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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FElementalist%2FEnergy_Boon</id>
	<title>ArenaNet:Skill feedback/Elementalist/Energy Boon - Revision history</title>
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	<updated>2026-10-18T06:17:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Elementalist/Energy_Boon&amp;diff=15524&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T16:48:39Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon | Energy Boon}}&lt;br /&gt;
&lt;br /&gt;
== A. von Rin's Issue -- 01:22, 8 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Elementalist/Energy Boon#&amp;lt;!-- Energy Boon --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
:You lose 10 energy through exhaustion and gain a maximum of 20 (energy conversion of 1 to 2 -&amp;gt; passive to active). That's under powered compared to GoLE and you will be exhausted when you are interrupted, too.&lt;br /&gt;
; Suggestion&lt;br /&gt;
::Change it into a signet to convert passive energy @ 0 in active energy and change cast time to 0.75 second to have a better chance for the energy gain. (better ideas are welcome!)&lt;br /&gt;
&lt;br /&gt;
== Jette's Issue 16:10, 11 March 2008 (UTC) ==&lt;br /&gt;
; Issue&lt;br /&gt;
: Exhaustion makes the skill useless.  Glyph of Energy is a better option; prevents exhaustion, recharges faster, and if used on a high-energy skill, provides more net energy saved.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Remove the Exhaustion clause.  If necessary, lower the minimum gain to 0 energy so that in the extremely unlikely event other professions want to waste their elite on this, they can't.&lt;br /&gt;
&lt;br /&gt;
; Suggestion&lt;br /&gt;
: [[Elite]] [[Spell]]. You gain {{gr|10|100}} [[Health]] and {{gr|0|20}} [[Energy]].&lt;br /&gt;
&lt;br /&gt;
== Useless skill, outclassed by Offering of Blood ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:This skill is rubbish.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Drop exhaustion, change to 5e 1/4s 8r &amp;quot;Elite Enchantment. For 20 seconds, your next spell heals you for 10...82...100 and gives you 3...10...12 energy plus 120...240...270% of its base cost.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desocupado's Issue -- (11:45, 30 November 2008 (GMT-3))==&lt;br /&gt;
&lt;br /&gt;
; Issue&lt;br /&gt;
: Weak energy gain (loses 10 due exhaustion and 5 due it cost)&lt;br /&gt;
: Slow casting&lt;br /&gt;
: Linked to energy storage (its never going to see a superior rune)&lt;br /&gt;
: Overall weak elite spell&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Effect: Elite Spell. You gain 25...29...30 Energy. Energy Boon causes Exhaustion.  &lt;br /&gt;
: 5 {{energy}} 1/4 {{activation}} 15 {{recharge}}&lt;br /&gt;
&lt;br /&gt;
Well, now it has a purpose, provides enough energy (10..14..15) to cast another spell. The payoff is exhaustion. As a side effect, P/E and W/E could consider using them as it energy works for non spell skill (well, it has to be better than GolE.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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