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	<title>ArenaNet:Guild Wars 2 suggestions/Guild / Player Controlled Castles - Revision history</title>
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		<title>71.121.98.85: /* Player/Guild Controlled Castles (Discussion) */</title>
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		<updated>2009-03-17T21:56:34Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Player/Guild Controlled Castles (Discussion)&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===Player/Guild Controlled Castles ([[ArenaNet talk:Guild Wars 2 suggestions/Guild / Player Controlled Castles|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Players or guilds can own their own castle / outposts and warring guilds / players can group together in large bands to fight to destroy or take over the castle to gain power. Players / guilds can spend faction or gold on increasing defences, siege weapons, upgrade walls etc. Or the can build from scratch in defendable locations! Owning a castle could increase guild faction / power, storage... &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp;Allow guilds / player interaction, own their own outpost which can be developed into a castle!&lt;br /&gt;
* &amp;amp;nbsp;Players can capture outposts then eventually cities in a constant war &lt;br /&gt;
* &amp;amp;nbsp;New equipment and characters i.e engineer, weaponsmith, siege machines &lt;br /&gt;
* lives up to the games name &amp;quot;guild wars&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp;Similar to existing / other games. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From: Eza Ela Mentalist!&lt;br /&gt;
&lt;br /&gt;
   [[Category:World suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>71.121.98.85</name></author>
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