<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FRitualist%2FShelter</id>
	<title>ArenaNet:Skill feedback/Ritualist/Shelter - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FRitualist%2FShelter"/>
	<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ritualist/Shelter&amp;action=history"/>
	<updated>2026-10-18T04:26:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.17</generator>
	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ritualist/Shelter&amp;diff=16434&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
		<link rel="alternate" type="text/html" href="https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ritualist/Shelter&amp;diff=16434&amp;oldid=prev"/>
		<updated>2009-09-07T08:22:16Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Shelter}}&lt;br /&gt;
&lt;br /&gt;
== [[User:Gordon Ecker|Gordon Ecker]]'s Issue 23:51, 22 May 2008 (UTC) ==&lt;br /&gt;
:''Last updated: 06:33, 16 October 2008 (UTC)''&lt;br /&gt;
[[User talk:Isaiah Cartwright/Ritualist/Shelter#Gordon Ecker's Discussion|Discussion]]&lt;br /&gt;
;Issue&lt;br /&gt;
:Nerfed to death in PvE, not even remotely competitive with [[Protective Spirit]].&lt;br /&gt;
;Solution&lt;br /&gt;
:Split off PvP version, make one of the following changes to the PvE version:&lt;br /&gt;
:#Restore PvE version to its' old stats cost and stats.&lt;br /&gt;
:#Drop PvE version's cost to 10~15{{energy}}, make PvE version lose health once at the end of each second in which it has prevented damage rather than losing health for every instance of damage prevention, possible raise damage cap to 15% or 20%.&lt;br /&gt;
:#Eliminate health loss on PvE version, raise damage cap to 20~30% (or a specific damage amount such as 100 or 150 health rather than a health percentage to prevent abuse by 55 builds).&lt;br /&gt;
&lt;br /&gt;
==Lancy's Proposal -- '''[[User:Lancy1214/Ritualist/Active Binding Rituals &amp;amp; Soulmelds|-Active Rituals-]]'''==&lt;br /&gt;
;Issue&lt;br /&gt;
:part of my campaign of making binding rituals viable again&lt;br /&gt;
:too weak, not competitive at all with other protective enchantments from the monk line&lt;br /&gt;
'''Suggestion'''&lt;br /&gt;
:*{{Skill icon|Shelter}} - {{skill data|10|2|20}} - (Communing) - [[Binding Ritual]]. &amp;quot;Create a level {{gr|1|6}} Spirit. Allies within its earshot cannot lose more than 10% maximum health from an attack or spell. [[Shelter]] dies after 6 seconds.&amp;quot; &amp;lt;span style=&amp;quot;color:gray;&amp;quot;&amp;gt;''For every 3 ranks in Spawning Power, [[Shelter]] lasts  1 second longer.''&amp;lt;/span&amp;gt;--[[User:Lancy1214|Lancy1214]] 23:18, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[User:Yullive|Yullive]]'s Issue 21:56, 15 October 2008 (UTC))==&lt;br /&gt;
&lt;br /&gt;
; Issue: The spirit loses too much health by preventing insignificant damage. It dies too quickly, the effect does not justify the high energy cost and activation and recharge times.&lt;br /&gt;
; Idea: Same effect, but only for dangerous damage. Follow: Spirit lasts longer, energy and recharge are justified. Possibly an additional activation-reduction. If the spirit prevents damage, the allie only loses 10% of his maximum health (not 20%), because the spirit takes 50% of the remaining damage. &lt;br /&gt;
:The Spirit shouldn't life much longer than 3/4 of it's recharge time. So you do need more skill to use him.&lt;br /&gt;
; Suggestion: &lt;br /&gt;
*{{Skill icon|Shelter}} - {{skill data|25|4|45}} - (Communing) - [[Binding Ritual]] Create a level {{gr|1|13}} Spirit. Non-Spirit [[allies]] within [[earshot]] cannot lose more than 20% maximum health from a single strike. When this Spirit prevents damage, 50% of the remaining [[damage]] will be transfered to it. This Spirit lasts {{gr|20|35}} seconds.&lt;br /&gt;
&lt;br /&gt;
== Darth's Idea [[User:Darth The X|Darth The X]] 05:40, 30 November 2008 (UTC) ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Complete crap compared with {{Skill Icon|Protective Spirit}} and has high energy cost and activation making it useless in PvP&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Change to something like this&lt;br /&gt;
&lt;br /&gt;
[[Shelter]] (PvP) {{skill data|10|2|15}} [[Binding Ritual]]. Create a level {{gr|1|12}} [[spirit]] that lasts for {{gr|5|20}} seconds which prevents allies within it's range from losing more than 10% of their maximum health. Each time damage is prevented the spirit takes {{gr|100|20}} damage.&lt;br /&gt;
&lt;br /&gt;
Changes like this to other spirits would make them more viable in PvP by making them more mobile.&lt;br /&gt;
&lt;br /&gt;
== [[User:Cornflakeboy|Cornflakeboy]]'s brainstorming, 20 Feb 2009  ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:Totally useless because of long casting time, long recharge and short duration&lt;br /&gt;
;Solution&lt;br /&gt;
:Ok I don't know if it's viable but maybe it's an opening to a new point of view&lt;br /&gt;
[[Shelter]] {{skill data|10|3|20}} [[Binding Ritual]]. Create a level {{gr|1|12}} [[spirit]] that lasts for 30 seconds. Every 3 seconds Sprit cast [[Protective Spirit]] at {{gr|1|12}} in protection prayer on a nearby ally. Each time the spirit loses 70 health point. The same ally cannot be protected twice.&lt;br /&gt;
&lt;br /&gt;
EDIT after [[ArenaNet_talk:Skill_feedback/Ritualist/Shelter|Discussion]] : casting [[Protective Spirit]] is a bad idea. It's better to have a buff called [[Shelter]] which would either avoid more than 10% health loss or nullify damage during 3 seconds.&lt;br /&gt;
&lt;br /&gt;
==[[User:Tounaku|Tounaku]]'s Issue==&lt;br /&gt;
:  Completely useless in PvP.  Made bulky by its high energy cost and long cast time and it's flimsy when actually put to the test in a fight.  Protective Spirit and Spirit Bond outclass this lame skill on so many levels.  The worst part of it all is the fact that in order to make it viable at any level, you need to put so many attribute points into Communing that you are left with hardly anything for more useful spells in Channeling or Restoration.&lt;br /&gt;
: Suggestion:&lt;br /&gt;
'''Move to Restoration Magic''' [[Shelter]] {{skill data|15|3|30}} [[Binding Ritual]].  Create a level {{gr|1|10}} [[spirit]].  Non-spirit [[allies]] within range of this spirit cannot lose more than 10% of their health from a single strike.  Whenever this spirit prevents damage, this spirit burns for {{gr|6|3}} seconds.  This spirit dies after 45 seconds.&lt;br /&gt;
&lt;br /&gt;
: You would half to check the math on that in order to give it ample strikes while not making it overpowered due to sheer amount of health by someone simply dumping all of their attribute points into Spawning Power and Restoration Magic. However, I think this way, the spirit will last a decent amount of time, can be set-up before a fight begins (and during one much easier), and overall simply provide the type of hitpoint protection that the Ritualist is often denied.&lt;br /&gt;
&lt;br /&gt;
-- Tounaku&lt;br /&gt;
&lt;br /&gt;
== euphoracle's idea ==&lt;br /&gt;
;Issue&lt;br /&gt;
:It effects summons.  In pve, you have to choose &amp;quot;take a mm or the rit&amp;quot; and the mm will always get the vote because meat shields are more effective than weak party prot.&lt;br /&gt;
;Solution&lt;br /&gt;
:Make it not affect summoned creatures.&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;small&amp;gt;-- [[User:euphoracle|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;'''euphoracle'''&amp;lt;/span&amp;gt;]] | [[User_talk:euphoracle|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;''talk''&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:13, 27 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
	</entry>
</feed>