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	<title>ArenaNet:Skill feedback/Monk/Nerf - Revision history</title>
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	<updated>2026-10-18T22:41:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Monk/Nerf&amp;diff=16238&amp;oldid=prev</id>
		<title>88.85.132.147: New page: {{skill icon|{{subst:SUBPAGENAME}}}}  == Nerf == Discussion  Currently 98% of HB teams run two monks, 1% runs three and 1% run four. Now is this ba...</title>
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		<updated>2008-12-19T23:41:27Z</updated>

		<summary type="html">&lt;p&gt;New page: {{skill icon|{{subst:SUBPAGENAME}}}}  == Nerf == [[{{subst:TALKPAGENAME}}#&amp;lt;!-- Nerf --&amp;gt;|Discussion]]  Currently 98% of HB teams run two monks, 1% runs three and 1% run four. Now is this ba...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill icon|Nerf}}&lt;br /&gt;
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== Nerf ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Monk/Nerf#&amp;lt;!-- Nerf --&amp;gt;|Discussion]]&lt;br /&gt;
&lt;br /&gt;
Currently 98% of HB teams run two monks, 1% runs three and 1% run four. Now is this balance? Nope, it's not. Please, completely, totally nerf monks. WoH to heal like 15 + conditional 15, orison of healing heal 5, nerf all forms of hex removal, make them not removable, remove one condition at time max. Monk armor buffs give max +2 armor. This has been going around too long, time to quit this stupid monk meta. [[Special:Contributions/88.85.132.147|88.85.132.147]] 23:41, 19 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>88.85.132.147</name></author>
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