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	<title>ArenaNet:Skill feedback/Mesmer/Ether Feast - Revision history</title>
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	<updated>2026-10-18T12:12:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Mesmer/Ether_Feast&amp;diff=15582&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: ArenaNet namespace closed. [bot]</title>
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		<updated>2009-10-07T16:34:10Z</updated>

		<summary type="html">&lt;p&gt;ArenaNet namespace closed. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Ether Feast}}&lt;br /&gt;
&lt;br /&gt;
== TimeToGetIntense's Issue -- 17:54, 3 April 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Mesmer/Ether Feast#TimeToGetIntense's Discussion|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Unreliable because you need to be in cast range of an enemy.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Increase casting range to 150-200% of normal cast range. Maybe up the healing a little.&lt;br /&gt;
&lt;br /&gt;
== Don Knowall's Issue -- 11:23, 11 April 2008 (UTC) ==&lt;br /&gt;
&lt;br /&gt;
; Issue&lt;br /&gt;
: No healing skills without an enemy in spell casting range.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
: Target loses 3 Energy. You are healed 20...44...50 for each point of Energy lost.&lt;br /&gt;
::Are you serious? people would make teams to grief their allies' energy.&lt;br /&gt;
:::This skill is a Mesmer's main heal so a penalty should be included, even if it means that 'the caster loses 5 more energy if no foes are in range.' --[[Special:Contributions/87.74.2.167|87.74.2.167]] 19:45, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PT's Issue -- 18 April 2008 (UTC) ==&lt;br /&gt;
&lt;br /&gt;
; Issue&lt;br /&gt;
: There is no issue about this skill, this skill is perfectly balanced!!!&lt;br /&gt;
;Suggestion&lt;br /&gt;
: Don't buff this skill more, buffing it would make it an overpowered self heal skill. at the Moment you pay only 5 Energy every 8 seconds for a whopping 120+ HP heal !!! So much heal even certain Monks heal skills not, which can be used on the monk hisself and require high favor too, to get such a high self heal. Who suggests to buff this skill more, is a serious Noob. maybe slight effect changes, but absolutely NO buffs anymore to the heal power...&lt;br /&gt;
&lt;br /&gt;
Maybe decreasing the Energy Cost to 1, increasign the recharge to 10 and removing the target loses 3 energy effect to make this skill usable without havign foes at near ...&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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