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	<title>ArenaNet:Skill feedback/Paragon/Remedy Signet - Revision history</title>
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	<updated>2026-10-18T16:56:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Paragon/Remedy_Signet&amp;diff=16091&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T17:02:28Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Remedy Signet}}&lt;br /&gt;
&lt;br /&gt;
== Frvwfr2's Issue -- 01:11, 14 June 2008 (UTC) ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Paragon/Remedy Signet#|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Totally weak compared to Antidote Signet&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Scale based on &amp;lt;s&amp;gt;Command&amp;lt;/s&amp;gt; Motivation, break point at 8 to get 2 conditions.&lt;br /&gt;
; Suggestion from [[Special:Contributions/145.94.74.23|145.94.74.23]] 10:59, 14 June 2008 (UTC)&lt;br /&gt;
: Put it in '''Motivation''' and change effect to: &amp;quot;Signet. Remove {{gr|1|2}} conditions and gain {{gr|1|5}} health for each party member within earshot.&amp;quot; to boost Motivation's power a bit.&lt;br /&gt;
; Suggestion from [[Special:Contributions/85.225.131.52|85.225.131.52]] 12:09, 30 June 2008 (UTC)&lt;br /&gt;
: Make it similar to antidote signet but for diffrent conditions like &amp;quot;Relieve yourself of Cracked Armor, Weakness, Deep Wound, and one additional condition.&lt;br /&gt;
&lt;br /&gt;
== Needs a buff ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Worse than antidote signet.&lt;br /&gt;
&lt;br /&gt;
;Suggestion 1&lt;br /&gt;
:Reduce cast to 1/4 second&lt;br /&gt;
&lt;br /&gt;
;Suggestion 2&lt;br /&gt;
:Make it able to remove conditions from allies.&lt;br /&gt;
&lt;br /&gt;
;Suggestion 3&lt;br /&gt;
:Reduce recharge.&lt;br /&gt;
&lt;br /&gt;
==[[User:ShadowFog|ShadowFog's]] Issue==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:No comparison to Antidote Signet. No use after Antidote Signet's update.&lt;br /&gt;
&lt;br /&gt;
;Suggestion 1&lt;br /&gt;
:&amp;quot;''Signet. Target ally loses 1 condition.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Suggestion 2&lt;br /&gt;
:&amp;quot;''Signet. Remove Dazed and one more condition from yourself.''&amp;quot;&lt;br /&gt;
;:;Suggestion 2-A&lt;br /&gt;
::&amp;quot;''Signet. Remove Blind and one more condition from yourself.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
;Suggestion 3&lt;br /&gt;
:1[[Image:Tango-activation-darker.png]]1[[Image:Tango-recharge-darker.png]]&lt;br /&gt;
:;Suggestion 3-A&lt;br /&gt;
::1[[Image:Tango-activation-darker.png]]&lt;br /&gt;
&lt;br /&gt;
== Buff ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Worse than antidote signet.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:You lose 1 hex, 1 condition. If you are enchanted, you only remove a condition.&lt;br /&gt;
:The idea is to give a reason to go /R if you want major condition removal, while with /P you can combat hexes over conditions.&lt;br /&gt;
&lt;br /&gt;
== Ebany's Buff Suggestions ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Directly inferior to antidote signet.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Target other ally loses one condition.  If you are not under the effects of an enchantment, you also lose one condition.&lt;br /&gt;
:Gives it some functionality different to Antidote Signet while still linking in with other Paragon skills.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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