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	<title>Abaddon's Chosen - Revision history</title>
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	<updated>2026-10-18T07:29:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Abaddon%27s_Chosen&amp;diff=17147&amp;oldid=prev</id>
		<title>gww&gt;Loggy: This also seems to prevent any means of health going up</title>
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		<updated>2025-06-04T16:09:29Z</updated>

		<summary type="html">&lt;p&gt;This also seems to prevent any means of health going up&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill infobox&lt;br /&gt;
| name = Abaddon's Chosen&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| profession = Monster&lt;br /&gt;
| special = Monster&lt;br /&gt;
| type = Enchantment spell&lt;br /&gt;
| activation = {{3/4}}&lt;br /&gt;
| recharge = 90&lt;br /&gt;
| description = Enchantment Spell. [[Target]] cannot lose [[Health]] for 10 seconds.&lt;br /&gt;
| concise description = Enchantment Spell. (10 seconds.) Target cannot lose Health.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*This skill is used by [[Margonite]]s (excluding those in the [[Domain of Anguish]]), typically in combination with [[Abaddon's Favor]].&lt;br /&gt;
*It will stop all normal damage (including [[hex]]es and [[condition]]s) from causing the affected target to drop in health from [[health degeneration]] and direct damage.&lt;br /&gt;
*[[Deep Wound]] still has its usual effect on Margonites under this enchantment.&lt;br /&gt;
{{anomaly|This skill also prevents the target from gaining health by any means - every second, their health appears to be set to the value it was when Abaddon's Chosen was applied.}}&lt;br /&gt;
{{bug|This skill does not prevent life loss caused by [[life stealing]] and self-inflicted [[health loss]].}}&lt;br /&gt;
&lt;br /&gt;
[[de:Abaddons Auserwählter]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Loggy</name></author>
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