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	<title>ArenaNet:Skill feedback/Necromancer/Barbed Signet - Revision history</title>
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	<updated>2026-10-17T23:11:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Barbed_Signet&amp;diff=16244&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:12:28Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Barbed Signet}}&lt;br /&gt;
&lt;br /&gt;
== Impaled's Issue -- 23:54, 24 December 2008 (UTC) ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Necromancer/Barbed Signet#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
;Issue&lt;br /&gt;
:Generally awful skill, worse than vampiric gaze in every way except energy cost.&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Signet. Steals {{gr|10|40}} Health. If your Health is above 50% you and target foe Bleed ({{gr|5|15}} seconds). {{skill data|0|1|10}} 10% sacrifice&lt;br /&gt;
&lt;br /&gt;
==[[User:Bathory|Bathory]]'s Issue 08:03, 10 April 2009 (UTC) ==&lt;br /&gt;
[[User_talk:Bathory/Suggestions/Necromancer#Barbed_Signet|Comments &amp;amp; Suggestions Here, Please]]&lt;br /&gt;
;Issue&lt;br /&gt;
:I like having at least one signet on my bar - and this one caught my eye when I first tried using a Blood Necromancer. However, on closer inspection (and one try of use) I haven't looked at it since because it's unwieldy to use and doesn't give a whole lot of benefit to someone using it. The health sacrifice makes it only return Health to character with lower Health at medium levels and higher - and those with higher health only at the highest levels (660 Health = 52 Health sacrifice)&lt;br /&gt;
;Suggestion&lt;br /&gt;
:'''8%''' {{sacrifice}}{{skill data|0|1|15}}&lt;br /&gt;
:'''Signet.''' Steals {{gr|18|60}} Health.&lt;br /&gt;
&lt;br /&gt;
== [[User:Rising_Dusk|Rising_Dusk]]'s Thoughts - 18:49, 4 June 2009 (UTC) ==&lt;br /&gt;
[[User_talk:Rising_Dusk/Necromancer_Suggestions#Barbed Signet|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
*It's a barbed signet, I always felt it should have some kind of interaction with the bleed condition to steal additional life.&lt;br /&gt;
*It's activation time was quartered in my version because a quick-reaction skill is something Blood Magic lacks.&lt;br /&gt;
*Furthermore, because of the sacrifice of life, it is a detriment to the user to use this ability when the target is not bleeding. 8% of a 500 life character is 40 life, so there would be a minute loss of 5 life in that case. When used on a bleeding foe, though, the return is supple and makes it quite valuable.&lt;br /&gt;
*The necromancer doesn't have a lot of easy-access bleeding skills, particularly in the Blood Magic line (excluding self-inflicted and then moved with plague skills). This means he'll either use his secondary for the bleed or will rely on a teammate.&lt;br /&gt;
; Suggestion&lt;br /&gt;
*{{Skill icon|Barbed Signet}} - '''8%{{sacrifice}}, '''{{skill data||1/2|20}} - [[Signet]]. Steal {{gr|14|35}} life. Steal {{gr|14|35}} more if target was Bleeding.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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