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	<title>ArenaNet:Skill feedback/Ritualist/Splinter Weapon - Revision history</title>
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	<updated>2026-10-17T21:56:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Ritualist/Splinter_Weapon&amp;diff=16395&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: ArenaNet namespace closed. [bot]</title>
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		<updated>2009-10-07T16:36:55Z</updated>

		<summary type="html">&lt;p&gt;ArenaNet namespace closed. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Splinter Weapon}}&lt;br /&gt;
*Last update:&lt;br /&gt;
**PvE: [[game updates/20080501|2008/05/01]]&lt;br /&gt;
**PvP: [[game updates/20080612|2008/06/12]]&lt;br /&gt;
&lt;br /&gt;
== Angelic Loki's Issue -- 00:48, 22 March 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Ritualist/Splinter Weapon#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
:The skill allows any profession that constantly attacks to have an AoE normal attack at a very low cost, is spammable with no energy issues, and can be applied to multiple targets with the correct weapon set&lt;br /&gt;
; Suggestion&lt;br /&gt;
:Change the skill functionality to proc only on attack skills (which will synergies nicely with the attack skills added to NPCs in GvG), or change the cost to 10 energy to make it more in line with other AoE alternatives.&lt;br /&gt;
&lt;br /&gt;
== [[User:76.26.189.65|76.26.189.65]] 03:05, 14 April 2008 (UTC) Issue ===&lt;br /&gt;
; Issue&lt;br /&gt;
: Same as above&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Less Active - energy cost to 10, recharge to 10&lt;br /&gt;
&lt;br /&gt;
==PT's Issue -- 18 April 2008==&lt;br /&gt;
;Issue&lt;br /&gt;
:Nothing wrong with the skill, don't nerf it more and not to say it, don't DEATH NERF it, like izze killed many other skills to uselessness. This skill needs to become its old version again...&lt;br /&gt;
&lt;br /&gt;
;Solution&lt;br /&gt;
:Change back hitting to all adjacent targets, skill got again enough nerfed now by increasing its recharge time.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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