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	<title>ArenaNet:Skill feedback/Necromancer/Soul Barbs - Revision history</title>
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	<updated>2026-10-19T17:15:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Necromancer/Soul_Barbs&amp;diff=15889&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:14:30Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Soul Barbs}}&lt;br /&gt;
&lt;br /&gt;
== Skye Marin Issue -- 03:25, 21 February 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Necromancer/Soul Barbs#Skye Marin's Discussion|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Exploitation found in SB/RI builds is an issue, while both skills are limited by themselves.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change functionality to affect new Hexes/Enchantments only, similar to that in Fragility or Fevered Dreams. Lower recharge to 10. Couple this with suggested RI buffs.&lt;br /&gt;
::[[http://wiki.guildwars.com/wiki/User:Isaiah_Cartwright/Mesmer/Recurring_Insecurity]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Interesting idea, allthough most of the issue with SB/RI was a bug in a few hexes which created millions of damage within a few seconds. [[User:Isaiah Cartwright|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;'''Izzy'''&amp;lt;/font&amp;gt;]] &amp;lt;font color=&amp;quot;#E30020&amp;quot;&amp;gt;@&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;-'----&amp;lt;/font&amp;gt; 21:12, 28 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Impaled's Issue -- 05:23, 30 December 2008 (UTC) ==&lt;br /&gt;
;Issue&lt;br /&gt;
:I like the near-unique effect and all, but it's really passive.&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Hex Spell. ({{gr|5|15}} seconds.) Deals {{gr|10|40}} damage when an enchantment or hex is cast on target foe. Ends after dealing damage 5 times.&lt;br /&gt;
:{{skill data|10|2|10}}&lt;br /&gt;
:Though it would do more damage, it would also have a hard limit to combat abuse :P&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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