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	<id>https://gw1wiki.ezgame.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=76.25.197.215</id>
	<title>Guild Wars Wiki 中文站 - User contributions [en]</title>
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	<updated>2026-10-18T12:31:42Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Parasitic_Bond&amp;diff=16202</id>
		<title>ArenaNet:Skill feedback/Necromancer/Parasitic Bond</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Parasitic_Bond&amp;diff=16202"/>
		<updated>2008-10-03T11:10:29Z</updated>

		<summary type="html">&lt;p&gt;76.25.197.215: New page: {{skill icon|{{subst:SUBPAGENAME}}}}  == ~~~'s Issue -- ~~~~~ == Discussion ; Issue : Cheap, spammable cover hex with a recharge one-sixth o...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill icon|Parasitic Bond}}&lt;br /&gt;
&lt;br /&gt;
== [[Special:Contributions/76.25.197.215|76.25.197.215]]'s Issue -- 11:10, 3 October 2008 (UTC) ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Necromancer/Parasitic Bond#&amp;lt;!-- ~~~'s Issue --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Cheap, spammable cover hex with a recharge one-sixth of every viable monk-based hex removal in the game.  Exists only to make removal as difficult as possible.  A staple of hexshit.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change it.  Even something as simple as removing the end heal to make timely reapplication even minutely challenging.&lt;br /&gt;
&lt;br /&gt;
Also, I swear this page had been created before.&lt;/div&gt;</summary>
		<author><name>76.25.197.215</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Miscellaneous/Arenas_tiebreaker&amp;diff=15746</id>
		<title>ArenaNet:Skill feedback/Miscellaneous/Arenas tiebreaker</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Miscellaneous/Arenas_tiebreaker&amp;diff=15746"/>
		<updated>2008-09-24T22:55:24Z</updated>

		<summary type="html">&lt;p&gt;76.25.197.215: soz, done&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{skill icon|Arenas tiebreaker}}&lt;br /&gt;
&lt;br /&gt;
== [[Special:Contributions/76.25.197.215|76.25.197.215]] Issue -- 22:53, 24 September 2008 (UTC) ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Miscellaneous/Arenas tiebreaker#Arenas Tiebreaker|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: The current scheme of tiebreaking in arenas (both teams lose) is absurd and punishes good monking as much as it does griefers and defenseball teams.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: When the timer ends, make the team that inflicted the most health loss (not damage dealt, poison &amp;amp; hexes are very large parts of arenas damage) win if no deaths have occurred.&lt;/div&gt;</summary>
		<author><name>76.25.197.215</name></author>
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