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	<title>Animate Shambling Horror - Revision history</title>
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	<updated>2026-10-18T03:05:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Animate_Shambling_Horror&amp;diff=18055&amp;oldid=prev</id>
		<title>gww&gt;RolandOfGilead at 21:09, 24 June 2026</title>
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		<updated>2026-06-24T21:09:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;__NOTOC__{{Skill infobox&lt;br /&gt;
| name = Animate Shambling Horror&lt;br /&gt;
| id = 1351&lt;br /&gt;
| campaign = Nightfall&lt;br /&gt;
| profession = Necromancer&lt;br /&gt;
| attribute = Death Magic&lt;br /&gt;
| type = Spell&lt;br /&gt;
| energy = 10&lt;br /&gt;
| activation = 1&lt;br /&gt;
| recharge = 25 &lt;br /&gt;
| target = untargeted&lt;br /&gt;
| range = Casting&lt;br /&gt;
| aoe = none&lt;br /&gt;
| causes1 = Exploits Corpse&lt;br /&gt;
| causes2 = Minion&lt;br /&gt;
| causes3 = Bleeding&lt;br /&gt;
| requires1 = Corpse&lt;br /&gt;
| description = [[Spell]]. Exploit nearest [[corpse]] to create a [[level]] {{gr|1|17}} [[Shambling Horror|shambling horror]]. When the shambling horror [[Death|dies]], it is replaced by a level {{gr|0|15}} [[jagged horror]] that causes [[Bleeding]] with each of its [[attack]]s.&lt;br /&gt;
| concise description = Spell. Creates a level {{gr|1|17}} shambling horror. When the shambling horror dies, it is replaced by a level {{gr|0|15}} jagged horror that causes Bleeding with each of its attacks. {{gray|Exploits a fresh corpse.}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Skill progression&lt;br /&gt;
|attribute = [[Death Magic]]&lt;br /&gt;
|var1 name = [[Shambling Horror]] [[level]]&lt;br /&gt;
|var1 at0 = 1&lt;br /&gt;
|var1 at15 = 17&lt;br /&gt;
|var2 name = [[Jagged Horror]] level&lt;br /&gt;
|var2 at0 = 0&lt;br /&gt;
|var2 at15 = 15&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Acquisition ==&lt;br /&gt;
'''[[Skill trainer]]'''&lt;br /&gt;
* [[Nightfall]]&lt;br /&gt;
** [[Tohn]] ([[Kamadan, Jewel of Istan]])&lt;br /&gt;
'''[[Hero skill trainer]]'''&lt;br /&gt;
* Nightfall&lt;br /&gt;
** [[Shiloh]] ([[Sunspear Great Hall]])&lt;br /&gt;
'''[[Signet of Capture]]'''&lt;br /&gt;
* [[Eye of the North]]&lt;br /&gt;
** [[The Master]] ([[Cathedral of Flames]])&lt;br /&gt;
** [[Taskmaster Bellok]] ([[Vloxen Excavations]])&lt;br /&gt;
** [[Taskmaster Nard]] ([[Attack on Jalis's Camp]])&lt;br /&gt;
&lt;br /&gt;
== Related skills ==&lt;br /&gt;
* {{skill icon|Jagged Bones}} ([[elite]])&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* When the Shambling Horror dies, the [[spawn]]ed Jagged Horror will trigger [[Explosive Growth]], [[Boon of Creation]], and [[Spirit's Gift]].&lt;br /&gt;
* Shambling Horrors are good targets for [[Taste of Death]] and [[Feast for the Dead]], since it leaves a Jagged Horror when it dies.&lt;br /&gt;
* When combined with [[Jagged Bones]], two Jagged Horrors are produced.&lt;br /&gt;
* The level of the Jagged Horror is determined by the Death Magic rank of the caster when the Shambling Horror was created.&lt;br /&gt;
* [[Masterless minion|Masterless]] Shambling Horrors do not spawn a Jagged Horror when they die.&lt;br /&gt;
* This skill has a much longer recharge when compared to most animation skills, and thus cannot be relied upon alone to create a full army of minions.&lt;br /&gt;
* The bleeding lasts for 25 seconds.&lt;br /&gt;
{{anomaly|The descriptions do not mention the [[duration]] of the bleeding inflicted by the Jagged Horror.}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
{{Skill change}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[List of minion skills]]&lt;br /&gt;
&lt;br /&gt;
{{Necromancer minion creation nav}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills offered by hero skill trainers]]&lt;/div&gt;</summary>
		<author><name>gww&gt;RolandOfGilead</name></author>
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