a chance that one profession itself could fathom an incredible build. That combined with a buff and bonus would make it unfair. The whole point of Guild Wars is to find a build and combination through strategy of skill choices. Just because you narrow your choices down to one profession should not mean you get pity points to add to your character's stats.&lt;br /&gt;
* I think there should be some advantage to it but not so much of one, also to be able to change back if i made a mistake.I think about 13 points should be adequate, enough for 1 extra point into the attribute but no more.&lt;br /&gt;
i dont agree with the extra 15-25points but maybe 1.5x time and dmg for example if a spell for ele hits 100 but you have no second profession it hits 150 and a mesmer hex lasts 4 seconds and hits -6 health degen it lasts 6 seconds and gives -9 have degen because it wont make a character overpowered because with 2 professions you could have an amazing build but with an amazing single profession build it would be an even fight in my opinion&lt;br /&gt;
   [[Category:Profession suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>70.135.115.151</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Allow_appearance_change_without_having_to_destroy_a_character&amp;diff=14633</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Allow appearance change without having to destroy a character</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Allow_appearance_change_without_having_to_destroy_a_character&amp;diff=14633"/>
		<updated>2009-02-25T21:02:42Z</updated>

		<summary type="html">&lt;p&gt;70.135.115.151: /*  (Discussion) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- The name of your idea --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Allow appearance change without having to destroy a character|Discussion]])===&lt;br /&gt;
Allow appearance change&lt;br /&gt;
&amp;lt;!-- Add details about your idea here.  Try to include examples and be as clear as you can.  --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Please only include related ideas on a page.  Please use &amp;quot;Show preview&amp;quot; before you submit to check how it looks. --&amp;gt;&lt;br /&gt;
&amp;lt;!-- You can delete all of the help text and tags. --&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;Allow a character access to the screens in order to change hair style, height, Change the spelling of a name, at the cost of a little gold etc.&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp;&amp;lt;!-- Outline reasons why people who play Guild Wars would like this idea to be included --&amp;gt;&lt;br /&gt;
* &amp;amp;nbsp;&amp;lt;!-- ... --&amp;gt;&lt;br /&gt;
OMG- I have to kill off a character in order to change a hair style or change the spelling of the name. Lets fix that.  I would not allow a profession change, but why not everthing else.  Hey.  Maybe I grew an inch.&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp;&amp;lt;!-- Outline reasons why this might not work for Guild Wars. --&amp;gt;&lt;br /&gt;
* &amp;amp;nbsp;&amp;lt;!-- ... --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   [[Category:Interface suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>70.135.115.151</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Joining_a_guild_should_be_character_based&amp;diff=14875</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Joining a guild should be character based</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Joining_a_guild_should_be_character_based&amp;diff=14875"/>
		<updated>2009-02-25T20:54:57Z</updated>

		<summary type="html">&lt;p&gt;70.135.115.151: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
'''Idea''' ([[ArenaNet talk:Guild Wars 2 suggestions/Joining a guild should be character based|Discussion]])&lt;br /&gt;
&lt;br /&gt;
Joining a Guild should be Character based instead of Account based so your PVP char can play in a PVP guild while your PVE char can be in a PVE guild if you want or if you simply want to be in your friends guild with once char and in a big guild with another char&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* You can be in several guilds at once based on your interests.&lt;br /&gt;
* Nothing would need to change in how activity, memberships and GvG are handled.&lt;br /&gt;
* Players would have the freedom of trying out new facets of play (ex PvP) with a guild specifically suited for it.&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* A person could join the same guild several times over making it more difficult for a guild to kick someone.&lt;br /&gt;
* How would an individual character's inactivity be measured? &lt;br /&gt;
* Would new characters start outside of a guild despite every other character being in a guild? &lt;br /&gt;
* There are rules around GvG combat which need a player to be in a guild for a certain amount of time.&lt;br /&gt;
* It makes it more difficult for a player to identify a character with a player.&lt;br /&gt;
* People could exploit the fact that they have different ones per character.&lt;br /&gt;
* Hard to people to keep track with. &lt;br /&gt;
* People may want the same guild per character, using up slots in the alliance.&lt;br /&gt;
* (upon the above) With 8 chars per player, and say 10 players in a rather small guild, you already get 80 players to scroll through. Let alone 50 players thus 400 chars. Gets you a major headache.&lt;br /&gt;
&lt;br /&gt;
   [[Category:Guild suggestions]]&lt;br /&gt;
   [[Category:GW2 suggestions]]&lt;/div&gt;</summary>
		<author><name>70.135.115.151</name></author>
	</entry>
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