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	<title>ArenaNet:Guild Wars 2 suggestions/In-game Beastiary - Revision history</title>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/In-game_Beastiary&amp;diff=14950&amp;oldid=prev</id>
		<title>71.110.139.177 at 19:04, 29 March 2009</title>
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		<updated>2009-03-29T19:04:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
==In-game Beastiary ([[ArenaNet talk:Guild Wars 2 suggestions/In-game Beastiary|Discussion]])==&lt;br /&gt;
Have a Beastiary where players can read the lore about a monster, as well as some technical information such as health, AL, strengths/weaknesses, location etc. Here are a number of suggestions that outline how it can be implemented:&lt;br /&gt;
*Have a Book that reveals pages once a player has killed the corresponding monster. This can be:&lt;br /&gt;
**An item which the person carries&lt;br /&gt;
**A window on the person's interface, or&lt;br /&gt;
**Held by an NPC Librarian.&lt;br /&gt;
*Have GWW incorporate a bestiary in the users help interface, which can provide the same information. Players can use the search function to find out detailed information about the monster&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp; Give players a good read, and ties the monsters more effectively into the game.&lt;br /&gt;
* &amp;amp;nbsp; The first idea makes it easier to read up on a monster instead of having to switch windows and check the wiki.&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* It could be an interesting add-on perhaps sometime after the game has launched and stabalized. The developers should keep the extras like that to a minimum to reduce costs and keep game files from being so big. Let them finish the game first and then add extras like that later. Lay down the foundation first! ^_^&lt;br /&gt;
* &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==Beastiary Lore &amp;amp; Technical Info==&lt;br /&gt;
Make it so that players should interact with NPC's or books/tapestries to help them compile the lore secion of a Beastiary. And players gain technical information when they slay that monster (or if that monster slays you.)&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp; Expands on the idea of experience. Killing monsters provides experience, so when you want to kill that monster again you'll have a better understanding.&lt;br /&gt;
* &amp;amp;nbsp; Makes NPCs and other items more interactive&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp; Unnecessarily complex for a beastiary.&lt;br /&gt;
* &amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==Title: The Beastarian==&lt;br /&gt;
As players compile more and more information about monsters into a Beastiary, they can gain ranks in a title.&lt;br /&gt;
&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp; Gives players an aspiration to complete a Beastiary&lt;br /&gt;
* &amp;amp;nbsp; I dont believe its grinding, its more like an extra objective/achievement&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp; More grind &lt;br /&gt;
* &amp;amp;nbsp; too easy and it goes to well with vanquishing&lt;br /&gt;
&lt;br /&gt;
   [[Category:Interface suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>71.110.139.177</name></author>
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