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	<title>ArenaNet:Guild Wars 2 suggestions/Spy - Revision history</title>
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	<updated>2026-10-18T09:29:50Z</updated>
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		<title>gww&gt;FlamingMetroid: New page: {{ArenaNet:Guild Wars 2 suggestions/Sidebox}} ===Spy (Discussion)===  An assassin-type class that uses a different name so people don't bitch to much about not b...</title>
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		<updated>2009-01-17T05:33:35Z</updated>

		<summary type="html">&lt;p&gt;New page: {{ArenaNet:Guild Wars 2 suggestions/Sidebox}} ===Spy ([[{{subst:TALKPAGENAME}}|Discussion]])===  An assassin-type class that uses a different name so people don&amp;#039;t bitch to much about not b...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
===Spy ([[ArenaNet talk:Guild Wars 2 suggestions/Spy|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
An assassin-type class that uses a different name so people don't bitch to much about not being to assassinate people with their assassin.  Also being a Spy, it would trade the broken shadowstep mechanic for a useful but easily countered disguise mechanic as well as costly defensive stealth skills usable only for escaping.  The disguise mechanic would allow the spy to have a lot of freedom of movement and to cause a lot of chaos and distraction, but could be easily countered and removed by alert players.  Unlike the current GW assassin, the spy would be forced to use only 3 attack skills in a chain so that they don't become 1 dimensional spikers.  There would also be more of a disruption/degening focus than a spiking one.  Spy players would only be able to achieve solo kills if they could get off their small spike (~180dmg with a 3 skill chain executed in 3sec + deep wound, degen) and then use their disruption skills to keep enemies from healing their target. &lt;br /&gt;
&lt;br /&gt;
A spy bar would usually consist of 3 attack skills, 1 chain enhancer (such as a preparation or stance), 1-2 evasion skills, 1-2 disruption skills, 1 res.&lt;br /&gt;
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&lt;br /&gt;
; Why this is a good idea&lt;br /&gt;
* &amp;amp;nbsp;a balanced assassin type character&lt;br /&gt;
* &amp;amp;nbsp;playerbase has to become more alert to compete in any level of PvP&lt;br /&gt;
* &amp;amp;nbsp;less complaints about profession's spiking power&lt;br /&gt;
* &amp;amp;nbsp;sappan sentrehs and other hilarious hijinks&lt;br /&gt;
* &amp;amp;nbsp;webcomics depicting above and providing free publicity&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
* &amp;amp;nbsp;probability that bad playerbase is not able to play against spies&lt;br /&gt;
* &amp;amp;nbsp;playerbase has to become more alert to compete in any level of PvP and will probably bitch about it&lt;br /&gt;
* &amp;amp;nbsp;getting your sentry sapped, facestabs, ect.&lt;br /&gt;
* &amp;amp;nbsp;getting sued by Valve&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   [[Category:Profession suggestions|{{SUBPAGENAME}}]]&lt;br /&gt;
   [[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>gww&gt;FlamingMetroid</name></author>
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