Camp Hojanu
| Camp Hojanu | |
|---|---|
| File:Camp Hojanu.jpg | |
| Campaign | Nightfall |
| Region | Kourna |
| Type | Outpost |
| Party size | 8 |
| Exit(s) | Barbarous Shore Dejarin Estate |
| Images | |
| File:Camp Hojanu world map.jpg On the world map | |
| File:Camp Hojanu inside.jpg A view inside | |
“A wilderness camp of smugglers who trade with the corsairs, the camp may be rustic but is also heavily armed. Travelers are encouraged not to sneak up on the smugglers, lest their surprise visit be greeted with a surprised slaying by a nervous smuggler.
— in-game description
Camp Hojanu lies near the eastern borders of the nation of Kourna. It is a lawless place used by smugglers and corsairs for trade and rest. It is the easternmost outpost of Kourna.
Getting there
No primary quest leads here, so this outpost is entirely optional. It can be reached by traveling to the southeastern corner of the Dejarin Estate explorable area.
Alternatively, the Foolhardy Father and A Fool's Luck are secondary quests that lead through this outpost. Use either to point the way.
Exits
- Barbarous Shore (east)
- Dejarin Estate (northwest)
NPCs
Allies
Services
Crafters
20 Bolereh (weaponsmith)
Henchmen
- (all level 20)
Devona (Fighter)
Aidan (Archer)
Kihm (Monk)
Mhenlo (Healer)
Eve (Blood)
Odurra (Illusion)
Cynn (Fire)
Herta (Earth)
Sogolon (Motivation)
Gehraz (Holy)
Merchants and traders
20 Kahdeh (merchant)
20 Yahtu (material trader)
20 Ferii (rare material trader)
Other services
15 Xunlai Agent (storage upgrades)
24 Xunlai Chest (storage)