<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3AGuild_Wars_2_suggestions%2FAccessories</id>
	<title>ArenaNet:Guild Wars 2 suggestions/Accessories - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3AGuild_Wars_2_suggestions%2FAccessories"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Accessories&amp;action=history"/>
	<updated>2026-10-18T06:48:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Accessories&amp;diff=14552&amp;oldid=prev</id>
		<title>81.217.59.157 at 09:22, 8 October 2008</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Accessories&amp;diff=14552&amp;oldid=prev"/>
		<updated>2008-10-08T09:22:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
=== Accessories ([[ArenaNet talk:Guild Wars 2 suggestions/Accessories|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Guild Wars was missing things to complement your traditional headpiece + torso pieces + gloves/boots set-up. Reason why I didn't put this into the armor section was because of the very thing Guild Wars was missing: accessories!  Earrings, rings, belts, pendants, charms, bracelets - You name it: they weren't there.&lt;br /&gt;
&lt;br /&gt;
I think we've played enough RPGs to know what I mean: &amp;quot;Earrings of ____&amp;quot; which give you +2 energy unconditionally, and so forth. And we don't have to make it like all those other intricate RPGs -- it can be as simple as a Final Fantasy accessory system (1-3 accessories equipped and you're set). &lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* Additional fine-tuning to a Guild Wars that lacked some fine-tuning (i.e. compete with WoW!)&lt;br /&gt;
* Accessory bonuses don't hurt.&lt;br /&gt;
* Makes for interesting opportunities to obtain relics, treasure, etc. that can actually benefit you!&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* Affects the economy, maybe negatively.&lt;br /&gt;
* More variables to add, more time to finish the game, more loading time as well...&lt;br /&gt;
* Rendering the accessories so you can see them with your armor might be restrictive for the devs, and for us, in the long run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Effect Accessories ([[ArenaNet talk:Guild Wars 2 suggestions/Accessories|Discussion]]) ===&lt;br /&gt;
&lt;br /&gt;
Accessories, such as necklaces, rings, and bracelets, can be worn as an addition to armor rating, enchantment casting, or health or energy boosts. Like helmets and capes, their display is optional.&lt;br /&gt;
&lt;br /&gt;
Further into the idea, some jewelry may be linked to elite skills and areas (i.e. &amp;quot;''Skill has no effect unless wearing &amp;lt;accessory name&amp;gt;''&amp;quot;; &amp;quot;''You cannot enter this area unless &amp;lt;accessory name&amp;gt; is worn''&amp;quot;). &lt;br /&gt;
&lt;br /&gt;
To link suggestions with [[ArenaNet:Guild Wars 2 suggestions/Guild Emblem and Tags|Guild Emblems and Tags]], some accessories - with as much armor rating as a [[festival hat]] - could be your guild's emblem and colors.&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp; Can offer a greater degree of character equipment options beyond type of armor ([[insignia]]).&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp; Jewelry would add extra bonuses already supplied by max armor and [[rune]]s.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Inprints Accessories ([[ArenaNet talk:Guild Wars 2 suggestions/Accessories|Discussion]]) ===&lt;br /&gt;
&lt;br /&gt;
Accessories, such as necklaces, rings, and bracelets, have inprinted spells, but not with charge counters (like in diablo for example) they should act like signets.&lt;br /&gt;
There could be also non-character spells on it (like a ghost or a skeleton ranger)&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp; It would make funny skill-builds&lt;br /&gt;
* &amp;amp;nbsp; it can help lower class players in PvE (like the FireImp)&lt;br /&gt;
* &amp;amp;nbsp; It wouldn't bring the balance not in any troulbe, if the imprints would be lower level (like a level 10 Golem)&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp; Jewelry would add extra code in the memory (don't know how well that would be if some party has 20 jewelerys)&lt;br /&gt;
* &amp;amp;nbsp; Maybe gameplay would be affected to heavy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:GW2 Equipment suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>81.217.59.157</name></author>
	</entry>
</feed>