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	<title>ArenaNet:Skill feedback/Elementalist/Ether Prodigy - Revision history</title>
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	<updated>2026-10-18T09:06:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Elementalist/Ether_Prodigy&amp;diff=15733&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:05:56Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
== Useless due to damage taken ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:3 damage per energy is a bit excessive. Easily removed, exhaustion. Does not work well with attunements.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Add &amp;quot;If this enchantment ends prematurely you lose 10 points of exhaustion. Reduce damage per energy to 1. Ends if you use a Monk spell on allies.&amp;quot; Change &amp;quot;Lose all enchantments&amp;quot; to &amp;quot;Lose all Monk enchantments.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[User:Bathory|Bathory]]'s Issue 09:33, 14 February 2009 (UTC) ==&lt;br /&gt;
[[User_Talk:Bathory/Suggestions/Elementalist#Ether Prodigy|Comments &amp;amp; Suggestions Here, Please]]&lt;br /&gt;
;Issue&lt;br /&gt;
:Deals a lot of damage to yourself for energy.&lt;br /&gt;
;Suggestion&lt;br /&gt;
:{{skill data|5|1|15}}&lt;br /&gt;
:'''Enchantment Spell''. (8 seconds) The next time you cast an Elementalist spell, you gain {{gr|100|300}}% of it's Energy cost. ''You lose 3 health for each point of Energy that spell cost''.&lt;br /&gt;
:This way, energy is gained much like [[Auspicious Incantation]], and health loss can never be more than 75, which is manageable and even ignorable if used on a bar with [[Glyph of Restoration]].&lt;br /&gt;
&lt;br /&gt;
== Ulterion's Issue --[[User:Ulterion|Ulterion]] 15:47, 1 May 2009 (UTC) ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Exhaustion. Lyssa's got this beat.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Keep with same stats but remove 'exhaustion'. Increase recharge to 15-20 (like Lyssa, but with the perk of reaping better energy-gain (+2 regen more than Lyssa, and with half the recharge time due to picking primary ele).&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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