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	<title>ArenaNet:Skill feedback/Paragon/Chorus of Restoration - Revision history</title>
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	<updated>2026-10-17T18:18:35Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Paragon/Chorus_of_Restoration&amp;diff=15938&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T17:01:49Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Chorus of Restoration}}&lt;br /&gt;
&lt;br /&gt;
== Life Infusion Issue -- 02:40, 7 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Paragon/Chorus of Restoration#|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: relatively useless for non full-paragon teams&lt;br /&gt;
: 30...78...90 is about as much as Heal party&lt;br /&gt;
: is adrenaline, low recharge, refreshes echoes at no cost&lt;br /&gt;
: It occurred to me that this is one of those skills that is extremely subpar when you are the only paragon, yet terribly strong when there is a multitude of paragons.  &lt;br /&gt;
; Suggestion&lt;br /&gt;
: 2 cast time (it is a heal) perhaps&lt;br /&gt;
: 8 recharge&lt;br /&gt;
&lt;br /&gt;
OR &lt;br /&gt;
change both chorus skills to &amp;quot;heard&amp;quot; like &lt;br /&gt;
&amp;quot;For 10 seconds, the next Shout or Chant '''heard''' by allies in earshot heal for 30...78...90 Health.&amp;quot;&lt;br /&gt;
on top of added adrenaline cost to around 6-7 adrenaline&lt;br /&gt;
&lt;br /&gt;
== Spura Issue -- 02:40, 7 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Paragon/Chorus of Restoration#|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: relatively useless for non full-paragon teams&lt;br /&gt;
: 30...78...90 is about as much as Heal party&lt;br /&gt;
: is adrenaline, low recharge, refreshes echoes at no cost&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Change to (15e 1c 20r): &amp;quot;Chant. For 20 seconds, all allies within earshot gain health regeneration of 1..3..4. Chorus of Restoration ends for an ally, if that becomes affected by a new chant or shout&amp;quot;&lt;br /&gt;
: Cannot be stacked, it costs a bit, and it ends if paragon spams any shouts or chants after it(or any other ally).&lt;br /&gt;
: Ending mechanism is same as with Natural Stride, which isn't affected by hexes and enchants already in place, but only with new ones.&lt;br /&gt;
&lt;br /&gt;
== Minor buff ==&lt;br /&gt;
; Issue&lt;br /&gt;
: Same as above&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Make it so that the heals are AoE so that people other than paragons and warriors can benefit from it. However, it would then need to be tweaked so as not to be OP. How about:&lt;br /&gt;
:: {{skill icon|Chorus of Restoration}}. 4 {{adrenaline}} 1 {{activation}} 8 {{recharge}}.&lt;br /&gt;
:: [[Chant]]. For 12 seconds, the next time each [[ally]] within [[earshot]] uses a [[Shout]] or [[Chant]], that ally and all [[nearby]] allies are [[heal]]ed for {{gr|25|70}} [[Health]] and you lose 1 [[Energy]] or '''Chorus of Restoration''' ends on all affected allies.&lt;br /&gt;
: This way, though it is an adrenaline skill, the paragon still needs energy to keep it going. Since s/he would get about 5-7 from [[Leadership]], however, it would still be enough to fuel heals from most of the party's shouts or chants, but it would stop it from being used for energy management as well as healing.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
	</entry>
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