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	<title>ArenaNet:Skill feedback/Ranger/Expert's Dexterity (PvP) - Revision history</title>
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	<updated>2026-10-19T01:20:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ranger/Expert%27s_Dexterity_(PvP)&amp;diff=16340&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:17:05Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Skill icon|Expert's Dexterity (PvP)}}&lt;br /&gt;
&lt;br /&gt;
==[[User:Bathory|Bathory]]'s Issue 00:13, 5 April 2009 (UTC)==&lt;br /&gt;
[[User_talk:Bathory/Suggestions/Ranger#Expert's Dexterity (PvP)|Comments &amp;amp; Suggestions Here, Please]]&lt;br /&gt;
;Issue&lt;br /&gt;
:Overkilled&lt;br /&gt;
;Suggestion&lt;br /&gt;
:{{skill data|5|0|20}}&lt;br /&gt;
:'''Elite Stance.''' ({{gr|1|20}} seconds.) You attack 15% faster and gain +2 to Marksmanship.&lt;br /&gt;
:Changing both of these was too large of a nerf. I'm no fan of rangers, turret or otherwise, but changing both of these at once really didn't give this skill a chance to redeem itself as balanced instead of it's current under-powered state. One additional attribute point usually won't hit breaking points, increase weapon damage a huge amount or cause many problems, the constant IAS is what threw this out of proportion.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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