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	<title>ArenaNet:Skill feedback/Assassin/Shadow Fang - Revision history</title>
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	<updated>2026-10-18T12:10:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Assassin/Shadow_Fang&amp;diff=15437&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T16:46:15Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Shadow Fang}}&lt;br /&gt;
&lt;br /&gt;
== Skakid's Issue -- 18:39, 24 February 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Assassin/Shadow Fang#Shadow Fang|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Teleporting away makes it hard to trigger the Deep Wound.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Make it do 1 damage after the Deep Wound is applied and it may see use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:SniperFox|SniperFox]]'s Issue -- 12:46, 10 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Assassin/Shadow Fang#Shadow Fang|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Recharge is too long to prove viable.&lt;br /&gt;
: Effect is overshadowed by [[Augury of Death]].&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change functionality to,&lt;br /&gt;
: 10[[Image:Tango-energy.png]] 1[[Image:Tango-activation-darker.png]] 30[[Image:Tango-recharge-darker.png]]&lt;br /&gt;
: ''Hex Spell. For 10 seconds, whenever target foe suffers from bleeding, you teleport to target foe and taget foe suffers from deepwound for {{gr|5|20}} seconds, and this hex ends.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Frvwfr2's Issue -- 20:32, 26 July 2008 (UTC)==&lt;br /&gt;
;Issue&lt;br /&gt;
:Pointless&lt;br /&gt;
;Solution&lt;br /&gt;
:Maybe change it to &amp;quot;Hex spell. Shadowstep to target foe. For {{gr|0|6}} seconds, the next time target foe is (hit with a dual attack/knocked down), that foe suffers from a deep wound for {{gr|3|7}} seconds.&amp;quot; 10{{energy}}, 1/4{{activation}}, 30{{recharge}}&lt;br /&gt;
::Too long of a recharge to be that good, short duration so only useful for a short spike. Caster spikes cant use it due to recharge.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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