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	<title>ArenaNet:Skill feedback/Warrior/Crude Swing - Revision history</title>
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	<updated>2026-10-18T19:53:08Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Warrior/Crude_Swing&amp;diff=16450&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T17:12:25Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{mergesource|ArenaNet:Skill feedback/Warrior/resolved Hammer mastery}}&lt;br /&gt;
{{skill icon|Crude Swing}}&lt;br /&gt;
&lt;br /&gt;
== Life Infusion's Issue -- 16:39, 8 May 2008 (UTC) ==&lt;br /&gt;
[[User talk:Isaiah Cartwright/Warrior/Crude Swing#|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
* only really usable in PVE but the -40 armor makes your warrior into a 40 armor paper mache frontliner&lt;br /&gt;
*hammers aren't popular in PVE due to lack of a shield and the -40 armor on this is a deal killer as an adrenaline builder&lt;br /&gt;
*only used with Earthshaker for the most part due to said risk&lt;br /&gt;
*hammers outdated in PVE when axe + brawling headbutt/club of a thousand bears does knockdown as well with the benefit of cyclone axe building adrenaline much faster (the only hammer knockdown that costs less is counterblow which is situational)&lt;br /&gt;
*&amp;quot;You Move like a dwarf&amp;quot; makes knockdown not as uncommon in PVE builds, which is disincentive to forgo a shield for a hammer&lt;br /&gt;
*Ursan blessing's pbaoe knockdown makes the only thing this skill is used often with (Earth shaker) not as attractive&lt;br /&gt;
&lt;br /&gt;
; Suggestion&lt;br /&gt;
: remove -40 armor and *maybe* reduce damage as compensation&lt;br /&gt;
&lt;br /&gt;
== Remove armor penalty ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
*-40 armor is unnecessary as dervishes can already attack multiple foes for free, therefore warriors need to be compensated. Since you can't use a shield with a hammer the armor penalty hits you even harder.&lt;br /&gt;
*Warriors have better skills to use energy on such as Shock, Frenzy, and Bull's Strike.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
:Gain 1 energy for each foe. Remove armor penalty.&lt;br /&gt;
&lt;br /&gt;
== Animation ==&lt;br /&gt;
&lt;br /&gt;
;Isuue&lt;br /&gt;
*The animation that is used for Crude Swing is the special animation reserved for unconditional hammer KD's.&lt;br /&gt;
&lt;br /&gt;
;Suggestion&lt;br /&gt;
*Change it to Whirlwind Attack's animation.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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