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	<title>ArenaNet:Skill feedback/Ritualist/Spirit Light Weapon - Revision history</title>
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	<updated>2026-10-18T19:48:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ritualist/Spirit_Light_Weapon&amp;diff=16437&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Replacing template calls. [bot]</title>
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		<updated>2009-09-07T08:22:54Z</updated>

		<summary type="html">&lt;p&gt;Replacing template calls. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Spirit Light Weapon}}&lt;br /&gt;
&lt;br /&gt;
==[[User:Lancy1214/Ritualist/Weapon/Armor Spells &amp;amp; Bundle Item Spells |'''Lancy''']]'s Proposal==&lt;br /&gt;
'''Issue'''&lt;br /&gt;
:-It's a non-strippable healing breeze...big woop!&lt;br /&gt;
:-Rits need more prots! &lt;br /&gt;
:'''Old Suggestion'''&lt;br /&gt;
:* {{Skill icon|Spirit Light Weapon}} - {{skill data|5|1|12}} - (Restoration Magic) - [[Elite]] [[Weapon Spell]]. &amp;quot;For 12 seconds, [[target]] [[ally]] has a [[Spirit Light Weapon]]. Ally has a 75% chance to block attacks and gains {{gr|5|20}} health each second if within earshot of a spirit. Otherwise, for every 3 seconds while this weapon spell is active, target ally loses one condition.&amp;quot;&lt;br /&gt;
-&lt;br /&gt;
:'''New Suggestion'''&lt;br /&gt;
:-Elite version of [[Weapon of Warding]].&lt;br /&gt;
:*{{Skill icon|Spirit Light Weapon}} - {{skill data|5|1/4|10}} - (Restoration Magic) - [[Elite]] [[Weapon Spell]]. (10 seconds.) [[target]] [[ally]] gain 75% chance to [[block]] and {{gr|5|35}} [[Health]] each second. '''&amp;lt;span style=&amp;quot;color:gray;&amp;quot;&amp;gt;''No effect unless spirits are within earshot.''&amp;lt;/span&amp;gt;'''&lt;br /&gt;
:--[[User:Lancy1214|Lancy1214]] 23:21, 23 September 2008 (UTC)&lt;br /&gt;
:--[[User:Falconeye|Falconeye]] 05:25, 21 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==PvE Proposition?==&lt;br /&gt;
'''Issue'''&lt;br /&gt;
:-It's a little weak in PvE&lt;br /&gt;
:-Ritualists should be main Restoing in PvE, not Necromancers-:&lt;br /&gt;
&lt;br /&gt;
'''Suggestion (PvE)'''&lt;br /&gt;
'''-A-''' {{Skill icon|Spirit Light Weapon}} - {{skill data|5|1|5}} - (Restoration Magic) - [[Elite]] [[Weapon Spell]]. For 4 seconds, [[target]] [[ally]] gains {{gr|2|30}} [[Health]] per second, allies nearby gain {{gr|1|10}} per second. For every 2 ranks of (Spawning Power) this Weapon Spell's duration lasts 1 second longer.&lt;br /&gt;
&lt;br /&gt;
==Overhall Proposition==&lt;br /&gt;
'''Issue'''&lt;br /&gt;
:-It's Overall weak as an elite&lt;br /&gt;
:-Rit's don's have reliable spike prevention&lt;br /&gt;
&lt;br /&gt;
'''Suggestion'''&lt;br /&gt;
'''-A-''' {{Skill icon|Spirit Light Weapon}} - {{skill data|5|1/4|5}} - (Restoration Magic) - [[Elite]] [[Weapon Spell]]. For 10 seconds, [[target]] [[ally]] gains {{gr|3|20}} [[Health]] per second, If target ally's health falls below 50% Spirit Light Weapon ends and ally gains {{gr|30|100}} [[Health]].&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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