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	<title>ArenaNet:Skill feedback/Necromancer/Consuming Corpses - Revision history</title>
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	<updated>2026-10-18T19:07:50Z</updated>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Consuming_Corpses&amp;diff=16320&amp;oldid=prev</id>
		<title>gww&gt;The Sins We Die By: /* Corpse Consumption */</title>
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		<updated>2009-04-16T00:27:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Corpse Consumption&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Corpse Consumption=&lt;br /&gt;
:{{Skill Icon|Consume Corpse}}&lt;br /&gt;
:{{Skill Icon|Necrotic Traversal}}&lt;br /&gt;
&lt;br /&gt;
:The above skills could be a means to add a simple interesting dynamic to guild wars.&lt;br /&gt;
:For X amount of seconds at the location adjacent to the target, targets can not be rezed.  Simplest method would be to make rez skills fail on use. This idea among others are fully discussed [[User:The_Sins_We_Die_By/Top_Priority_Skills#Other_Suggestions|here]]&lt;br /&gt;
&lt;br /&gt;
;Why this idea is good&lt;br /&gt;
*Adds a new dynamic to guild wars.&lt;br /&gt;
*Interesting dynamic for PvP use.&lt;br /&gt;
*Promotes active play with the necromancer in PvP&lt;br /&gt;
&lt;br /&gt;
;Why this idea may not work&lt;br /&gt;
*Perhaps not feasible, though I highly doubt it would take over 2 weeks of development attention.&lt;br /&gt;
[[User:The Sins We Die By|&amp;lt;font color=&amp;quot;#C71585&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;'''''~&amp;gt;Sins'''''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#CA1F7B&amp;quot; size=&amp;quot;2px&amp;quot;&amp;gt;''' WDB'''&amp;lt;/font&amp;gt;]][[Image: User The_Sins_We_Die_By_Sig.png]] 00:27, 16 April 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>gww&gt;The Sins We Die By</name></author>
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