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	<title>ArenaNet:Skill feedback/Necromancer/Envenom Enchantments - Revision history</title>
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	<updated>2026-10-18T20:22:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:13:14Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Envenom Enchantments}}&lt;br /&gt;
&lt;br /&gt;
== [[User:Gordon Ecker|Gordon Ecker]]'s Issue -- 04:39, 8 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Necromancer/Envenom Enchantments#Gordon Ecker's Discussion|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Overshadowed by the recently buffed [[Rip Enchantment]] and [[Strip Enchantment]].&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change functionality to &amp;quot;Target foe loses {{gr|1|2}} [[Enchantment]](s). For each Enchantment removed, target foe is [[poison]]ed for {{gr|3|10}} seconds.&lt;br /&gt;
&lt;br /&gt;
== [[user:Dark Morphon|Dark Morphon]]'s Issue -- 08:28, 1 August 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Necromancer/Envenom Enchantments#Dark Morphon's Discussion|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Far too long recharge comparing it to other enchantment removal skills available.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: 5e 1c 12r &amp;quot;Target foe loses 1 enchantment. That foe is poisoned for 5...21...25 seconds.&amp;quot; Consider moving the skill to [[Death Magic]].&lt;br /&gt;
&lt;br /&gt;
== [[User:Bathory|Bathory]]'s Issue 08:32, 10 April 2009 (UTC) ==&lt;br /&gt;
[[User_talk:Bathory/Suggestions/Necromancer#Envenom_Enchantments|Comments &amp;amp; Suggestions Here, Please]]&lt;br /&gt;
;Issue&lt;br /&gt;
:The long recharge makes it pretty useless next to [[Rip Enchantment]], even though it deals a more dangerous condition (but it's only one pip of degen and it's a secondary effect that usually isn't important at all). My suggestion is to remodel it like [[Rend Enchantments]]. Longer recharge is to deal with the more manageable condition. (Poison isn't as hard to deal with has health loss).&lt;br /&gt;
;Suggestion&lt;br /&gt;
:{{skill data|5|2|25}}&lt;br /&gt;
:'''Spell.''' Remove {{gr|5|9}} Enchantments. ''You are Poisoned ({{gr|10|5}} seconds) for each Enchantment removed.''&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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