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	<id>https://gw1wiki.ezgame.cc/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=81.159.100.222</id>
	<title>Guild Wars Wiki 中文站 - User contributions [en]</title>
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	<updated>2026-10-18T12:10:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Weapon/armour_smith&amp;diff=15263</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Weapon/armour smith</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Weapon/armour_smith&amp;diff=15263"/>
		<updated>2009-02-23T21:41:38Z</updated>

		<summary type="html">&lt;p&gt;81.159.100.222: /*  (Discussion) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- Weapon/Armour smith --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Weapon/armour smith|Discussion]])===&lt;br /&gt;
This would be good because if you only need to get materials and then you can craft armour and weapons for you and your friends if you wanted to and the further you get in the game the better armour rating you can have. the armour can look the way you want it to. once you have completed a campaign or whatever guildwars has instore for us you can then craft ur own elite armour. this profession can only use the weapons they find or craft themselves&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* it could open up more money making opportunities than questing and farming&lt;br /&gt;
* (Answer to first &amp;quot;won't work&amp;quot; complaint) It's better than going and paying for the guy to make it, as well!  This idea will add a self-sufficient economy based on players, and new ways to earn money can sprout up.&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* people might get bored of contantly buying materials for themselves or crafting for there friends&lt;br /&gt;
* If it's a profession, that character will be less useful in the actual game (unless its a profession &amp;quot;bonus&amp;quot; in which case its easily unbalanced).&lt;br /&gt;
* Removes a goldsink since most players will just have a char for this (or switch secondary, craft armor, switch back)&lt;br /&gt;
&lt;br /&gt;
maybe you should get jobs in GW2 like a 1st/2nd prof but a job in the game aswell which can only be:&lt;br /&gt;
weaponsmith- learn to make weapons by doing the job and getting paid then you can make them for yourself after&lt;br /&gt;
armorsmith- learn to make armor by doing the job and getting paid then you can make them for yourself after&lt;br /&gt;
material finder- learn to use tools to get materials by learning from this job and get materials for ______ then you can do it for yourself after&lt;br /&gt;
cheff- learn to make food and get paid for it then you can make for yourself after food can heal,restore mp, give speed up for X minutes ect&lt;br /&gt;
and you can learn to make things with different atk ratings def ratings better materials and better food by your level for example: lvl 10 iron sword lvl 20 silver sword lvl 30 wize silver sword+1 ect&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Profession suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>81.159.100.222</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Boss_suggestions&amp;diff=14685</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Boss suggestions</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Boss_suggestions&amp;diff=14685"/>
		<updated>2009-02-22T22:31:41Z</updated>

		<summary type="html">&lt;p&gt;81.159.100.222: /(bosses dicussion)/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- Boss Suggestions --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Boss suggestions|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Also it would be awsome if Shiro the boss from factions would be aided further in the game by '''Dhuum''' or '''Mhenzies''' in there quest for gaining allies in the '''Under World''' and '''Shiro''' '''would secretly seek to become a god.'''I believe ''this is realistic cause how would'' '''Shiro''' ''in the end of factions be sentenced by'' '''The Envoys''' ''only to take part in aiding Abadon in the'' '''Realm Of Torment'''.&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* Gives the story a twist.   &lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* Probly too much to ask for. &lt;br /&gt;
* May require too many changes.&lt;br /&gt;
* Didn't we kill him for good that last time? That kind of would be a huge piece of broken plot.&lt;br /&gt;
* Shiro was killed in the torment, means he was completely destroyed =P&lt;br /&gt;
&lt;br /&gt;
===Bosses ([[ArenaNet talk:Guild Wars 2 suggestions/Boss suggestions|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
What if the whole map will be devided by some really big  bosses. They will not be inplemented in the story, they will be like &amp;quot;protectors&amp;quot; of each race. They will be huge and they are just a secondary challange for players. They might drop huge amounts of gold and will be very hard to kill. Lets imagine these &amp;quot;protectors&amp;quot;. Humans will have a &amp;quot;god&amp;quot;, Sylvari a big &amp;quot;holy tree&amp;quot;, Asuran a big &amp;quot;magical robot&amp;quot;, Nom a big &amp;quot;bear&amp;quot;, Charr a big cat like animal. Each race will be able to kill the other races &amp;quot;protector&amp;quot; they will be patroling the the lands but they will not be ofensive untill some one atacks them.&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* it adds something different to hunt for&lt;br /&gt;
* it will not interfere with the story&lt;br /&gt;
* it is not very hard to program&lt;br /&gt;
* it will create the oportunity to add Big bosses in the other expansions&lt;br /&gt;
&lt;br /&gt;
; Why it may not work&lt;br /&gt;
* Unless there was a special area for the protector that was instanced, you would have huge parties standing around waiting for it to spawn.&lt;br /&gt;
 &lt;br /&gt;
   [[Category:Story suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
&lt;br /&gt;
===Bosses have more work put into them===&lt;br /&gt;
&lt;br /&gt;
the main thing i didnt like about GW1 is that the only bosses that had proper work put into them were glint, lich, the dragon in factions, shiro, varesh and abbadon and the others were just normal with coloured stripes id prefer it if there were more big bosses with work put into them but less of them say 1 in each area and keep the striped ones but as commanders or something and the bosses have a chance of dropping rare items say commanders have 1% chance of dropping a unique item but bosses have 10% and are obviously stronger but are not possibly solo-able&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* Means bosses look cooler&lt;br /&gt;
* May attract more people to the game&lt;br /&gt;
* Easier way to get rare items&lt;br /&gt;
* Means people HAVE to work as a team at certain points&lt;br /&gt;
&lt;br /&gt;
; Why it may not work&lt;br /&gt;
*people may have to repeatedly go like 100 times to get the unique item because everyone else in team gets it when the 10% chance works&lt;br /&gt;
* Will have people overcrowd areas to kill it and it takes more time&lt;/div&gt;</summary>
		<author><name>81.159.100.222</name></author>
	</entry>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Rase_based_starting_Towns&amp;diff=15247</id>
		<title>ArenaNet:Guild Wars 2 suggestions/Rase based starting Towns</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Rase_based_starting_Towns&amp;diff=15247"/>
		<updated>2009-02-22T22:14:37Z</updated>

		<summary type="html">&lt;p&gt;81.159.100.222: /* Racial-based starting Towns (Discussion) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===Racial-based starting Towns ([[ArenaNet talk:Guild Wars 2 suggestions/Rase based starting Towns|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Characters of different races should start in different regions (i.e. If one player chooses to play on a [[human]] character, they will begin to play the game in [[Kryta]], the human territory).&lt;br /&gt;
&lt;br /&gt;
Starting towns should require a permit for other races to have access to it. Later on in the game, however, the character will be able to enter towns in territories of other races (depending on his or her [[title]]s, i.e. &amp;quot;Friend of Humans&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Also, in racial-based towns, there should be [[prestige armor|elite]] [[armor]] of the race who owns the territory (i.e. Human-Type Elite Armor), though races cannot buy their own type armor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Why this is a good idea&lt;br /&gt;
* Players will enjoy having multi-racial accounts to uncover Tyria's different regions.&lt;br /&gt;
* Less overcrowding in beginning towns.&lt;br /&gt;
* Elite Racial-armor will become a goal for players. &lt;br /&gt;
* Have more factions to fight against each other. IE &lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* frends of different races will not be able to help each other until later in the game&lt;br /&gt;
* Players will QQ and wants to be able to start from Kryta with xx Races. I know I would because why should there be a different?&lt;br /&gt;
* This will Limit the story line.&lt;br /&gt;
* No one to team up with in the beginners town if the race is not a popular choice.&lt;br /&gt;
* Logically, all races should be available in all regions, except if the races are not friends.&lt;br /&gt;
* It would make the game too much like WoW &lt;br /&gt;
&lt;br /&gt;
   [[Category:Story suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:Race suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>81.159.100.222</name></author>
	</entry>
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