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	<title>ArenaNet:Skill feedback/Ritualist/Signet of Ghostly Might - Revision history</title>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ritualist/Signet_of_Ghostly_Might&amp;diff=16476&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:22:28Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Signet of Ghostly Might}} (last update: [[game updates/20081211|December 11th, 2008]])&lt;br /&gt;
&lt;br /&gt;
==Lancy1214 Proposal  -- (Thank you Izzy! --[[User:Falconeye|Falconeye]] 10:35, 30 December 2008 (UTC))==&lt;br /&gt;
; Issue&lt;br /&gt;
::This skill was updated for PvE (11 December 08)&lt;br /&gt;
::PvP-version -Weak elite, buffing damage only to die in the short run (when really the damage could have been made up by the longer duration)&lt;br /&gt;
; Suggestion&lt;br /&gt;
:'''PvP Version'''&lt;br /&gt;
:*{{Skill icon|Signet of Ghostly Might}} - {{skill data|0|1/4|20}} - (Communing). &amp;quot;For {{gr|5|10}} seconds, spirits you control within [[earshot]] attack 33% faster. Also deals +{{gr|5|20}} damage and recharges instantly if you control only 1 spirit. ''(Maximum 1 spirit within earshot, plus 1 additional spirit for every 3 ranks of [[Spawning Power]] you have.)''&amp;quot;--[[User:Lancy1214|Lancy1214]] 04:11, 13 September 2008 (UTC)&lt;br /&gt;
:'''PvE Version'''&lt;br /&gt;
:*{{Skill icon|Signet of Ghostly Might}} - {{skill data|0|1|15}} - (Communing). ({{gr|5|10}} seconds). [[Spirit]]s you control within [[earshot]] have increased '''longbow''' range, attack 33% faster and deal {{gr|5|20}} additional [[damage]].&lt;br /&gt;
&lt;br /&gt;
== New buff suggestion ==&lt;br /&gt;
; Issue&lt;br /&gt;
: Same as above&lt;br /&gt;
; Suggestion&lt;br /&gt;
: I like the above suggestions but would like to suggest something a bit less aggressive.&lt;br /&gt;
:: {{skill icon|Signet of Ghostly Might}}. 1 {{activation}} 8 {{recharge}}&lt;br /&gt;
:: [[Elite]] [[Signet]]. For 10 seconds, all your allied [[Summoned creature]]s [[attack]] 25% faster and deal +{{gr|5|15}} [[damage]], but whenever one of these creatures hits with an attack it loses 20 [[Health]]. For each affected creature which is not a passive spirit, you lose 1 Energy and '''Signet of Ghostly Might''' takes an additional 2 seconds to recharge.&lt;br /&gt;
: This would make your spirits a lot more damaging, but would mean they slowly die (of course there would be a good synergy with [[Bloodsong]]), a little bit like [[Order of Undeath]]. It would also reward synergy with having a high [[Spawning Power]] and spirit-healing skills.&lt;br /&gt;
: The extra recharge and energy loss (the latter probably not being necessary) limit its usefulness with multiple spirits. With just one you will of course be able to keep this up almost constantly, but with for, for example, it will take 16 seconds to recharge and so have a downtime of 70% of the uptime (59% uptime overall). To further prevent it being OP, I also toned the damage down quite a bit, but depending on how this played out it might not need to be set so low (especially since the uptime is limited).&lt;br /&gt;
: My only worry is that an MM N/Rt could use it with minions (possibly with spirits as well) to get a lot of extra damage from it, while countering the health loss with [[BotM]] (and re-raising to replace minions which die) - however, with ten minions you would be looking at a recharge of 28 so I don't think that would be a problem.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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