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	<title>ArenaNet:Skill feedback/Paragon/Aggressive Refrain - Revision history</title>
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		<title>gww&gt;Wikichu: ArenaNet namespace closed. [bot]</title>
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		<updated>2009-10-07T16:36:11Z</updated>

		<summary type="html">&lt;p&gt;ArenaNet namespace closed. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Aggressive Refrain}}&lt;br /&gt;
&lt;br /&gt;
== Riotgear's Issue -- 12:11, 28 February 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Paragon/Aggressive Refrain#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: A major problem with Paragons has been the fact that they're simultaneously an offensive and defensive powerhouse, and the overall damage level and attack speed of spears under Aggressive Refrain is a large part of the offensive side.  The Cracked Armor addition helped, but they remain difficult to harass for a number of other reasons, i.e. non-time-sensitive skillset, high health, Cracked Armor fuelling Restore Condition, etc.  At the same time, Aggressive Refrain has also marginalized any other IAS option.  Why take a stance or Soldier's Fury, for example, when you get Aggressive Refrain permanently?&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change from +25% attack speed to +33% Adrenaline.  The 4-adrenaline staples will charge in the same amount of time, their overall damage level will be reduced.&lt;br /&gt;
&lt;br /&gt;
== Anon's Issue [[User:90.47.39.23|90.47.39.23]] 02:05, 9 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Paragon/Aggressive Refrain#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: The cracked armour makes it unsuable in pve since IA-controlled allies with condition removal will burn their energy to remove it.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Make it cause a normal -20 armour penalty instead.&lt;br /&gt;
&lt;br /&gt;
== Spura's Issue ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Paragon/Aggressive Refrain#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Stapled on the skill bar&lt;br /&gt;
: Makes paragon autoattack DPS really really high, provking nerfs of support skills(which makes no sense)&lt;br /&gt;
: Remove Cracked Armor&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change to &amp;quot;attack skills cost 20% less energy and recharge 25% faster&amp;quot;&lt;br /&gt;
:: Change makes it worth using only for spear focused paragons with lots of attack skills&lt;br /&gt;
:: Current builds with a single energy attack skill will no longer benefit much from this&lt;br /&gt;
:: Overall DPS is reduced compared to 25% IAS.&lt;br /&gt;
:: Less adrenaline gain.&lt;br /&gt;
:: Reduced DPS makes way for stronger support skills.&lt;br /&gt;
&lt;br /&gt;
== Anon's Issue [[Special:Contributions/90.58.190.14|90.58.190.14]] 21:16, 11 June 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Paragon/Aggressive Refrain|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: It still applies a crappy condition that burns AI monks' energy pools.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: It shouldn't.&lt;br /&gt;
; Idea&lt;br /&gt;
: Remove the condition, make it give -24 armour while attacking and be done with it. It has been months since people that want to play a paragon in PvE have to go IAS-less (minus PvE-only skills and that elite that, well, consumes your elite). The only build that allows you to go IAS-less without sucking in the imbagon. Why do you force the imbagon on them?&lt;br /&gt;
&lt;br /&gt;
== [[User:Lann|Lann's]] Issue -- 12 June, 2008 ==&lt;br /&gt;
; Issue&lt;br /&gt;
Gives you your own cover condition, not as useful in PvE&lt;br /&gt;
; Suggestions&lt;br /&gt;
* Make PvE/PvP versions of the skill, the PvE version reverting back to its old form with no cracked armor&lt;br /&gt;
* Make it so it gives you - '''however much''' armor, all the time ''or'' only while attacking (similar to &amp;quot;To the Pain&amp;quot; Inscription) while it is in effect.&lt;br /&gt;
&lt;br /&gt;
==Astohan Issue, 6 September 2008==&lt;br /&gt;
;Issue&lt;br /&gt;
:Cracked Armor in PvE&lt;br /&gt;
:Too easy to maintain, brainless&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Decrease the duration, increase recharge time&lt;br /&gt;
:Remove Cracked Armor&lt;br /&gt;
&amp;quot;For {{gr|5|20}} seconds, you attack {{gr|15|33}}% faster, but you have – {{gr|24|10}} armour while attacking. (15 {{energy}}, 2 {{activation}}, 25 {{recharge}}).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== The Problem with Paragons ==&lt;br /&gt;
; Issue&lt;br /&gt;
: See below&lt;br /&gt;
; Suggestion&lt;br /&gt;
{{moved|from|[[ArenaNet:Skill feedback/Paragon/The Problem with Paragons]]}}&lt;br /&gt;
:: {{skill icon|Aggressive Refrain}}. 25 {{energy}} 1 {{activation}} 20 {{recharge}}.&lt;br /&gt;
:: [[Echo (skill type)|Echo]]. For {{gr|5|25}} seconds, you [[attack]] 25% faster but have [[Cracked Armor]] for 20 seconds. &amp;lt;font color=#F05000&amp;gt;While attacking you have -'''12...9...8''' armour&amp;lt;/font&amp;gt;. This Echo is reapplied every time a [[Chant]] or [[Shout]] ends on you.&lt;br /&gt;
: OK, in essence [[Cracked Armor|Cracked Armour]] alone was too poor a nerf since it has little effect or can be used to help you. This is better.&lt;br /&gt;
: [[ArenaNet talk:Skill feedback/Paragon/The Problem with Paragons#Agressive Refrain|TALK PAGE]]: After reflection, this suggestion has been withdrawn (or at least deemed to be of low priority) though IMO the [[Cracked Armor|Cracked Armour]] is still a bit clumsy.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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