<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FNecromancer%2FSignet_of_Sorrow</id>
	<title>ArenaNet:Skill feedback/Necromancer/Signet of Sorrow - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FNecromancer%2FSignet_of_Sorrow"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Signet_of_Sorrow&amp;action=history"/>
	<updated>2026-10-18T09:06:15Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Signet_of_Sorrow&amp;diff=16325&amp;oldid=prev</id>
		<title>gww&gt;Rising Dusk: New page: '{{skill icon|{{subst:SUBPAGENAME}}}}  == Rising_Dusk's Thoughts - 16:57, 4 June 2009 (UTC) == [[User_talk:Rising_Dusk/Necromancer_Suggestions#Signet of Sorrow|Discus...'</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Signet_of_Sorrow&amp;diff=16325&amp;oldid=prev"/>
		<updated>2009-06-06T16:21:14Z</updated>

		<summary type="html">&lt;p&gt;New page: &amp;#039;{{skill icon|{{subst:SUBPAGENAME}}}}  == &lt;a href=&quot;/index.php?title=User:Rising_Dusk&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Rising Dusk (page does not exist)&quot;&gt;Rising_Dusk&lt;/a&gt;&amp;#039;s Thoughts - 16:57, 4 June 2009 (UTC) == [[User_talk:Rising_Dusk/Necromancer_Suggestions#Signet of Sorrow|Discus...&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{skill icon|Signet of Sorrow}}&lt;br /&gt;
&lt;br /&gt;
== [[User:Rising_Dusk|Rising_Dusk]]'s Thoughts - 16:57, 4 June 2009 (UTC) ==&lt;br /&gt;
[[User_talk:Rising_Dusk/Necromancer_Suggestions#Signet of Sorrow|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
*I feel that it makes sense to have a skill that sacrifices a substantial amount of life to ressurect a party member nigh-instantly. This would ressurect them with low life and low energy, but would bring them back without a substantial cast time. That's significant and worth carrying.&lt;br /&gt;
*Additionally, this is pretty fair because if your party is dead, you cannot simply spam it on every single dead party member haphazardly. The large sacrifice, on the order of [[Blood is Power]]'s, forces you to use it intelligently.&lt;br /&gt;
*The numbers start out extremely low to discourage the signet's use via Necromancer as a secondary profession. Respawning at 5% life and 0% energy wouldn't exactly help much in the PvP environment and only very rarely in the PvE environment.&lt;br /&gt;
; Suggestion&lt;br /&gt;
*{{Skill icon|Signet of Sorrow}} - &amp;lt;span style=&amp;quot;font-weight: bold;&amp;quot;&amp;gt;33%{{sacrifice}}, 1/4{{activation}}&amp;lt;/span&amp;gt; - [[Signet]]. Ressurects target party member at {{gr|5|30}}% life and {{gr|0|20}}% energy.&lt;/div&gt;</summary>
		<author><name>gww&gt;Rising Dusk</name></author>
	</entry>
</feed>