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	<title>Annihilation - Revision history</title>
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	<updated>2026-10-17T20:56:10Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Annihilation&amp;diff=18171&amp;oldid=prev</id>
		<title>gww&gt;Manifold: /* Annihilation */ TA to CA</title>
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		<updated>2009-11-21T02:30:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Annihilation: &lt;/span&gt; TA to CA&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{cleanup}}&lt;br /&gt;
&lt;br /&gt;
[[Annihilation]] is one of the match types used in [[PvP]] battles in various [[Arena]]s and [[Challenge Mission]]s.&lt;br /&gt;
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The objectives are very simple: Kill all members of the opposing team(s), including [[NPC]]s if there are any. &lt;br /&gt;
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==Variations==&lt;br /&gt;
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===Priest Annihilation===&lt;br /&gt;
In some Annihilation matches, teams have a [[Resurrection Shrine]] tended by a [[Priest]]. The Priest will resurrect all dead party members every 2 minutes. To win, the opposing team must be dead and their Priest killed as well. The Priest cannot be resurrected.''&lt;br /&gt;
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====Tactics used====&lt;br /&gt;
In this match type, martial classes, such as the [[Warrior]] or [[Ranger]], often charge to kill the [[Priest]] before going after the opposing team. This is to make sure that the [[Priest]] doesn't resurrect the killed enemies. It is much easier to win if the opposing team doesn't have a living [[Priest]] anymore.&lt;br /&gt;
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===Obelisk Annihilation===&lt;br /&gt;
Some Annihilation matches feature [[Obelisk]]s that can be used as a tactical advantage to beat the opponent team even faster.&lt;br /&gt;
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====Tactics used====&lt;br /&gt;
In Obelisk Annihilation, teams often use tactics similar to [[flag running]] at the start of the match to decide who controls the obelisk, but teams rarely ever attempt to re-capture if they lose control. This is because the obelisks can often be avoided.&lt;br /&gt;
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===Annihilation===&lt;br /&gt;
Of course, there is also 'normal' Annihilation. Here, you have to kill all members of the opposing team, so they are all dead together. When there is still one alive, you don't win. This is the most common PvP-match type in the [[Random Arenas]] and [[Codex Arena]] on the [[Battle Isles]].&lt;br /&gt;
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====Tactics used====&lt;br /&gt;
Mostly, the whole team goes for the [[monk]], so he can't heal. As soon as this one is dead, people go looking for other monks or kill the weak classes who give support ([[Elementalist]], [[Mesmer]],...) first. [[Linebacking]] is a common tactic when caster allies are under heavy pressure.&lt;br /&gt;
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[[Category:PvP glossary]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Manifold</name></author>
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