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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Animate_Flesh_Golem%2FSkill_history</id>
	<title>Animate Flesh Golem/Skill history - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=Animate_Flesh_Golem%2FSkill_history"/>
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	<updated>2026-10-18T19:02:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=Animate_Flesh_Golem/Skill_history&amp;diff=18478&amp;oldid=prev</id>
		<title>gww&gt;RolandOfGilead at 21:05, 24 June 2026</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=Animate_Flesh_Golem/Skill_history&amp;diff=18478&amp;oldid=prev"/>
		<updated>2026-06-24T21:05:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== [[Feedback:Game_updates/20260624#Necromancer|June 24, 2026]] ==&lt;br /&gt;
* Reduced activation time from 3 seconds to 1 second&lt;br /&gt;
{{clear}}&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| id = 832&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Animate Flesh Golem&lt;br /&gt;
| campaign = Factions&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Death Magic&lt;br /&gt;
| type = Spell&lt;br /&gt;
| elite = y&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| target = corpse&lt;br /&gt;
| range = Casting&lt;br /&gt;
| aoe = none&lt;br /&gt;
| causes1 = Exploits Corpse&lt;br /&gt;
| causes2 = Minion&lt;br /&gt;
| requires1 = Corpse&lt;br /&gt;
| description = [[Elite]] [[Spell]]. Exploit nearest [[corpse]] to animate a [[level]] {{gr|3|25}} [[Flesh Golem]]. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.&lt;br /&gt;
| concise description = Elite Spell. Creates a level {{gr|3|25}} flesh golem which leaves a fresh corpse when it dies. {{gray|Exploits a fresh corpse. You can have only one flesh golem at a time.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Death Magic]]&lt;br /&gt;
|var1 name = [[Level]]&lt;br /&gt;
|var1 at0 = 3&lt;br /&gt;
|var1 at15 = 25}}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
== Original ==&lt;br /&gt;
&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
| id = 832&lt;br /&gt;
| categorize = n&lt;br /&gt;
| name = Animate Flesh Golem&lt;br /&gt;
| campaign = Factions&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Death Magic&lt;br /&gt;
| type = Spell&lt;br /&gt;
| elite = y&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 3&lt;br /&gt;
| recharge = 30&lt;br /&gt;
| target = corpse&lt;br /&gt;
| range = Casting&lt;br /&gt;
| aoe = none&lt;br /&gt;
| causes1 = Exploits Corpse&lt;br /&gt;
| causes2 = Minion&lt;br /&gt;
| requires1 = Corpse&lt;br /&gt;
| description = [[Elite]] [[Spell]]. Exploit nearest [[corpse]] to animate a [[level]] {{gr|3|25}} [[Flesh Golem]]. The Flesh Golem leaves an exploitable corpse. You can have only one Flesh Golem at a time.&lt;br /&gt;
| concise description = Elite Spell. Creates a level {{gr|3|25}} flesh golem which leaves a fresh corpse when it dies. {{gray|Exploits a fresh corpse. You can have only one flesh golem at a time.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Death Magic]]&lt;br /&gt;
|var1 name = [[Level]]&lt;br /&gt;
|var1 at0 = 3&lt;br /&gt;
|var1 at15 = 25}}&lt;/div&gt;</summary>
		<author><name>gww&gt;RolandOfGilead</name></author>
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