<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FNecromancer%2FFaintheartedness</id>
	<title>ArenaNet:Skill feedback/Necromancer/Faintheartedness - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FNecromancer%2FFaintheartedness"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Faintheartedness&amp;action=history"/>
	<updated>2026-10-18T16:11:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Faintheartedness&amp;diff=16081&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Faintheartedness&amp;diff=16081&amp;oldid=prev"/>
		<updated>2009-09-02T16:58:17Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
== This skill is still borked ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Skill is still borked after nerfing it multiple times.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:&amp;quot;For 5...25...31 seconds, target foe has -1...3...3 health degeneration and attacks 5...27...39% slower.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Make the attack debuff require some attribute investment.&lt;br /&gt;
&lt;br /&gt;
== Dark Morphon's Issue ==&lt;br /&gt;
&lt;br /&gt;
; Issue&lt;br /&gt;
: Requires no skill to use, just like WoD. Fire and forget.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Current stats, but add: &amp;quot;If target foe is not attacking when this hex is applied, the reduction of attack speed doesn't occur.&amp;quot; At least it would be somewhat more counterable and would require somewhat more skill.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
	</entry>
</feed>