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	<title>ArenaNet:Skill feedback/Mesmer/Signet of Disenchantment - Revision history</title>
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	<updated>2026-10-18T10:54:56Z</updated>
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		<title>gww&gt;Wikichu: ArenaNet namespace closed. [bot]</title>
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		<updated>2009-10-07T16:34:31Z</updated>

		<summary type="html">&lt;p&gt;ArenaNet namespace closed. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Signet of Disenchantment}}&lt;br /&gt;
&lt;br /&gt;
== Marsc's Issue -- 15:13, 2 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Mesmer/Signet of Disenchantment#Marsc's Discussion|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
 &lt;br /&gt;
:Most skills that remove enchantments don't require as steep as a sacrafice as this signet and the way it is your pretty much required an energy management skill. also removing 1 enchantment makes this skill almost useless apart from removing shadow form.&lt;br /&gt;
&lt;br /&gt;
; Suggestion&lt;br /&gt;
&lt;br /&gt;
:Move the skill to inspiration and make it remove 2...3 enchantments but makes you lose 20 energy for each enchantment they lose.&lt;br /&gt;
&lt;br /&gt;
== [[User:Zerpha The Improver|Zerpha The Improver]]'s Issue -- 16:48, 26 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Mesmer/Signet of Disenchantment#Prevent energy loss if removing failed|Discussion]]&lt;br /&gt;
;Issue&lt;br /&gt;
&lt;br /&gt;
:Energy loss also occurs even if no Enchantment is removed.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
&lt;br /&gt;
:Change functionality to&lt;br /&gt;
:&amp;quot;[[Signet]]. Removes one enchantment. &amp;lt;span style=&amp;quot;color:grey;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;Removal effect:&amp;lt;/u&amp;gt; You lose all [[Energy]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Make this actually useful ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Lose All Energy effect makes this skill a waste.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Change this skill to &amp;quot;Remove an Enchantment from target foe. If an Enchantment is lose, lose all energy. For each point of energy lost in this way, target foe takes 1..4..5 damage, maximum damage 140.&amp;quot; This cannot be used to spike damage as it requires an enchantment to be removed, and the energy loss is not worth using this just for damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desocupado's Issue -- (11:17 21 December 2008 (UTC))==&lt;br /&gt;
&lt;br /&gt;
; Issue&lt;br /&gt;
: Same as above.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Decrease energy loss to 25..15 energy, based on domination.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
	</entry>
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