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	<title>ArenaNet:Guild Wars 2 suggestions/Alchemy - Revision history</title>
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	<updated>2026-10-18T17:24:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Alchemy&amp;diff=14554&amp;oldid=prev</id>
		<title>99.247.17.46: New page: {{ArenaNet:Guild Wars 2 suggestions/Sidebox}} ===&lt;!-- The name of your idea --&gt; (Discussion)===  Alchemy yields nuances of roleplaying which permit the creation ...</title>
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		<updated>2008-08-22T00:00:46Z</updated>

		<summary type="html">&lt;p&gt;New page: {{ArenaNet:Guild Wars 2 suggestions/Sidebox}} ===&amp;lt;!-- The name of your idea --&amp;gt; ([[{{subst:TALKPAGENAME}}|Discussion]])===  Alchemy yields nuances of roleplaying which permit the creation ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===&amp;lt;!-- The name of your idea --&amp;gt; ([[ArenaNet talk:Guild Wars 2 suggestions/Alchemy|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Alchemy yields nuances of roleplaying which permit the creation of interesting and beneficial (or detrimental) potions, ethers, etc. for various purposes (battling, traveling and whatnot).  We didn't have an Inn/Resting system or an Alchemical one in Guild Wars, because we had health regeneration and fast-paced travelling/fighting (and the ability to MAP TRAVEL for free, and from anywhere, to a safe place), so there really wasn't any need for healing potions and whatnot (or Inns for that matter - but you don't see too many of those in MMO's).&lt;br /&gt;
&lt;br /&gt;
However, potions replacing the consumables sets (but not being overpowered), would solve two problems: first, it would eliminate the over-buffing of the consets; and second, it would not eliminate buffing ENTIRELY. &lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* See above&lt;br /&gt;
(Adds interesting element to the game: solves the conset problem, potentially).&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* If you played Elder Scroll games, Might and Magic, Gothic III, etc. you'd know that sometimes it'd be a pain to go out and find X flowers and Y weeds to mash together in a mortar and pestle.&lt;br /&gt;
* Might need to add ingredient traders and/or alchemist shops &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Miscellaneous suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>99.247.17.46</name></author>
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