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	<updated>2026-10-19T06:26:49Z</updated>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Item%27s_attribute&amp;diff=79007</id>
		<title>Item's attribute</title>
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		<updated>2016-11-16T11:00:44Z</updated>

		<summary type="html">&lt;p&gt;75.32.243.12: &lt;/p&gt;
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&lt;div&gt;{{stub|in-game quote of the description}}&lt;br /&gt;
&lt;br /&gt;
Certain [[headgear]] is available with the inherent effect &amp;lt;'''item's attribute'''&amp;gt;''' +1''', with the [[attribute]] for the bonus determined by the [[rune]] you apply. For example, adding a [[Rune of Divine Favor|Rune of Superior Divine Favor]] would result in a total bonus of +4 to [[Divine Favor]]: +3 from the rune and +1 from the modifier.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Despite the use of the word ''item'' in the description, the bonus is independent from the currently equipped [[weapon]].&lt;br /&gt;
* This modifier is only available for [[hero armor|hero]], [[common armor]] headgear, and the profession-specific headgear offered by [[Professor Yakkington]] in [[pre-Searing]] for 50 [[Red Iris Flower]]s.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The phrasing of the description is a result of the original mechanics for [[hero]] headpieces when [[Nightfall]] was released: at that time, the bonus could depend on the equipped weapon and heroes could not receive the benefit of the mod for an item dependent on an [[attribute]] from a [[secondary profession]]. When the system [[Game_updates/20070524#Armor_Insignias_and_Bonuses|was overhauled]], the wording was not updated to reflect the new mechanics.&lt;/div&gt;</summary>
		<author><name>75.32.243.12</name></author>
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