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	<title>ArenaNet:Skill feedback/Ranger/Healing Spring - Revision history</title>
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	<updated>2026-10-19T06:10:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ranger/Healing_Spring&amp;diff=16135&amp;oldid=prev</id>
		<title>80.142.247.66: New page: Image:Healing_Spring.jpg|Healing_Spring  == &lt;!-- Add your username here --&gt; Issue -- Useless in Battle ==  ; Issue : It's the only direct healing skill (get health without regenera...</title>
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		<updated>2008-08-14T19:01:32Z</updated>

		<summary type="html">&lt;p&gt;New page: &lt;a href=&quot;/index.php?title=File:Healing_Spring.jpg&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;File:Healing Spring.jpg (page does not exist)&quot;&gt;Image:Healing_Spring.jpg&lt;/a&gt;|&lt;a href=&quot;/wiki/Healing_Spring&quot; title=&quot;Healing Spring&quot;&gt;Healing_Spring&lt;/a&gt;  == &amp;lt;!-- Add your username here --&amp;gt; Issue -- Useless in Battle ==  ; Issue : It&amp;#039;s the only direct healing skill (get health without regenera...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Image:Healing_Spring.jpg]]|[[Healing_Spring]]&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;!-- Add your username here --&amp;gt; Issue -- Useless in Battle ==&lt;br /&gt;
&lt;br /&gt;
; Issue&lt;br /&gt;
: It's the only direct healing skill (get health without regeneration) for a Ranger without using a pet, but it is easy to interrupt and limited in range and place. While fighting it's nearly impossible to get a normal group or even npcs into the healing range because of the slow aktivation time and party movement in battle, Heal Area will show much better results with 6 in Healing Prayers than Healing Spring with 16 in Wilderniss Survival in 99% everytime its used.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
; Suggestion 1&lt;br /&gt;
: change Skilltype from Trap to Skill so that its not easy to interrupt make it only heal the targeted ally/groupmember/self leave everything else as it is.&lt;br /&gt;
&lt;br /&gt;
; Suggestion 2&lt;br /&gt;
: change Skilltype from Trap to Skill so that its not easy to interrupt, change activation time to 3 seconds change energycost to 15, change function to: heal all adjectet allies every two seconds. Like Balthazar's Aura just that it heals and won't do damage...i think you understand what i mean.&lt;/div&gt;</summary>
		<author><name>80.142.247.66</name></author>
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