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	<id>https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FWarrior%2FFlurry</id>
	<title>ArenaNet:Skill feedback/Warrior/Flurry - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gw1wiki.ezgame.cc/index.php?action=history&amp;feed=atom&amp;title=ArenaNet%3ASkill_feedback%2FWarrior%2FFlurry"/>
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	<updated>2026-10-18T12:34:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://gw1wiki.ezgame.cc/index.php?title=ArenaNet:Skill_feedback/Warrior/Flurry&amp;diff=16454&amp;oldid=prev</id>
		<title>gww&gt;Wikichu: Closing skill feedback area. [bot]</title>
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		<updated>2009-09-02T17:13:02Z</updated>

		<summary type="html">&lt;p&gt;Closing skill feedback area. [bot]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{ArenaNet namespace notice|skill feedback}}&lt;br /&gt;
&lt;br /&gt;
== Give warriors an alternative to frenzy ==&lt;br /&gt;
&lt;br /&gt;
;Issue&lt;br /&gt;
:A lot of high-end PvPers want IAS skills to be balanced against Frenzy. Frenzy is actually a terrible skill IMO, it is just popular because you can cancel it and in high-end PvP you have a monk healing you so the 2x damage doesn't matter much. Like my suggestion with Tiger Stance, I would like warriors to have more options.&lt;br /&gt;
This skill is basically useless all around. Dervishes and Paragons have better options and Flurry costs a lot of energy.&lt;br /&gt;
&lt;br /&gt;
;Suggestion 1&lt;br /&gt;
: &amp;quot;You do 25...17...14% less damage with attacks.&amp;quot; scales with Strength&lt;br /&gt;
&lt;br /&gt;
;Suggestion 2&lt;br /&gt;
: Increase duration to 10 seconds to reduce energy cost for warriors&lt;br /&gt;
&lt;br /&gt;
;Suggestion 3&lt;br /&gt;
: Make it adrenaline based.&lt;/div&gt;</summary>
		<author><name>gww&gt;Wikichu</name></author>
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