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	<title>ArenaNet:Guild Wars 2 suggestions/Summoning and minion suggestions - Revision history</title>
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	<updated>2026-10-18T15:26:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Guild_Wars_2_suggestions/Summoning_and_minion_suggestions&amp;diff=15017&amp;oldid=prev</id>
		<title>gww&gt;Ab.er.rant at 08:05, 15 October 2008</title>
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		<updated>2008-10-15T08:05:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet:Guild Wars 2 suggestions/Sidebox}}&lt;br /&gt;
&lt;br /&gt;
===Remove corpse requirements from minion skills ([[ArenaNet talk:Guild Wars 2 suggestions/Summons and minions#Remove corpse requiremnts from minion skills|Discussion]])===&lt;br /&gt;
&lt;br /&gt;
Corpse requirements could be removed from minions. Minion numbers could be kept in check by costs, recharge times and a much lower minion cap (with stronger minions using multiple slots and/or having type-specific caps). Additionally, there could be a mechanic which causes any damage dealt to a minion controller to also be dealt to their minions. Obviously, if SR exists in GW2, it would either need to not work on minions, or only work on on's own minions and provide greatly reduced energy from them compared to the gain from other creatures.&lt;br /&gt;
&lt;br /&gt;
;Why this is a good idea&lt;br /&gt;
*Would increase parity between minion master effectiveness in PvE and PvP.&lt;br /&gt;
*Would make minion masters viable in areas with few or no fleshy creatures.&lt;br /&gt;
*Would eliminate huge minion hordes in areas with large numbers of corpses.&lt;br /&gt;
&lt;br /&gt;
;Why it may not work out&lt;br /&gt;
*Would remove corpse-related strategic elements.&lt;br /&gt;
*Would allow minion master stacking.&lt;br /&gt;
&lt;br /&gt;
[[Category:GW2 suggestions|{{SUBPAGENAME}}]]&lt;/div&gt;</summary>
		<author><name>gww&gt;Ab.er.rant</name></author>
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