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	<updated>2026-10-18T18:34:29Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Puzzle_Skills&amp;diff=15284</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Puzzle Skills</title>
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		<updated>2008-12-27T22:14:44Z</updated>

		<summary type="html">&lt;p&gt;75.55.223.118: New page: {{ArenaNet:Guild Wars 2 suggestions/Sidebox}} ===&amp;lt;!-- Puzzle Skills --&amp;gt; (Discussion)===  Some Skills that require other skill(s) in order to activate, and can co...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- Puzzle Skills --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Puzzle Skills|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Some Skills that require other skill(s) in order to activate, and can compatible with all other &amp;quot;puzzle&amp;quot; skills.&lt;br /&gt;
&lt;br /&gt;
For example: &lt;br /&gt;
Ranger activates Thunderstorm (puzzle skill), then Elementalist selects the Ranger and activates Ice Shards (puzzle skill), and others may add other puzzle skills to buff up the attack, all player screens focus on ranger and watch the animation (slow animation even cooler) of the skill. This could be easily balanced with slow activation of skills (and including that using puzzle skills take more energy and cannot attack during animation or activation).&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* Forces teamwork&lt;br /&gt;
* Would look ridiculously awesome with all the possibilities (the animation depends on what skills were used)&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* Complicates gameplay with people new to the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Game mechanics suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>75.55.223.118</name></author>
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