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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Amateur_Hour</id>
	<title>Amateur Hour - Revision history</title>
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	<updated>2026-10-18T09:58:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Amateur_Hour&amp;diff=18430&amp;oldid=prev</id>
		<title>gww&gt;Cealdor: /* Notes */ Corrected mathematics</title>
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		<updated>2022-02-04T12:45:06Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes: &lt;/span&gt; Corrected mathematics&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{effect infobox&lt;br /&gt;
| image = [[File:Flux.jpg]]&lt;br /&gt;
| type = Flux effect&lt;br /&gt;
| id = 3392&lt;br /&gt;
| description = [[Skill]]s from your secondary [[profession]] deal 30% more [[damage]] to [[foe]]s with that primary profession.&lt;br /&gt;
| concise description = Your secondary profession skills deal 30% more damage to foes with that primary profession.&lt;br /&gt;
}}&lt;br /&gt;
== Related skills ==&lt;br /&gt;
* {{flux icon|There Can Be Only One}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This Flux is in effect every February ([[w:Coordinated Universal Time|UTC]]−7).&lt;br /&gt;
* This effect also increases damage from [[List of warrior skills|Warrior skills]] used by secondary [[Warrior]]s against [[Animal companion#Profession|some animal companions]] (including those owned by a [[character]] whose primary profession is not Warrior).&lt;br /&gt;
* This effect also increases damage from [[List of ranger skills|Ranger skills]] used by secondary [[Ranger]]s against [[Animal companion#Profession|most animal companions]] (including those owned by a character whose primary profession is not Ranger) and [[spirit]]s (including [[Binding ritual|Ritualist spirits]] and spirits created by a character whose primary profession is not Ranger).&lt;br /&gt;
* Regardless of the creator's or current [[Masterless minion|master's]] primary profession, this effect also increases damage from:&lt;br /&gt;
** [[List of necromancer skills|Necromancer skills]] used by secondary [[Necromancer]]s against [[Bone Horror]]s, [[Flesh Golem]]s, [[Jagged Horror]]s, [[Shambling Horror]]s, and [[Vampiric Horror]]s.&lt;br /&gt;
** Warrior skills used by secondary Warriors against [[Bone Minion]]s.&lt;br /&gt;
** Ranger skills used by secondary Rangers against [[Bone Fiend]]s.&lt;br /&gt;
* Similar to the percentage of energy recovered through Elementalist [[attunement]]s (except [[Elemental Attunement]]), the damage increase is rounded half to even. E.g. a secondary Ranger using [[Power Shot]] with rank 6 Marksmanship on a primary Ranger target will deal 46 [[armor-ignoring damage]] instead of 45.5 (i.e. 35*130%), but a secondary Ranger using Power Shot with rank 12 Marksmanship on a primary Ranger target will deal 58 armor-ignoring damage instead of 58.5 (i.e. 45*130%).&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This Flux has been in effect every February since 2013 (following UTC±0 in 2013 and UTC−7 in 2014 onward).&lt;/div&gt;</summary>
		<author><name>gww&gt;Cealdor</name></author>
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