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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FWarrior%2FFinal_Thrust</id>
	<title>ArenaNet:Skill feedback/Warrior/Final Thrust - Revision history</title>
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	<updated>2026-10-18T15:18:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Warrior/Final_Thrust&amp;diff=16496&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T17:12:56Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
{{skill icon|Final Thrust}}&lt;br /&gt;
&lt;br /&gt;
== &amp;lt;!-- Add your username here --&amp;gt; Issue -- 03:03, 15 November 2008 (UTC) ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Warrior/Final Thrust#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Pretty underpowered now. Many other skills can do what FT cam do w/o the high restrictions.&lt;br /&gt;
; Suggestion&lt;br /&gt;
: '''Pump the Damage&lt;br /&gt;
''Sword Attack.'' 10a. Lose all adrenaline. If Final Thrust hits, you deal 1...40...45 more damage. This damage is doubled if your target was below 50% Health.&lt;br /&gt;
: '''Lower Cost&lt;br /&gt;
''Sword Attack.'' 8a. Lose all adrenaline. If Final Thrust hits, you deal 1...32...40 more damage. This damage is doubled if your target was below 50% Health.&lt;br /&gt;
:'''Make easier to use&lt;br /&gt;
''Sword Attack.'' 10a 1/2c. Lose all adrenaline. If Final Thrust hits, you deal 1...32...40 more damage. This damage is doubled if your target was below 50% Health.&lt;br /&gt;
&lt;br /&gt;
== MrPaladins Issue -- 22 May 2008 ==&lt;br /&gt;
[[ArenaNet talk:Skill feedback/Warrior/Final Thrust#&amp;lt;!-- Add your discussion header here --&amp;gt;|Discussion]]&lt;br /&gt;
; Issue&lt;br /&gt;
: Big Build up... strong skill if requirements are met, overwhealming restrictions... huge fail if blocked...&lt;br /&gt;
; Suggestion&lt;br /&gt;
: Two ways to go with this... open up the conditional restrictions or reduce the restrictions...&lt;br /&gt;
* Option 1 change conditional additional damage, stay in theme with skill and swords skills (bleeding, deepwound): ''Sword Attack.'' 10a. Lose all adrenaline. Deals +1...32...40 damage. Deals +1...10...20 more damage for each condition on target foe.&lt;br /&gt;
* Option 2 change restrictions, add recharge to make it hurt your bar if you miss but will not shutdown the rest of your bar: ''Sword Attack.'' 10a. 10recharge Deals +1...32...40 damage. Deals +1...32...40 more damage for each condition on target foe.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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