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	<title>ArenaNet:Skill feedback/Necromancer/Blood Renewal - Revision history</title>
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	<updated>2026-10-17T23:16:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Blood_Renewal&amp;diff=15923&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:12:50Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Blood Renewal}}&lt;br /&gt;
&lt;br /&gt;
== TimeToGetIntense's Issue -- 08:02, 3 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Necromancer/Blood Renewal#TimeToGetIntense's Discussion|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Not practical in the face of a real offense. While this makes a nice preemptive heal to sustain yourself against light pressure, it's not going to help when the shit hits the fan. The sac cost is much too high. Also, a 1 second cast is a little long for this spell.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Lower sacrifice cost to 10~12%, lower healing when this enchantment ends to 20...80...95, lower casting time to 3/4 second.&lt;br /&gt;
&lt;br /&gt;
== Useless self-heal skill==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:This skill is better for sacrificing health than actually healing yourself.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Lower health sacrifice to 17%, make it conditional: &amp;quot;If you were below half health, you don't sacrifice health.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Impaled's Issue ==&lt;br /&gt;
;Issue&lt;br /&gt;
:Lots of (self...) healing, but the sacrifice kills it.&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Enchantment Spell. (5 seconds.) You have +{{gr|3|6}} Health regeneration. Initial effect: transfer {{gr|1|3}} conditions and their remaining durations to nearby foes. End effect: heals you for {{gr|40|120}}. {{skill data|sac|10|5|1|10}}&lt;br /&gt;
&lt;br /&gt;
== Underwood's Idear ==&lt;br /&gt;
;Issue&lt;br /&gt;
:Usable for low health sacrifice (55 anyone) only&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Blood Line energy management (who needs wasted points in soul ''raping'')&lt;br /&gt;
:''For 10 seconds you suffer from -10 degen. Spells you cast cost 1...4 less energy. Renews whenever you cast a spell.'' {{skill data|10|2|20}}&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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