<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FNecromancer%2FBarbs</id>
	<title>ArenaNet:Skill feedback/Necromancer/Barbs - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FNecromancer%2FBarbs"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Barbs&amp;action=history"/>
	<updated>2026-10-18T16:56:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Barbs&amp;diff=15922&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Barbs&amp;diff=15922&amp;oldid=prev"/>
		<updated>2009-09-02T16:57:35Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Barbs}}&lt;br /&gt;
&lt;br /&gt;
== Life Infusion Issue -- 18:16, 2 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Necromancer/Barbs#|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: highly potent with 5 recharge&lt;br /&gt;
: packet damage that flies under most prot except shielding hands&lt;br /&gt;
: minions and multi-hit attacks (Sun and Moon slash and to a lesser extent Hundred blades &amp;amp; twin moon sweep) make this ridiculous &lt;br /&gt;
; Suggestion&lt;br /&gt;
: up recharge to 10 seconds so hex removal is more viable&lt;br /&gt;
&lt;br /&gt;
== Chaos Messenger Issue ==&lt;br /&gt;
; Issue&lt;br /&gt;
: Just the kind of skill that should be found in curses, but casting a 2 sec skill on something that has focused melee fire on it is a fail. The target dies before you've managed to cast it (especially on MM) and in PvP it's a delicious interrupt because it still has this horrible 2 sec cast time.. And isn't enough to support the team.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Make it AoE &lt;br /&gt;
OR&lt;br /&gt;
:give it a 1 sec cast time.&lt;br /&gt;
OR&lt;br /&gt;
:Make it a cover hex with lower damage blablabla. (cover hex=5 nrg, 1 sec cast, 5- recharge)&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
	</entry>
</feed>