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	<title>Arborstone (explorable area) - Revision history</title>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=Arborstone_(explorable_area)&amp;diff=18068&amp;oldid=prev</id>
		<title>gww&gt;SabSparrow: /* Notes */</title>
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		<updated>2026-10-13T02:54:54Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Location disambiguation 2|Arborstone}}&lt;br /&gt;
{{Location infobox&lt;br /&gt;
| name = Arborstone&lt;br /&gt;
| image = [[File:Petrified Forest Temple.jpg|196px]]&lt;br /&gt;
| campaign = Factions&lt;br /&gt;
| region = Echovald Forest&lt;br /&gt;
| type = Explorable area&lt;br /&gt;
| exits = [[Altrumm Ruins (outpost)|Altrumm Ruins]]&amp;lt;br&amp;gt;[[Arborstone (outpost)]]&amp;lt;br&amp;gt;[[Tanglewood Copse]]&lt;br /&gt;
| pic1 = [[File:Arborstone (explorable area) map.jpg|196px|link=Arborstone (explorable area)/Map]]&lt;br /&gt;
| pic1-text = Interactive Map&amp;lt;br&amp;gt;[[/Maps|Non-interactive maps]]&lt;br /&gt;
| ingame name=Arborstone&lt;br /&gt;
| page name suffix=explorable area&lt;br /&gt;
| game link type 0=explorable&lt;br /&gt;
| game link num 0=244&lt;br /&gt;
}}&lt;br /&gt;
The [[Arborstone (explorable area)|Arborstone]] area is wherein lies [[Cathedral zu Heltzer]], the place where the sacred [[Kurzick]] relic, the [[Urn of Saint Viktor]], is stored. After the [[Arborstone|Arborstone mission]], the cathedral is now overrun by [[Warden]]s. In the watery lowlands surrounding the cathedral itself are groups of [[Dredge]], [[Kirin]]s, and hostile [[Plant]]s.&lt;br /&gt;
&lt;br /&gt;
==Getting there==&lt;br /&gt;
[[The Count's Daughter]] [[primary quest]] will lead a party through here for the first time, although that part of this explorable area is actually in an isolated small section. To explore the rest of this explorable area will entail reaching the [[Altrumm Ruins (outpost)|Altrumm Ruins]] first. From there, [[secondary quest]]s like [[Song and Stone]] and [[Wardens On the March]] will bring parties here.&lt;br /&gt;
From [[Arborstone (outpost)|Arborstone]], talk to Gatekeeper Becker.  This will allow you to enter the northern part of the explorable area (with [[Lift Operator Shulz]]).&lt;br /&gt;
&lt;br /&gt;
==Exits==&lt;br /&gt;
*[[Altrumm Ruins (outpost)|Altrumm Ruins]] (south)&lt;br /&gt;
*[[Arborstone (outpost)|Arborstone]] (north, via [[Lift Operator Shulz]], but only if [[the Count's Daughter]] is active or has been completed)&lt;br /&gt;
*[[Tanglewood Copse]] (northeast)&lt;br /&gt;
&lt;br /&gt;
==Shrines==  &lt;br /&gt;
;[[Resurrection shrine]]s with [[bounty|bounties]]:&lt;br /&gt;
*[[Kurzick Priest]] &amp;amp;rarr; [[Blessing of the Kurzicks]]&lt;br /&gt;
**At the exit into [[Altrumm Ruins (outpost)|Altrumm Ruins]].&lt;br /&gt;
**At the exit into [[Tanglewood Copse]] (if under [[Kurzick]] control).&lt;br /&gt;
*[[Luxon Priest]] &amp;amp;rarr; [[Blessing of the Luxons]]&lt;br /&gt;
**At the exit into Tanglewood Copse (if under [[Luxon]] control).&lt;br /&gt;
&lt;br /&gt;
;Resurrection shrines with a [[statue]]:&lt;br /&gt;
*[[Avatar of Dwayna (NPC)|Avatar of Dwayna]]&lt;br /&gt;
**Northeast, at the exit into [[Tanglewood Copse]].&lt;br /&gt;
*[[Champion of Balthazar]]&lt;br /&gt;
**South, at the exit into [[Altrumm Ruins (outpost)|Altrumm Ruins]] (see the [[#Notes|bug note]] below).&lt;br /&gt;
*[[Lyssa's Muse]]&lt;br /&gt;
**East, before a high bridge that leads to the northeastern entrance of the central cathedral building.&lt;br /&gt;
*[[Voice of Grenth]]&lt;br /&gt;
**West, near the southwestern corner.&lt;br /&gt;
&lt;br /&gt;
==NPCs==&lt;br /&gt;
===Allies===&lt;br /&gt;
[[Human]]s&lt;br /&gt;
*{{w}} 20 [[Kurzick Guard]]s ''or'' {{w}} 20 [[Luxon Guard]]s&lt;br /&gt;
*{{w}} 20 [[Kurzick Merchant]]s ''or'' {{w}} 20 [[Luxon Merchant]]s&lt;br /&gt;
*{{mo}} 20 [[Kurzick Priest]]s ''or'' {{mo}} 20 [[Luxon Priest]]s&lt;br /&gt;
*{{x}} 20 (20) [[Lift Operator Shulz]]&lt;br /&gt;
&lt;br /&gt;
Humans ([[Kurzick]]s)&lt;br /&gt;
*{{x}} 10 (20) [[Bruna zu Heltzer]]&lt;br /&gt;
*{{x}} 10 (20) [[Nadetta zu Heltzer]]&lt;br /&gt;
*{{x}} 20 (20) [[Rald zu Heltzer]]&lt;br /&gt;
*{{x}} 10 (20) [[Redemptor Karl]]&lt;br /&gt;
*{{x}} 10 (20) [[Selik zu Heltzer]]&lt;br /&gt;
&lt;br /&gt;
===Charmable animals===&lt;br /&gt;
*{{x}} 3 [[Crane]]&lt;br /&gt;
*{{x}} 5 [[White Tiger]]&lt;br /&gt;
&lt;br /&gt;
===Foes===&lt;br /&gt;
[[Demon]]s&lt;br /&gt;
*{{a}} 28 (30) [[Oni]] (only in the isolated section)&lt;br /&gt;
&lt;br /&gt;
[[Dredge]]&lt;br /&gt;
*{{w}} 24 (26) [[Dredge Guardian]]&lt;br /&gt;
*{{r}} 24 (26) [[Dredge Gatherer]]&lt;br /&gt;
*{{mo}} 24 (26) [[Dredge Gardener]]&lt;br /&gt;
*{{a}} 24 (26) [[Dredge Gutter]]&lt;br /&gt;
&lt;br /&gt;
[[Drinker]]s&lt;br /&gt;
*{{n}} 20 (26) [[Blood Drinker (NPC)|Blood Drinker]]&lt;br /&gt;
&lt;br /&gt;
[[Elemental]]s&lt;br /&gt;
*{{w}} 23 (26) [[Stone Crusher]]&lt;br /&gt;
*{{n}} 22 (26) [[Stone Reaper]]&lt;br /&gt;
*{{e}} 23 (26) [[Stone Rain]]&lt;br /&gt;
&lt;br /&gt;
[[Kirin]]s&lt;br /&gt;
*{{n}} 23 (26) [[Stone Scale Kirin]]&lt;br /&gt;
&lt;br /&gt;
[[Plant]]s&lt;br /&gt;
*{{w}} 23 (26) [[Undergrowth]]&lt;br /&gt;
*{{e}} 24 (26) [[Dragon Moss]]&lt;br /&gt;
&lt;br /&gt;
[[Wallow]]s&lt;br /&gt;
*{{n}} 24 (26) [[Fungal Wallow]]&lt;br /&gt;
&lt;br /&gt;
[[Warden]]s&lt;br /&gt;
*{{w}} 21 (26) [[Warden of the Tree]]&lt;br /&gt;
*{{w}} 18 (25) [[Warden of the Trunk]]&lt;br /&gt;
*{{r}} 21 (26) [[Warden of the Branch]]&lt;br /&gt;
*{{r}} 18 (25) [[Warden of the Leaf]]&lt;br /&gt;
*{{me}} 20 (26) [[Warden of the Spirit]]&lt;br /&gt;
*{{e}} 24 (26) [[Warden of Earth]]&lt;br /&gt;
*{{rt}} 18 (25) [[Warden of the Spring]]&lt;br /&gt;
*{{rt}} 20 (26) [[Warden of the Summer]]&lt;br /&gt;
&lt;br /&gt;
====Bosses====&lt;br /&gt;
Drinkers&lt;br /&gt;
*{{n}} 24 (30) [[Kaswa Webstrider]] &amp;amp;rarr; [[Vampiric Spirit]] ([[Kaswa's Gluttony]])&lt;br /&gt;
&lt;br /&gt;
Elementals&lt;br /&gt;
*{{w}} 28 (30) [[Mahr Stonebreaker]] &amp;amp;rarr; [[Forceful Blow]] ([[The Stonebreaker (hammer)|The Stonebreaker]])&lt;br /&gt;
*{{mo}} 28 (30) [[Meril Stoneweaver]] &amp;amp;rarr; [[Shield of Regeneration]] ([[Stoneweaver]])&lt;br /&gt;
*{{n}} 28 (30) [[Craw Stonereap]] &amp;amp;rarr; [[Lingering Curse]] ([[The Stonereaper]])&lt;br /&gt;
*{{e}} 28 (30) [[Zarnas Stonewrath]] &amp;amp;rarr; [[Shockwave]] ([[Zarnas' Wrath]])&lt;br /&gt;
&lt;br /&gt;
Wardens&lt;br /&gt;
*{{r}} 28 (30) [[Ryver Mossplanter]] &amp;amp;rarr; [[Lacerate]] ([[Ryver's Shortbow]]) (not during Song and Stone)&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
[[File:Arborstone (explorable area) to Arborstone (outpost) and Altrumm Ruins route.jpg|thumb|Route to Altrumm Ruins and the Arborstone outpost via death outside Tanglewood Copse while controlled by the Kurzicks.]]&lt;br /&gt;
[[File:Arborstone (explorable area) to Arborstone (outpost) route.jpg|thumb|Route to the Arborstone outpost via death outside Tanglewood Copse while controlled by the Luxons.]]&lt;br /&gt;
* These quests will affect the spawns in this area: &lt;br /&gt;
** [[Song and Stone]]&lt;br /&gt;
** [[The Count's Daughter]]&lt;br /&gt;
** [[Wardens On the March]]&lt;br /&gt;
* Your character can bypass the lift by having more unspent faction of the allegiance not controlling Tanglewood Copse and not activating the resurrection shrine outside of Tanglewood Copse (by bribing the priest or killing the resurrection shrine NPCs). When your party [[wipe]]s, your party will be resurrected at a shrine closer to Altrumm Ruins and/or the Arborstone outpost.&lt;br /&gt;
* There are places here that allow a view of the eastern edge of the map. However, instead of the [[Qinkaishi Mountains]], the player will see water.&lt;br /&gt;
* Each of the [[stone guardian]] [[boss]]es appear to be alone. However, they are guarded by spawns hidden in nearby pillars (typically 2 each of [[Stone Crusher]]s, [[Stone Reaper|Reapers]], and [[Stone Rain|Rains]]). Be prepared to take on 6 pillars plus the boss.&lt;br /&gt;
** These extra guardians are not automatically released from the pillars: the Warrior Boss' guards are triggered when a human player walks over the top of the southwest ramp in the main room (from Altrumm Ruins); the caster bosses' guards are triggered by the northeast ramp.&lt;br /&gt;
** Bosses can be pulled away from the pillars without triggering opening of the pillars. Alternatively, you can sometimes ''break'' the guardians out of the pillars without aggroing the nearby boss.&lt;br /&gt;
* [[Cartographer]] candidates should scrape the edges of this small area (uncovering approximately 0.5% additional area).&lt;br /&gt;
*{{Vanquisher|count = 309|low = 245|high = 372}}&lt;br /&gt;
**You will be warned, ''&amp;quot;You must enter the Arborstone explorable area from Altrumm Ruins in order to [[vanquish]] it.&amp;quot;''&lt;br /&gt;
**Some enemies in the [[Cathedral zu Heltzer]] may spawn out of sight in an area that has already been visited. While the exact spawn triggers are unknown, reported methods to trigger them include:&lt;br /&gt;
*** killing or approaching the bosses on one side of the cathedral&lt;br /&gt;
*** crossing the opposite ramp near the Cathedral portal&lt;br /&gt;
*** approaching the pillars where the stone enemies spawn.&lt;br /&gt;
::In some cases, it may be necessary to revisit the cathedral multiple times to find all enemies.&lt;br /&gt;
&lt;br /&gt;
{{bug| [[Emote|Kneeling]] at the [[statue of Balthazar]] resurrection shrine at the exit into Altrumm Ruins will sometimes not cause the Champion of Balthazar to appear.}}&lt;br /&gt;
{{bug| If you [[reconnect after disconnect]], any dead elemental will respawn. They will have to be killed again to count for a vanquish.}}&lt;br /&gt;
&lt;br /&gt;
{{gw2w|Arborstone}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This area features one of the few tile compass roses seen outside Ascalon and Kryta.&lt;br /&gt;
&lt;br /&gt;
{{Explorable areas in the Echovald Forest}}&lt;br /&gt;
&lt;br /&gt;
[[de:Arborstein (Erforschbar)]]&lt;/div&gt;</summary>
		<author><name>gww&gt;SabSparrow</name></author>
	</entry>
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